Files
JuegoSim/graphify-out/cache/ast/69c4e6c0a354129f01023886248eb7343c82d13f8e26631dce598625b98be2c8.json
T
2026-07-21 08:56:10 +03:00

1 line
25 KiB
JSON

{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "label": "ShadowUtility.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L1"}, {"id": "shadows_shadowutility_unityengine_rendering_universal", "label": "UnityEngine.Rendering.Universal", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L7"}, {"id": "shadows_shadowutility_shadowutility", "label": "ShadowUtility", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L9"}, {"id": "shadows_shadowutility_assignvertexindices", "label": "AssignVertexIndices()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L18"}, {"id": "shadows_shadowutility_compare", "label": "Compare()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L25"}, {"id": "shadows_shadowutility_compareto", "label": "CompareTo()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L42"}, {"id": "shadows_shadowutility_shadowutility_createedge", "label": ".CreateEdge()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L48"}, {"id": "shadows_shadowutility_shadowutility_populateedgearray", "label": ".PopulateEdgeArray()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L65"}, {"id": "shadows_shadowutility_shadowutility_isoutsideedge", "label": ".IsOutsideEdge()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L75"}, {"id": "shadows_shadowutility_shadowutility_sortedges", "label": ".SortEdges()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L85"}, {"id": "shadows_shadowutility_shadowutility_createshadowtriangles", "label": ".CreateShadowTriangles()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L90"}, {"id": "shadows_shadowutility_shadowutility_interpcustomvertexdata", "label": ".InterpCustomVertexData()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L112"}, {"id": "shadows_shadowutility_shadowutility_initializetangents", "label": ".InitializeTangents()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L117"}, {"id": "shadows_shadowutility_shadowutility_calculatelocalbounds", "label": ".CalculateLocalBounds()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L123"}, {"id": "shadows_shadowutility_shadowutility_generateshadowmesh", "label": ".GenerateShadowMesh()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L145"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "generic", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "system", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "linq", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "libtessdotnet", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "shadows_shadowutility_unityengine_rendering_universal", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L7", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "shadows_shadowutility_shadowutility", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L9", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "shadows_shadowutility_assignvertexindices", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L18", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "shadows_shadowutility_compare", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L25", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_2d_shadows_shadowutility_cs", "target": "shadows_shadowutility_compareto", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L42", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_createedge", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L48", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_populateedgearray", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L65", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_isoutsideedge", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L75", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_sortedges", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L85", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_createshadowtriangles", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L90", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_interpcustomvertexdata", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L112", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_initializetangents", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L117", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_calculatelocalbounds", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L123", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility", "target": "shadows_shadowutility_shadowutility_generateshadowmesh", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L145", "weight": 1.0}, {"source": "shadows_shadowutility_compareto", "target": "shadows_shadowutility_compare", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L44", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_createedge", "target": "shadows_shadowutility_assignvertexindices", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L52", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_populateedgearray", "target": "shadows_shadowutility_shadowutility_createedge", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L69", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_isoutsideedge", "target": "shadows_shadowutility_compareto", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L82", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_createshadowtriangles", "target": "shadows_shadowutility_shadowutility_isoutsideedge", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L94", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_generateshadowmesh", "target": "shadows_shadowutility_shadowutility_initializetangents", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L178", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_generateshadowmesh", "target": "shadows_shadowutility_shadowutility_populateedgearray", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L181", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_generateshadowmesh", "target": "shadows_shadowutility_shadowutility_sortedges", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L182", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_generateshadowmesh", "target": "shadows_shadowutility_shadowutility_createshadowtriangles", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L183", "weight": 1.0}, {"source": "shadows_shadowutility_shadowutility_generateshadowmesh", "target": "shadows_shadowutility_shadowutility_calculatelocalbounds", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L196", "weight": 1.0}], "raw_calls": [{"caller_nid": "shadows_shadowutility_shadowutility_createedge", "callee": "Normalize", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L59"}, {"caller_nid": "shadows_shadowutility_shadowutility_createedge", "callee": "Cross", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L60"}, {"caller_nid": "shadows_shadowutility_shadowutility_populateedgearray", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L69"}, {"caller_nid": "shadows_shadowutility_shadowutility_populateedgearray", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L70"}, {"caller_nid": "shadows_shadowutility_shadowutility_populateedgearray", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L71"}, {"caller_nid": "shadows_shadowutility_shadowutility_sortedges", "callee": "Sort", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L87"}, {"caller_nid": "shadows_shadowutility_shadowutility_createshadowtriangles", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L100"}, {"caller_nid": "shadows_shadowutility_shadowutility_createshadowtriangles", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L101"}, {"caller_nid": "shadows_shadowutility_shadowutility_createshadowtriangles", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L103"}, {"caller_nid": "shadows_shadowutility_shadowutility_createshadowtriangles", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L105"}, {"caller_nid": "shadows_shadowutility_shadowutility_createshadowtriangles", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L106"}, {"caller_nid": "shadows_shadowutility_shadowutility_createshadowtriangles", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L107"}, {"caller_nid": "shadows_shadowutility_shadowutility_initializetangents", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L120"}, {"caller_nid": "shadows_shadowutility_shadowutility_calculatelocalbounds", "callee": "Min", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L138"}, {"caller_nid": "shadows_shadowutility_shadowutility_calculatelocalbounds", "callee": "Max", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L139"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "AddContour", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L167"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "Tessellate", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L168"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "ToArray", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L170"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "Select", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L170"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "ToArray", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L171"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "Select", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L171"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "ToArray", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L172"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "Select", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L172"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "AddRange", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L174"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "AddRange", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L175"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "AddRange", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L176"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "ToArray", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L185"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "ToArray", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L186"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "ToArray", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L187"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "ToArray", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L188"}, {"caller_nid": "shadows_shadowutility_shadowutility_generateshadowmesh", "callee": "Clear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\2D\\Shadows\\ShadowUtility.cs", "source_location": "L190"}]}