Files
JuegoSim/graphify-out/cache/ast/600ecda2fb6147e99d8a4e0db0633881f8f43d3d6e45d31398cb568dcd60b77c.json
2026-07-21 08:56:10 +03:00

1 line
12 KiB
JSON

{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_inputsystem_1_7_0_inputsystem_editor_debugger_inputactiondebuggerwindow_cs", "label": "InputActionDebuggerWindow.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L1"}, {"id": "debugger_inputactiondebuggerwindow_unityengine_inputsystem_editor", "label": "UnityEngine.InputSystem.Editor", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L8"}, {"id": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "label": "InputActionDebuggerWindow", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L10"}, {"id": "editorwindow", "label": "EditorWindow", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "inputaction", "label": "InputAction", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L12"}, {"id": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "label": ".CreateOrShowExisting()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L14"}, {"id": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_ongui", "label": ".OnGUI()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L41"}, {"id": "list", "label": "List", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L45"}, {"id": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_addtolist", "label": ".AddToList()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L47"}, {"id": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_removefromlist", "label": ".RemoveFromList()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L55"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_inputsystem_1_7_0_inputsystem_editor_debugger_inputactiondebuggerwindow_cs", "target": "system", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_inputsystem_1_7_0_inputsystem_editor_debugger_inputactiondebuggerwindow_cs", "target": "generic", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_inputsystem_1_7_0_inputsystem_editor_debugger_inputactiondebuggerwindow_cs", "target": "unityeditor", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_inputsystem_1_7_0_inputsystem_editor_debugger_inputactiondebuggerwindow_cs", "target": "debugger_inputactiondebuggerwindow_unityengine_inputsystem_editor", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L8", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_inputsystem_1_7_0_inputsystem_editor_debugger_inputactiondebuggerwindow_cs", "target": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L10", "weight": 1.0}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "target": "editorwindow", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L10", "weight": 1.0}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "target": "inputaction", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L12", "weight": 1.0, "context": "field"}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "target": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L14", "weight": 1.0}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "target": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_ongui", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L41", "weight": 1.0}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "target": "list", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L45", "weight": 1.0, "context": "field"}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "target": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_addtolist", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L47", "weight": 1.0}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow", "target": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_removefromlist", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L55", "weight": 1.0}, {"source": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "target": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_addtolist", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L38", "weight": 1.0}], "raw_calls": [{"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "callee": "nameof", "is_member_call": false, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L17"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "callee": "ReferenceEquals", "is_member_call": false, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L25"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "callee": "Show", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L27"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "callee": "Focus", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L28"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "callee": "CreateInstance<InputActionDebuggerWindow>", "is_member_call": false, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L35"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_createorshowexisting", "callee": "Show", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L36"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_addtolist", "callee": "Contains", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L51"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_addtolist", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L52"}, {"caller_nid": "debugger_inputactiondebuggerwindow_inputactiondebuggerwindow_removefromlist", "callee": "Remove", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.inputsystem@1.7.0\\InputSystem\\Editor\\Debugger\\InputActionDebuggerWindow.cs", "source_location": "L58"}]}