Files
JuegoSim/graphify-out/cache/ast/82f75e97b5255e2bc18ab2110186afb53c2fed0cdf9445c67b78b2a08fc00a98.json
2026-07-21 08:56:10 +03:00

1 line
20 KiB
JSON

{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_textures_bufferedrthandlesystem_cs", "label": "BufferedRTHandleSystem.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L1"}, {"id": "textures_bufferedrthandlesystem_unityengine_rendering", "label": "UnityEngine.Rendering", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L6"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "label": "BufferedRTHandleSystem", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L48"}, {"id": "idisposable", "label": "IDisposable", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "dictionary", "label": "Dictionary", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L50"}, {"id": "rthandlesystem", "label": "RTHandleSystem", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L52"}, {"id": "bool", "label": "bool", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L53"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_getframert", "label": ".GetFrameRT()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L74"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_allocbuffer", "label": ".AllocBuffer()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L90"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releasebuffer", "label": ".ReleaseBuffer()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L118"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swapandsetreferencesize", "label": ".SwapAndSetReferenceSize()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L134"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_resetreferencesize", "label": ".ResetReferenceSize()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L145"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_getnumframesallocated", "label": ".GetNumFramesAllocated()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L155"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_calculateratioagainstmaxsize", "label": ".CalculateRatioAgainstMaxSize()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L169"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swap", "label": ".Swap()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L174"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_dispose", "label": ".Dispose()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L197"}, {"id": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releaseall", "label": ".ReleaseAll()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L223"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_textures_bufferedrthandlesystem_cs", "target": "system", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_textures_bufferedrthandlesystem_cs", "target": "generic", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_textures_bufferedrthandlesystem_cs", "target": "assertions", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_textures_bufferedrthandlesystem_cs", "target": "rendering", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_textures_bufferedrthandlesystem_cs", "target": "textures_bufferedrthandlesystem_unityengine_rendering", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L6", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_textures_bufferedrthandlesystem_cs", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L48", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "idisposable", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L48", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "dictionary", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L50", "weight": 1.0, "context": "field"}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "rthandlesystem", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L52", "weight": 1.0, "context": "field"}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "bool", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L53", "weight": 1.0, "context": "field"}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_getframert", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L74", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_allocbuffer", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L90", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releasebuffer", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L118", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swapandsetreferencesize", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L134", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_resetreferencesize", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L145", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_getnumframesallocated", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L155", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_calculateratioagainstmaxsize", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L169", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swap", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L174", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_dispose", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L197", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_dispose", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L215", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releaseall", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L223", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swapandsetreferencesize", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swap", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L136", "weight": 1.0}, {"source": "textures_bufferedrthandlesystem_bufferedrthandlesystem_dispose", "target": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releaseall", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L203", "weight": 1.0}], "raw_calls": [{"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_getframert", "callee": "ContainsKey", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L76"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_getframert", "callee": "IsTrue", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L79"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_allocbuffer", "callee": "Assert", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L98"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_allocbuffer", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L101"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_allocbuffer", "callee": "allocator", "is_member_call": false, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L104"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_allocbuffer", "callee": "allocator", "is_member_call": false, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L109"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_allocbuffer", "callee": "SwitchResizeMode", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L110"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releasebuffer", "callee": "TryGetValue", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L120"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releasebuffer", "callee": "Release", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L123"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releasebuffer", "callee": "Remove", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L126"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swapandsetreferencesize", "callee": "SetReferenceSize", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L137"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_getnumframesallocated", "callee": "ContainsKey", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L157"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swap", "callee": "SwitchResizeMode", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L187"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swap", "callee": "SwitchResizeMode", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L188"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_swap", "callee": "SwitchResizeMode", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L192"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releaseall", "callee": "Release", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L229"}, {"caller_nid": "textures_bufferedrthandlesystem_bufferedrthandlesystem_releaseall", "callee": "Clear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Textures\\BufferedRTHandleSystem.cs", "source_location": "L232"}]}