1 line
2.4 KiB
JSON
1 line
2.4 KiB
JSON
{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_utilities_xrutils_cs", "label": "XRUtils.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Utilities\\XRUtils.cs", "source_location": "L1"}, {"id": "utilities_xrutils_unityengine_rendering", "label": "UnityEngine.Rendering", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Utilities\\XRUtils.cs", "source_location": "L1"}, {"id": "utilities_xrutils_xrutils", "label": "XRUtils", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Utilities\\XRUtils.cs", "source_location": "L6"}, {"id": "utilities_xrutils_xrutils_drawocclusionmesh", "label": ".DrawOcclusionMesh()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Utilities\\XRUtils.cs", "source_location": "L14"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_utilities_xrutils_cs", "target": "utilities_xrutils_unityengine_rendering", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Utilities\\XRUtils.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_utilities_xrutils_cs", "target": "utilities_xrutils_xrutils", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Utilities\\XRUtils.cs", "source_location": "L6", "weight": 1.0}, {"source": "utilities_xrutils_xrutils", "target": "utilities_xrutils_xrutils_drawocclusionmesh", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Utilities\\XRUtils.cs", "source_location": "L14", "weight": 1.0}], "raw_calls": []} |