1 line
8.7 KiB
JSON
1 line
8.7 KiB
JSON
{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_shadergraph_14_0_8_documentation_speedtree8_subgraphassets_md", "label": "SpeedTree8-SubGraphAssets.md", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L1"}, {"id": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "label": "SpeedTree 8 Sub Graph Assets", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L1"}, {"id": "documentation_speedtree8_subgraphassets_prerequisite_information", "label": "Prerequisite information", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L3"}, {"id": "documentation_speedtree8_subgraphassets_description", "label": "Description", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L12"}, {"id": "documentation_speedtree8_subgraphassets_speedtree8coloralpha_a_name_speedtree8coloralpha_a", "label": "SpeedTree8ColorAlpha <a name=\"SpeedTree8ColorAlpha\"></a>", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L25"}, {"id": "documentation_speedtree8_subgraphassets_tinting_the_basemap_color", "label": "Tinting the basemap color", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L35"}, {"id": "documentation_speedtree8_subgraphassets_varying_tree_hues", "label": "Varying tree hues", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L43"}, {"id": "documentation_speedtree8_subgraphassets_crossfading_between_levels_of_detail_lods", "label": "Crossfading between levels of detail (LODs)", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L53"}, {"id": "documentation_speedtree8_subgraphassets_hiding_geometry_seams", "label": "Hiding geometry seams", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L58"}, {"id": "documentation_speedtree8_subgraphassets_speedtree8wind_a_name_speedtree8wind_a", "label": "SpeedTree8Wind <a name=\"SpeedTree8Wind\"></a>", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L61"}, {"id": "documentation_speedtree8_subgraphassets_speedtree8billboard_a_name_speedtree8billboard_a", "label": "SpeedTree8Billboard <a name=\"SpeedTree8Billboard\"></a>", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L71"}, {"id": "documentation_speedtree8_subgraphassets_speedtree_8_interpolatednormals", "label": "SpeedTree 8 InterpolatedNormals", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L76"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_shadergraph_14_0_8_documentation_speedtree8_subgraphassets_md", "target": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L1", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "target": "documentation_speedtree8_subgraphassets_prerequisite_information", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L3", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "target": "documentation_speedtree8_subgraphassets_description", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L12", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "target": "documentation_speedtree8_subgraphassets_speedtree8coloralpha_a_name_speedtree8coloralpha_a", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L25", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree8coloralpha_a_name_speedtree8coloralpha_a", "target": "documentation_speedtree8_subgraphassets_tinting_the_basemap_color", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L35", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree8coloralpha_a_name_speedtree8coloralpha_a", "target": "documentation_speedtree8_subgraphassets_varying_tree_hues", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L43", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree8coloralpha_a_name_speedtree8coloralpha_a", "target": "documentation_speedtree8_subgraphassets_crossfading_between_levels_of_detail_lods", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L53", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree8coloralpha_a_name_speedtree8coloralpha_a", "target": "documentation_speedtree8_subgraphassets_hiding_geometry_seams", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L58", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "target": "documentation_speedtree8_subgraphassets_speedtree8wind_a_name_speedtree8wind_a", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L61", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "target": "documentation_speedtree8_subgraphassets_speedtree8billboard_a_name_speedtree8billboard_a", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L71", "weight": 1.0}, {"source": "documentation_speedtree8_subgraphassets_speedtree_8_sub_graph_assets", "target": "documentation_speedtree8_subgraphassets_speedtree_8_interpolatednormals", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.shadergraph@14.0.8\\Documentation~\\SpeedTree8-SubGraphAssets.md", "source_location": "L76", "weight": 1.0}], "input_tokens": 0, "output_tokens": 0} |