Files
JuegoSim/-o/BlocksLayer/Environment.puml
T
2026-07-21 08:56:10 +03:00

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@startuml
class Environment {
- {static} instance : Environment
- blockRegistry : Dictionary<string, Block>
+ onBlockAddedEvent : UnityEvent<Block>
+ onBlockRemovedEvent : UnityEvent<Block>
+ onChangeEvent : UnityEvent
+ {static} getInstance() : Environment
+ getBlockRegistry() : Dictionary<String, Block>
- Awake() : void
+ addBlock(block:Block, existingUUID:string) : void
+ removeBlock(uuid:string) : void
+ applyChanges() : void
+ completeDestroyBlock(block:Block) : void
+ getBlock(uuid:string) : Block
+ clearEnvironment() : void
}
MonoBehaviour <|-- Environment
@enduml