1 line
5.0 KiB
JSON
1 line
5.0 KiB
JSON
{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_documentation_custom_material_inspector_md", "label": "custom-material-inspector.md", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L1"}, {"id": "documentation_custom_material_inspector_custom_material_inspector", "label": "Custom Material Inspector", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L1"}, {"id": "documentation_custom_material_inspector_creating_a_custom_material_inspector", "label": "Creating a custom Material Inspector", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L5"}, {"id": "documentation_custom_material_inspector_assigning_a_custom_material_inspector", "label": "Assigning a custom Material Inspector", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L12"}, {"id": "documentation_custom_material_inspector_using_hand_written_shaders", "label": "Using hand-written shaders", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L16"}, {"id": "documentation_custom_material_inspector_codeblock_1", "label": "code:c# (Shader \"Custom/Example\")", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L27"}, {"id": "documentation_custom_material_inspector_using_shader_graph", "label": "Using Shader Graph", "file_type": "document", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L43"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_documentation_custom_material_inspector_md", "target": "documentation_custom_material_inspector_custom_material_inspector", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L1", "weight": 1.0}, {"source": "documentation_custom_material_inspector_custom_material_inspector", "target": "documentation_custom_material_inspector_creating_a_custom_material_inspector", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L5", "weight": 1.0}, {"source": "documentation_custom_material_inspector_custom_material_inspector", "target": "documentation_custom_material_inspector_assigning_a_custom_material_inspector", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L12", "weight": 1.0}, {"source": "documentation_custom_material_inspector_assigning_a_custom_material_inspector", "target": "documentation_custom_material_inspector_using_hand_written_shaders", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L16", "weight": 1.0}, {"source": "documentation_custom_material_inspector_using_hand_written_shaders", "target": "documentation_custom_material_inspector_codeblock_1", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L27", "weight": 1.0}, {"source": "documentation_custom_material_inspector_assigning_a_custom_material_inspector", "target": "documentation_custom_material_inspector_using_shader_graph", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Documentation~\\custom-material-inspector.md", "source_location": "L43", "weight": 1.0}], "input_tokens": 0, "output_tokens": 0} |