1 line
40 KiB
JSON
1 line
40 KiB
JSON
{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "label": "StateCanvas.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L1"}, {"id": "graph_statecanvas_unity_visualscripting", "label": "Unity.VisualScripting", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L7"}, {"id": "graph_statecanvas_statecanvas", "label": "StateCanvas", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L9"}, {"id": "visualscriptingcanvas", "label": "VisualScriptingCanvas", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "graph_statecanvas_statecanvas_drawbackground", "label": ".DrawBackground()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L24"}, {"id": "graph_statecanvas_statecanvas_shrinkcopygroup", "label": ".ShrinkCopyGroup()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L54"}, {"id": "graph_statecanvas_statecanvas_ontoolbargui", "label": ".OnToolbarGUI()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L78"}, {"id": "graph_statecanvas_statecanvas_oncontext", "label": ".OnContext()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L113"}, {"id": "graph_statecanvas_statecanvas_getcontextoptions", "label": ".GetContextOptions()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L125"}, {"id": "graph_statecanvas_statecanvas_createflowstate", "label": ".CreateFlowState()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L137"}, {"id": "graph_statecanvas_statecanvas_createsuperstate", "label": ".CreateSuperState()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L150"}, {"id": "graph_statecanvas_statecanvas_createanystate", "label": ".CreateAnyState()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L163"}, {"id": "graph_statecanvas_statecanvas_newsticky", "label": ".NewSticky()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L168"}, {"id": "graph_statecanvas_statecanvas_addstate", "label": ".AddState()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L176"}, {"id": "graph_statecanvas_statecanvas_close", "label": ".Close()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L193"}, {"id": "graph_statecanvas_statecanvas_handlehighpriorityinput", "label": ".HandleHighPriorityInput()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L200"}, {"id": "graph_statecanvas_statecanvas_completetransitiontonewstate", "label": ".CompleteTransitionToNewState()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L224"}, {"id": "graph_statecanvas_statecanvas_acceptsdraganddrop", "label": ".AcceptsDragAndDrop()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L274"}, {"id": "graph_statecanvas_statecanvas_performdraganddrop", "label": ".PerformDragAndDrop()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L279"}, {"id": "graph_statecanvas_statecanvas_drawdraganddroppreview", "label": ".DrawDragAndDropPreview()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L295"}, {"id": "graph_statecanvas_statecanvas_starttransition", "label": ".StartTransition()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L316"}, {"id": "graph_statecanvas_statecanvas_endtransition", "label": ".EndTransition()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L322"}, {"id": "graph_statecanvas_statecanvas_canceltransition", "label": ".CancelTransition()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L334"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "target": "system", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "target": "generic", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "target": "linq", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "target": "unityeditor", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "target": "unityengine", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L5", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "target": "graph_statecanvas_unity_visualscripting", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L7", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_graph_statecanvas_cs", "target": "graph_statecanvas_statecanvas", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L9", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "visualscriptingcanvas", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L9", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_drawbackground", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L24", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_shrinkcopygroup", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L54", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_ontoolbargui", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L78", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_oncontext", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L113", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_getcontextoptions", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L125", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_createflowstate", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L137", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_createsuperstate", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L150", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_createanystate", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L163", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_newsticky", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L168", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_addstate", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L176", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_close", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L193", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_handlehighpriorityinput", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L200", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_completetransitiontonewstate", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L224", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_acceptsdraganddrop", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L274", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_performdraganddrop", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L279", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_drawdraganddroppreview", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L295", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_starttransition", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L316", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_endtransition", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L322", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas", "target": "graph_statecanvas_statecanvas_canceltransition", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L334", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_oncontext", "target": "graph_statecanvas_statecanvas_canceltransition", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L117", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_createflowstate", "target": "graph_statecanvas_statecanvas_addstate", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L147", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_createsuperstate", "target": "graph_statecanvas_statecanvas_addstate", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L160", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_createanystate", "target": "graph_statecanvas_statecanvas_addstate", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L165", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_close", "target": "graph_statecanvas_statecanvas_canceltransition", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L197", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_handlehighpriorityinput", "target": "graph_statecanvas_statecanvas_canceltransition", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L211", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_handlehighpriorityinput", "target": "graph_statecanvas_statecanvas_completetransitiontonewstate", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L216", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_completetransitiontonewstate", "target": "graph_statecanvas_statecanvas_endtransition", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L266", "weight": 1.0}, {"source": "graph_statecanvas_statecanvas_performdraganddrop", "target": "graph_statecanvas_statecanvas_addstate", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L285", "weight": 1.0}], "raw_calls": [{"caller_nid": "graph_statecanvas_statecanvas_drawbackground", "callee": "Widget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L30"}, {"caller_nid": "graph_statecanvas_statecanvas_drawbackground", "callee": "GetConnectionEdge", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L35"}, {"caller_nid": "graph_statecanvas_statecanvas_drawbackground", "callee": "GetEdgeCenter", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L43"}, {"caller_nid": "graph_statecanvas_statecanvas_drawbackground", "callee": "DrawConnectionArrow", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L45"}, {"caller_nid": "graph_statecanvas_statecanvas_shrinkcopygroup", "callee": "RemoveWhere", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L56"}, {"caller_nid": "graph_statecanvas_statecanvas_shrinkcopygroup", "callee": "Contains", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L62"}, {"caller_nid": "graph_statecanvas_statecanvas_shrinkcopygroup", "callee": "Contains", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L63"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "Any", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L80"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "GetException", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L80"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "Any", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L80"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "GetException", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L80"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "Button", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L82"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "SetException", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L86"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "SetException", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L91"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "BeginChangeCheck", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L96"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "Toggle", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L98"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "EndChangeCheck", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L100"}, {"caller_nid": "graph_statecanvas_statecanvas_ontoolbargui", "callee": "Save", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L102"}, {"caller_nid": "graph_statecanvas_statecanvas_createflowstate", "callee": "WithEnterUpdateExit", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L139"}, {"caller_nid": "graph_statecanvas_statecanvas_createflowstate", "callee": "Any", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L141"}, {"caller_nid": "graph_statecanvas_statecanvas_createsuperstate", "callee": "WithStart", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L152"}, {"caller_nid": "graph_statecanvas_statecanvas_createsuperstate", "callee": "Any", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L154"}, {"caller_nid": "graph_statecanvas_statecanvas_newsticky", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L171"}, {"caller_nid": "graph_statecanvas_statecanvas_newsticky", "callee": "Select", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L172"}, {"caller_nid": "graph_statecanvas_statecanvas_addstate", "callee": "RecordEditedObject", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L178"}, {"caller_nid": "graph_statecanvas_statecanvas_addstate", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L180"}, {"caller_nid": "graph_statecanvas_statecanvas_addstate", "callee": "Widget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L181"}, {"caller_nid": "graph_statecanvas_statecanvas_addstate", "callee": "PixelPerfect", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L182"}, {"caller_nid": "graph_statecanvas_statecanvas_addstate", "callee": "Reposition", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L183"}, {"caller_nid": "graph_statecanvas_statecanvas_addstate", "callee": "Widget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L183"}, {"caller_nid": "graph_statecanvas_statecanvas_addstate", "callee": "Select", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L184"}, {"caller_nid": "graph_statecanvas_statecanvas_handlehighpriorityinput", "callee": "IsMouseDrag", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L204"}, {"caller_nid": "graph_statecanvas_statecanvas_handlehighpriorityinput", "callee": "Use", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L207"}, {"caller_nid": "graph_statecanvas_statecanvas_handlehighpriorityinput", "callee": "IsKeyDown", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L209"}, {"caller_nid": "graph_statecanvas_statecanvas_handlehighpriorityinput", "callee": "Use", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L212"}, {"caller_nid": "graph_statecanvas_statecanvas_handlehighpriorityinput", "callee": "IsMouseDown", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L214"}, {"caller_nid": "graph_statecanvas_statecanvas_handlehighpriorityinput", "callee": "IsMouseUp", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L214"}, {"caller_nid": "graph_statecanvas_statecanvas_handlehighpriorityinput", "callee": "Use", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L217"}, {"caller_nid": "graph_statecanvas_statecanvas_completetransitiontonewstate", "callee": "Widget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L226"}, {"caller_nid": "graph_statecanvas_statecanvas_completetransitiontonewstate", "callee": "GetConnectionEdge", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L229"}, {"caller_nid": "graph_statecanvas_statecanvas_completetransitiontonewstate", "callee": "WithEnterUpdateExit", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L237"}, {"caller_nid": "graph_statecanvas_statecanvas_completetransitiontonewstate", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L238"}, {"caller_nid": "graph_statecanvas_statecanvas_completetransitiontonewstate", "callee": "Widget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L242"}, {"caller_nid": "graph_statecanvas_statecanvas_completetransitiontonewstate", "callee": "PixelPerfect", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L264"}, {"caller_nid": "graph_statecanvas_statecanvas_acceptsdraganddrop", "callee": "Is<ScriptGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L276"}, {"caller_nid": "graph_statecanvas_statecanvas_acceptsdraganddrop", "callee": "Is<StateGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L276"}, {"caller_nid": "graph_statecanvas_statecanvas_performdraganddrop", "callee": "Is<ScriptGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L281"}, {"caller_nid": "graph_statecanvas_statecanvas_performdraganddrop", "callee": "Get<ScriptGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L283"}, {"caller_nid": "graph_statecanvas_statecanvas_performdraganddrop", "callee": "Is<StateGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L287"}, {"caller_nid": "graph_statecanvas_statecanvas_performdraganddrop", "callee": "Get<StateGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L289"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "Is<ScriptGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L297"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "DrawDragAndDropPreviewLabel", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L299"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "Get<ScriptGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L299"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "Icon", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L299"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "Is<StateGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L301"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "DrawDragAndDropPreviewLabel", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L303"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "Get<StateGraphAsset>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L303"}, {"caller_nid": "graph_statecanvas_statecanvas_drawdraganddroppreview", "callee": "Icon", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L303"}, {"caller_nid": "graph_statecanvas_statecanvas_starttransition", "callee": "Focus", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L319"}, {"caller_nid": "graph_statecanvas_statecanvas_endtransition", "callee": "RecordEditedObject", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L324"}, {"caller_nid": "graph_statecanvas_statecanvas_endtransition", "callee": "WithDefaultTrigger", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L326"}, {"caller_nid": "graph_statecanvas_statecanvas_endtransition", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L327"}, {"caller_nid": "graph_statecanvas_statecanvas_endtransition", "callee": "BringToFront", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L329"}, {"caller_nid": "graph_statecanvas_statecanvas_endtransition", "callee": "Widget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L329"}, {"caller_nid": "graph_statecanvas_statecanvas_endtransition", "callee": "Select", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Graph\\StateCanvas.cs", "source_location": "L330"}]} |