Files
JuegoSim/Assets/_Project/Scripts/Code/BlocksLayer/Block.cs
T
2026-07-21 08:56:10 +03:00

31 lines
563 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class Block : MonoBehaviour
{
[SerializeField] private BlockData blockData;
private string blockId;
public abstract void setupBlock();
public abstract void simulate();
public BlockData getBlockData()
{
return blockData;
}
public void SetBlockData(BlockData BD) => blockData = BD;
public void setBlockId(string id)
{
blockId = id;
}
public string getBlockId()
{
return blockId;
}
}