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# Graph Report - Juego Simulator (2026-06-02)
## Corpus Check
- 6840 files · ~13,121,133 words
- Verdict: corpus is large enough that graph structure adds value.
## Summary
- 72132 nodes · 102569 edges · 5229 communities (3046 shown, 2183 thin omitted)
- Extraction: 95% EXTRACTED · 5% INFERRED · 0% AMBIGUOUS · INFERRED: 5299 edges (avg confidence: 0.8)
- Token cost: 0 input · 0 output
## Community Hubs (Navigation)
- [[_COMMUNITY_FolderIconSettingsEditor & PickIconWindow|FolderIconSettingsEditor & PickIconWindow]]
- [[_COMMUNITY_GhostStrategyTester & GhostStrategyHandler|GhostStrategyTester & GhostStrategyHandler]]
- [[_COMMUNITY_TransformManager & BaseInteractable|TransformManager & BaseInteractable]]
- [[_COMMUNITY_DrawerAttribute & HorizontalLineAttribute|DrawerAttribute & HorizontalLineAttribute]]
- [[_COMMUNITY_UIInteractable & InteractionManager|UIInteractable & InteractionManager]]
- [[_COMMUNITY__1_IconSizeTests & IconsCreatorInternalSceneHandler|_1_IconSizeTests & IconsCreatorInternalSceneHandler]]
- [[_COMMUNITY_JointBlock & AttachableBlock|JointBlock & AttachableBlock]]
- [[_COMMUNITY_PCIntputProvider & RayInteractor|PCIntputProvider & RayInteractor]]
- [[_COMMUNITY_NaughtyEditorGUI & ReorderableListPropertyDrawer|NaughtyEditorGUI & ReorderableListPropertyDrawer]]
- [[_COMMUNITY_DOTweenModuleUI & DOTweenModuleUI.cs|DOTweenModuleUI & DOTweenModuleUI.cs]]
- [[_COMMUNITY_SocketContainer & SimpleLinkContainerInit|SocketContainer & SimpleLinkContainerInit]]
- [[_COMMUNITY_ColoredHeaderGUI & BlockDataCreatorEditor|ColoredHeaderGUI & BlockDataCreatorEditor]]
- [[_COMMUNITY_GhostController & DefaultRotationHandler|GhostController & DefaultRotationHandler]]
- [[_COMMUNITY_CanvasVirtualPlatformManager & PlaneSelector|CanvasVirtualPlatformManager & PlaneSelector]]
- [[_COMMUNITY_DOTweenModuleUnityVersion.cs & DOTweenModuleUnityVersion|DOTweenModuleUnityVersion.cs & DOTweenModuleUnityVersion]]
- [[_COMMUNITY_GhostManagerV2 & .OnPlace()|GhostManagerV2 & .OnPlace()]]
- [[_COMMUNITY_VirtualPlatformManager & .CreatePlatform()|VirtualPlatformManager & .CreatePlatform()]]
- [[_COMMUNITY_GhostManager & .OnPlace()|GhostManager & .OnPlace()]]
- [[_COMMUNITY_Injector & .Awake()|Injector & .Awake()]]
- [[_COMMUNITY_IconsCreatorWindow & .DrawSettings()|IconsCreatorWindow & .DrawSettings()]]
- [[_COMMUNITY_CircularMultipleColorGradientSkyboxGUI & LinearMultipleColorGradientSkyboxGUI|CircularMultipleColorGradientSkyboxGUI & LinearMultipleColorGradientSkyboxGUI]]
- [[_COMMUNITY_NaughtyInspector & .OnInspectorGUI()|NaughtyInspector & .OnInspectorGUI()]]
- [[_COMMUNITY_MetaAttribute & BoxGroupAttribute|MetaAttribute & BoxGroupAttribute]]
- [[_COMMUNITY_ModelCheckManager & ShowNonSerializedFieldTest|ModelCheckManager & ShowNonSerializedFieldTest]]
- [[_COMMUNITY_CanvasPlatformUI & .UpdateInfoDisplay()|CanvasPlatformUI & .UpdateInfoDisplay()]]
- [[_COMMUNITY_Attributes.cs & INaughtyAttribute|Attributes.cs & INaughtyAttribute]]
- [[_COMMUNITY_SocketPoint & .CanAccept()|SocketPoint & .CanAccept()]]
- [[_COMMUNITY_CommandSaveHandler & CommandManager|CommandSaveHandler & CommandManager]]
- [[_COMMUNITY_AxisRotateStrategy & FreeMoveStrategy|AxisRotateStrategy & FreeMoveStrategy]]
- [[_COMMUNITY_DOTweenModuleAudio & DOTweenModuleAudio.cs|DOTweenModuleAudio & DOTweenModuleAudio.cs]]
- [[_COMMUNITY_ScriptableObject & ExpandableTest|ScriptableObject & ExpandableTest]]
- [[_COMMUNITY_int & HorizontalLineTest.cs|int & HorizontalLineTest.cs]]
- [[_COMMUNITY_Block & CodingBlock|Block & CodingBlock]]
- [[_COMMUNITY_Environment & DeleteBlockCommand|Environment & DeleteBlockCommand]]
- [[_COMMUNITY_PropertyValidatorBase & MaxValuePropertyValidator|PropertyValidatorBase & MaxValuePropertyValidator]]
- [[_COMMUNITY_CameraControl & .ApplyMovement()|CameraControl & .ApplyMovement()]]
- [[_COMMUNITY_GameObject & CategoryInherit|GameObject & CategoryInherit]]
- [[_COMMUNITY_PropertyUtility & .GetTargetObjectWithProperty()|PropertyUtility & .GetTargetObjectWithProperty()]]
- [[_COMMUNITY_CommandHandler & .Update()|CommandHandler & .Update()]]
- [[_COMMUNITY_PropertyDrawerBase & MinMaxSliderPropertyDrawer|PropertyDrawerBase & MinMaxSliderPropertyDrawer]]
- [[_COMMUNITY_IconsCreator & .AdjustCamera()|IconsCreator & .AdjustCamera()]]
- [[_COMMUNITY_RuntimeAnchor & Singleton|RuntimeAnchor & Singleton]]
- [[_COMMUNITY_PrefabCreatorSettings.cs & blockSettings|PrefabCreatorSettings.cs & blockSettings]]
- [[_COMMUNITY_Outline & .LoadSmoothNormals()|Outline & .LoadSmoothNormals()]]
- [[_COMMUNITY_MinMaxValueTest & MinMaxValueNest1|MinMaxValueTest & MinMaxValueNest1]]
- [[_COMMUNITY_IconsCreatorCameraUtility & .AdjustCamera()|IconsCreatorCameraUtility & .AdjustCamera()]]
- [[_COMMUNITY_InfoBoxDecoratorDrawer & HorizontalLineDecoratorDrawer|InfoBoxDecoratorDrawer & HorizontalLineDecoratorDrawer]]
- [[_COMMUNITY_DisableIfNest2 & DisableIfTest|DisableIfNest2 & DisableIfTest]]
- [[_COMMUNITY_EnableIfNest2 & EnableIfTest|EnableIfNest2 & EnableIfTest]]
- [[_COMMUNITY_HideIfNest2 & HideIfTest|HideIfNest2 & HideIfTest]]
- [[_COMMUNITY_ShowIfNest2 & ShowIfTest|ShowIfNest2 & ShowIfTest]]
- [[_COMMUNITY_package.json & author|package.json & author]]
- [[_COMMUNITY_SpecialCaseDrawerAttribute & ButtonAttribute|SpecialCaseDrawerAttribute & ButtonAttribute]]
- [[_COMMUNITY_ValidatorAttribute & MaxValueAttribute.cs|ValidatorAttribute & MaxValueAttribute.cs]]
- [[_COMMUNITY_MonoBehaviour & ReadOnlyTest|MonoBehaviour & ReadOnlyTest]]
- [[_COMMUNITY_ViewCubeController & .Update()|ViewCubeController & .Update()]]
- [[_COMMUNITY_Vector3 & MoveBlockCommand|Vector3 & MoveBlockCommand]]
- [[_COMMUNITY_UIManager & UnityEvent|UIManager & UnityEvent]]
- [[_COMMUNITY_DOTweenModulePhysics & DOTweenModulePhysics.cs|DOTweenModulePhysics & DOTweenModulePhysics.cs]]
- [[_COMMUNITY_ValidateInputTest & ValidateInputTest.cs|ValidateInputTest & ValidateInputTest.cs]]
- [[_COMMUNITY_float & ProgressBarTest|float & ProgressBarTest]]
- [[_COMMUNITY_meta & size|meta & size]]
- [[_COMMUNITY_Environment & .applyChanges()|Environment & .applyChanges()]]
- [[_COMMUNITY_SocketManagerChecker & .getClosestSocketBy()|SocketManagerChecker & .getClosestSocketBy()]]
- [[_COMMUNITY_ISocket & ISocket.cs|ISocket & ISocket.cs]]
- [[_COMMUNITY_List & CategoryData|List & CategoryData]]
- [[_COMMUNITY_SnapSystem & .UpdateSockets()|SnapSystem & .UpdateSockets()]]
- [[_COMMUNITY_Transform & FoldoutTest|Transform & FoldoutTest]]
- [[_COMMUNITY_OnValueChangedTest & OnValueChangedTest.cs|OnValueChangedTest & OnValueChangedTest.cs]]
- [[_COMMUNITY_ReflectionUtility & .GetSelfAndBaseTypes()|ReflectionUtility & .GetSelfAndBaseTypes()]]
- [[_COMMUNITY_Dictionary & CommandDTOBuilder|Dictionary & CommandDTOBuilder]]
- [[_COMMUNITY_SelectionManager & RayInteractor|SelectionManager & RayInteractor]]
- [[_COMMUNITY_DOTweenModuleEPOOutline & DOTweenModuleEPOOutline.cs|DOTweenModuleEPOOutline & DOTweenModuleEPOOutline.cs]]
- [[_COMMUNITY_DOTweenModulePhysics2D & DOTweenModulePhysics2D.cs|DOTweenModulePhysics2D & DOTweenModulePhysics2D.cs]]
- [[_COMMUNITY_.DrawDefaultPropertyAndHelpBox() & PropertyDrawerBase|.DrawDefaultPropertyAndHelpBox() & PropertyDrawerBase]]
- [[_COMMUNITY_ScenePropertyDrawer & .OnGUI_Internal()|ScenePropertyDrawer & .OnGUI_Internal()]]
- [[_COMMUNITY_string & ResizableTextAreaTest.cs|string & ResizableTextAreaTest.cs]]
- [[_COMMUNITY_AnimatorParamTest & AnimatorParamNest1|AnimatorParamTest & AnimatorParamNest1]]
- [[_COMMUNITY_Texture2D & FolderIcon|Texture2D & FolderIcon]]
- [[_COMMUNITY_Vector2 & BoxGroupTest|Vector2 & BoxGroupTest]]
- [[_COMMUNITY_BlocksMap & .init()|BlocksMap & .init()]]
- [[_COMMUNITY_SpecialCasePropertyDrawerBase & SpecialCasePropertyDrawerBase.cs|SpecialCasePropertyDrawerBase & SpecialCasePropertyDrawerBase.cs]]
- [[_COMMUNITY_Physics & DOTweenModuleUtils.cs|Physics & DOTweenModuleUtils.cs]]
- [[_COMMUNITY_EnvironmentObserver & .save()|EnvironmentObserver & .save()]]
- [[_COMMUNITY_AnimatorParamPropertyDrawer & .OnGUI_Internal()|AnimatorParamPropertyDrawer & .OnGUI_Internal()]]
- [[_COMMUNITY_LayerPropertyDrawer & .OnGUI_Internal()|LayerPropertyDrawer & .OnGUI_Internal()]]
- [[_COMMUNITY_ProgressBarPropertyDrawer & .OnGUI_Internal()|ProgressBarPropertyDrawer & .OnGUI_Internal()]]
- [[_COMMUNITY_SortingLayerPropertyDrawer & .OnGUI_Internal()|SortingLayerPropertyDrawer & .OnGUI_Internal()]]
- [[_COMMUNITY_JointPlacementHandler & .FindTargetSocketsForJoint()|JointPlacementHandler & .FindTargetSocketsForJoint()]]
- [[_COMMUNITY_MultipleColliderValidator & PlacementValidator|MultipleColliderValidator & PlacementValidator]]
- [[_COMMUNITY_Block & .getBlockData()|Block & .getBlockData()]]
- [[_COMMUNITY_EditorHelper & EditorHelper.cs|EditorHelper & EditorHelper.cs]]
- [[_COMMUNITY_FolderIconGUI & FolderIconGUI.cs|FolderIconGUI & FolderIconGUI.cs]]
- [[_COMMUNITY_Setup.cs & Setup|Setup.cs & Setup]]
- [[_COMMUNITY_IInteractable & .highLightOff()|IInteractable & .highLightOff()]]
- [[_COMMUNITY_DropdownPropertyDrawer & .OnGUI_Internal()|DropdownPropertyDrawer & .OnGUI_Internal()]]
- [[_COMMUNITY_EnumFlagsTest.cs & EnumFlagsTest|EnumFlagsTest.cs & EnumFlagsTest]]
- [[_COMMUNITY_CurveRangeTest.cs & CurveRangeTest|CurveRangeTest.cs & CurveRangeTest]]
- [[_COMMUNITY_Color & GrabInteractable|Color & GrabInteractable]]
- [[_COMMUNITY_AxisMoveStrategy & Camera|AxisMoveStrategy & Camera]]
- [[_COMMUNITY_EnableIfAttributeBase & DisableIfAttribute|EnableIfAttributeBase & DisableIfAttribute]]
- [[_COMMUNITY_DOTweenModuleSprite & .DOColor()|DOTweenModuleSprite & .DOColor()]]
- [[_COMMUNITY_ShowAssetPreviewPropertyDrawer & .GetAssetPreview()|ShowAssetPreviewPropertyDrawer & .GetAssetPreview()]]
- [[_COMMUNITY_ResizableTextAreaPropertyDrawer & .GetTextAreaHeight()|ResizableTextAreaPropertyDrawer & .GetTextAreaHeight()]]
- [[_COMMUNITY_Provider & IDependencyProvider|Provider & IDependencyProvider]]
- [[_COMMUNITY_ButtonTest & ButtonTest.cs|ButtonTest & ButtonTest.cs]]
- [[_COMMUNITY_CommandSaveUtil & .getSettings()|CommandSaveUtil & .getSettings()]]
- [[_COMMUNITY_HideIfAttribute & ShowIfAttribute|HideIfAttribute & ShowIfAttribute]]
- [[_COMMUNITY_LayerTest & LayerNest1|LayerTest & LayerNest1]]
- [[_COMMUNITY_TagTest & TagTest.cs|TagTest & TagTest.cs]]
- [[_COMMUNITY_SortingLayerTest & SortingLayerNest1|SortingLayerTest & SortingLayerNest1]]
- [[_COMMUNITY_InputModeManager & .debugCurrentList()|InputModeManager & .debugCurrentList()]]
- [[_COMMUNITY_LabelTest.cs & LabelTest|LabelTest.cs & LabelTest]]
- [[_COMMUNITY_HeaderSettings & ColoredHeaderSettings|HeaderSettings & ColoredHeaderSettings]]
- [[_COMMUNITY_IRotateHandler & .addAngle()|IRotateHandler & .addAngle()]]
- [[_COMMUNITY_CreateBlockCommand & BlockFactory|CreateBlockCommand & BlockFactory]]
- [[_COMMUNITY_DropdownTest.cs & DropdownTest|DropdownTest.cs & DropdownTest]]
- [[_COMMUNITY_BlockFactory & .getInstance()|BlockFactory & .getInstance()]]
- [[_COMMUNITY_bool & DOTweenModuleUtils|bool & DOTweenModuleUtils]]
- [[_COMMUNITY_UnityObjectExtensions & .IsFolder()|UnityObjectExtensions & .IsFolder()]]
- [[_COMMUNITY_ExpandablePropertyDrawer & .OnGUI_Internal()|ExpandablePropertyDrawer & .OnGUI_Internal()]]
- [[_COMMUNITY_GlopalLogger & .Log()|GlopalLogger & .Log()]]
- [[_COMMUNITY_IconsSaver & .ConvertToSprite()|IconsSaver & .ConvertToSprite()]]
- [[_COMMUNITY_SceneTest & SceneTest.cs|SceneTest & SceneTest.cs]]
- [[_COMMUNITY_IPlacementHandler & .Cancel()|IPlacementHandler & .Cancel()]]
- [[_COMMUNITY_ICommand & .execute()|ICommand & .execute()]]
- [[_COMMUNITY_ColoredHeaderRenderer & .DisplayHeader()|ColoredHeaderRenderer & .DisplayHeader()]]
- [[_COMMUNITY_BlockDataIconLinker & .OnPostprocessAllAssets()|BlockDataIconLinker & .OnPostprocessAllAssets()]]
- [[_COMMUNITY_GameObjectExtensions & GameObjectExtensions.cs|GameObjectExtensions & GameObjectExtensions.cs]]
- [[_COMMUNITY_VectorExtensions & VectorExtensions.cs|VectorExtensions & VectorExtensions.cs]]
- [[_COMMUNITY_LayersHelper & LayersHelper.cs|LayersHelper & LayersHelper.cs]]
- [[_COMMUNITY_EnumFlagsPropertyDrawer & EnumFlagsPropertyDrawer.cs|EnumFlagsPropertyDrawer & EnumFlagsPropertyDrawer.cs]]
- [[_COMMUNITY_InputAxisPropertyDrawer & InputAxisPropertyDrawer.cs|InputAxisPropertyDrawer & InputAxisPropertyDrawer.cs]]
- [[_COMMUNITY_CurveRangePropertyDrawer & CurveRangePropertyDrawer.cs|CurveRangePropertyDrawer & CurveRangePropertyDrawer.cs]]
- [[_COMMUNITY_InputAxisTest & InputAxisTest.cs|InputAxisTest & InputAxisTest.cs]]
- [[_COMMUNITY_ButtonUtility & ButtonUtility.cs|ButtonUtility & ButtonUtility.cs]]
- [[_COMMUNITY_IVisualFeedback & .OnInvalid()|IVisualFeedback & .OnInvalid()]]
- [[_COMMUNITY_IBehaviour & .Activate()|IBehaviour & .Activate()]]
- [[_COMMUNITY_BlockEditContext & .SetFrameState()|BlockEditContext & .SetFrameState()]]
- [[_COMMUNITY_PropertyValidatorBase.cs & PropertyValidatorBase|PropertyValidatorBase.cs & PropertyValidatorBase]]
- [[_COMMUNITY_EColor.cs & EColorExtensions|EColor.cs & EColorExtensions]]
- [[_COMMUNITY_OnPreprocessScene & OnPostProcessScene.cs|OnPreprocessScene & OnPostProcessScene.cs]]
- [[_COMMUNITY_TextureExtensions & TextureExtensions.cs|TextureExtensions & TextureExtensions.cs]]
- [[_COMMUNITY_GizmoFMoveElement & .Start()|GizmoFMoveElement & .Start()]]
- [[_COMMUNITY_ColoredHeader.cs & ColoredHeader|ColoredHeader.cs & ColoredHeader]]
- [[_COMMUNITY_ReadOnlyTest.cs & ReadOnlyNest1|ReadOnlyTest.cs & ReadOnlyNest1]]
- [[_COMMUNITY_DestroyInstancesOnBuild & .DeleteObjects()|DestroyInstancesOnBuild & .DeleteObjects()]]
- [[_COMMUNITY_IValidator & IValidator.cs|IValidator & IValidator.cs]]
- [[_COMMUNITY_IBlockValidator & .IsValid()|IBlockValidator & .IsValid()]]
- [[_COMMUNITY_ISnapBehavior & .TrySnap()|ISnapBehavior & .TrySnap()]]
- [[_COMMUNITY_BlocksGraph & BlockNode|BlocksGraph & BlockNode]]
- [[_COMMUNITY_BlockContainerInit & .InitBlockContainer()|BlockContainerInit & .InitBlockContainer()]]
- [[_COMMUNITY_IGhostMovementStrategy & .UpdateMovement()|IGhostMovementStrategy & .UpdateMovement()]]
- [[_COMMUNITY_IGroupAttribute.cs & IGroupAttribute|IGroupAttribute.cs & IGroupAttribute]]
- [[_COMMUNITY_INaughtyAttribute.cs & INaughtyAttribute|INaughtyAttribute.cs & INaughtyAttribute]]
- [[_COMMUNITY_IconsCreationTool.Editor.Core & IconBackground.cs|IconsCreationTool.Editor.Core & IconBackground.cs]]
- [[_COMMUNITY_IconsCreationTool.Editor.Core & IconBackgroundData.cs|IconsCreationTool.Editor.Core & IconBackgroundData.cs]]
- [[_COMMUNITY_IconsCreationTool.Editor.Core & IconsCreatorData.cs|IconsCreationTool.Editor.Core & IconsCreatorData.cs]]
- [[_COMMUNITY_EConditionOperator.cs & NaughtyAttributes|EConditionOperator.cs & NaughtyAttributes]]
- [[_COMMUNITY_Community 160|Community 160]]
- [[_COMMUNITY_Community 161|Community 161]]
- [[_COMMUNITY_Community 162|Community 162]]
- [[_COMMUNITY_Community 163|Community 163]]
- [[_COMMUNITY_Community 164|Community 164]]
- [[_COMMUNITY_Community 165|Community 165]]
- [[_COMMUNITY_Community 166|Community 166]]
- [[_COMMUNITY_Community 167|Community 167]]
- [[_COMMUNITY_Community 168|Community 168]]
- [[_COMMUNITY_Community 169|Community 169]]
- [[_COMMUNITY_Community 170|Community 170]]
- [[_COMMUNITY_Community 171|Community 171]]
- [[_COMMUNITY_Community 172|Community 172]]
- [[_COMMUNITY_Community 173|Community 173]]
- [[_COMMUNITY_Community 174|Community 174]]
- [[_COMMUNITY_Community 175|Community 175]]
- [[_COMMUNITY_Community 176|Community 176]]
- [[_COMMUNITY_Community 177|Community 177]]
- [[_COMMUNITY_Community 178|Community 178]]
- [[_COMMUNITY_Community 179|Community 179]]
- [[_COMMUNITY_Community 180|Community 180]]
- [[_COMMUNITY_Community 181|Community 181]]
- [[_COMMUNITY_Community 182|Community 182]]
- [[_COMMUNITY_Community 183|Community 183]]
- [[_COMMUNITY_Community 184|Community 184]]
- [[_COMMUNITY_Community 185|Community 185]]
- [[_COMMUNITY_Community 186|Community 186]]
- [[_COMMUNITY_Community 187|Community 187]]
- [[_COMMUNITY_Community 188|Community 188]]
- [[_COMMUNITY_Community 189|Community 189]]
- [[_COMMUNITY_Community 190|Community 190]]
- [[_COMMUNITY_Community 191|Community 191]]
- [[_COMMUNITY_Community 192|Community 192]]
- [[_COMMUNITY_Community 193|Community 193]]
- [[_COMMUNITY_Community 194|Community 194]]
- [[_COMMUNITY_Community 195|Community 195]]
- [[_COMMUNITY_Community 196|Community 196]]
- [[_COMMUNITY_Community 197|Community 197]]
- [[_COMMUNITY_Community 198|Community 198]]
- [[_COMMUNITY_Community 199|Community 199]]
- [[_COMMUNITY_Community 200|Community 200]]
- [[_COMMUNITY_Community 201|Community 201]]
- [[_COMMUNITY_Community 202|Community 202]]
- [[_COMMUNITY_Community 203|Community 203]]
- [[_COMMUNITY_Community 204|Community 204]]
- [[_COMMUNITY_Community 205|Community 205]]
- [[_COMMUNITY_Community 206|Community 206]]
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- [[_COMMUNITY_Community 210|Community 210]]
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- [[_COMMUNITY_Community 213|Community 213]]
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- [[_COMMUNITY_Community 215|Community 215]]
- [[_COMMUNITY_Community 216|Community 216]]
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- [[_COMMUNITY_Community 219|Community 219]]
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- [[_COMMUNITY_Community 5003|Community 5003]]
- [[_COMMUNITY_Community 5004|Community 5004]]
- [[_COMMUNITY_Community 5005|Community 5005]]
- [[_COMMUNITY_Community 5006|Community 5006]]
- [[_COMMUNITY_Community 5007|Community 5007]]
- [[_COMMUNITY_Community 5008|Community 5008]]
- [[_COMMUNITY_Community 5009|Community 5009]]
- [[_COMMUNITY_Community 5010|Community 5010]]
- [[_COMMUNITY_Community 5011|Community 5011]]
- [[_COMMUNITY_Community 5012|Community 5012]]
- [[_COMMUNITY_Community 5013|Community 5013]]
- [[_COMMUNITY_Community 5014|Community 5014]]
- [[_COMMUNITY_Community 5015|Community 5015]]
- [[_COMMUNITY_Community 5016|Community 5016]]
- [[_COMMUNITY_Community 5017|Community 5017]]
- [[_COMMUNITY_Community 5018|Community 5018]]
- [[_COMMUNITY_Community 5019|Community 5019]]
- [[_COMMUNITY_Community 5020|Community 5020]]
- [[_COMMUNITY_Community 5021|Community 5021]]
- [[_COMMUNITY_Community 5022|Community 5022]]
- [[_COMMUNITY_Community 5023|Community 5023]]
- [[_COMMUNITY_Community 5024|Community 5024]]
- [[_COMMUNITY_Community 5025|Community 5025]]
- [[_COMMUNITY_Community 5026|Community 5026]]
- [[_COMMUNITY_Community 5069|Community 5069]]
- [[_COMMUNITY_Community 5070|Community 5070]]
- [[_COMMUNITY_Community 5071|Community 5071]]
## God Nodes (most connected - your core abstractions)
1. `Neon` - 1114 edges
2. `Neon` - 1099 edges
3. `string` - 1036 edges
4. `bool` - 853 edges
5. `int` - 817 edges
6. `D()` - 611 edges
7. `List` - 456 edges
8. `float` - 416 edges
9. `TestMath` - 407 edges
10. `FastTouchscreen` - 304 edges
## Surprising Connections (you probably didn't know these)
- `CanvasPlatformUI` --references--> `TextMeshProUGUI` [EXTRACTED]
Assets/_Project/Scripts/Code/VirtualPlatform/CanvasPlatformUI.cs → Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMeshUI.cs
- `IconsCreatorWindow` --references--> `Texture2D` [EXTRACTED]
Assets/Plugins/IconsCreator/Scripts/Editor/Core/IconsCreatorWindow.cs → Library/PackageCache/com.unity.visualscripting@1.9.0/Editor/VisualScripting.Flow/Ports/UnitPortWidget.cs
- `FolderIcon` --references--> `Texture2D` [EXTRACTED]
Assets/_Project/Data/FolderIcons/Editor/FolderIconSettings.cs → Library/PackageCache/com.unity.visualscripting@1.9.0/Editor/VisualScripting.Flow/Ports/UnitPortWidget.cs
- `FolderIconSettingsEditor` --references--> `Texture2D` [EXTRACTED]
Assets/_Project/Data/FolderIcons/Editor/FolderIconSettingsEditor.cs → Library/PackageCache/com.unity.visualscripting@1.9.0/Editor/VisualScripting.Flow/Ports/UnitPortWidget.cs
- `BlockData` --references--> `Texture2D` [EXTRACTED]
Assets/_Project/Scripts/Code/BlocksLayer/BlockData.cs → Library/PackageCache/com.unity.visualscripting@1.9.0/Editor/VisualScripting.Flow/Ports/UnitPortWidget.cs
## Communities (5229 total, 2183 thin omitted)
### Community 0 - "FolderIconSettingsEditor & PickIconWindow"
Cohesion: 0.06
Nodes (13): ComputeBuffer, CubemapFace, FolderIcons, FolderIconSettingsEditor, ICameraUpdater, RenderingData, Pack(), ProbeCellIndices (+5 more)
### Community 1 - "GhostStrategyTester & GhostStrategyHandler"
Cohesion: 0.05
Nodes (10): AxisMoveStrategy, GhostStrategyHandler, GhostManager, GizmoDirection, PointerExitCallbackCheck, HoveredUI, IPointerExitHandler, GizmoMoveElement (+2 more)
### Community 2 - "TransformManager & BaseInteractable"
Cohesion: 0.05
Nodes (11): AxialMoveBehavior, GhostStrategyHandler, GizmoMoveElement, GizmoRotateElement, IInteractable, BaseInteractable, DeleteInteractor, MultiSelectValidationCheck (+3 more)
### Community 3 - "DrawerAttribute & HorizontalLineAttribute"
Cohesion: 0.50
Nodes (3): DrawerAttribute, AllowNestingAttribute, NaughtyAttributes
### Community 4 - "UIInteractable & InteractionManager"
Cohesion: 0.12
Nodes (5): CommandHandler, ExistingBlockPlacementHandler, NewBlockPlacementHandler, TestCommandInteractor, IPlacementHandler
### Community 5 - "_1_IconSizeTests & IconsCreatorInternalSceneHandler"
Cohesion: 0.10
Nodes (9): BlockDataCreatorEditor, _0_IconAssetValidityTests, IconsCreationTool.Tests.Editor, _1_IconSizeTests, IconsCreationTool.Tests.Editor, GraphicsBuffer, IconsCreator, PrefabCreatorTool (+1 more)
### Community 6 - "JointBlock & AttachableBlock"
Cohesion: 0.09
Nodes (4): SnapSystem, JointBlockType, SocketPoint, JointBlock
### Community 7 - "PCIntputProvider & RayInteractor"
Cohesion: 0.05
Nodes (7): BaseInputProvider, MobileInputProvider, PCIntputProvider, RayInteractor, RaycastHit, SocketContainer, SocketIterator
### Community 9 - "DOTweenModuleUI & DOTweenModuleUI.cs"
Cohesion: 0.06
Nodes (3): DG.Tweening, DOTweenModuleUI, Utils
### Community 10 - "SocketContainer & SimpleLinkContainerInit"
Cohesion: 0.07
Nodes (5): BlockContainerInit, SimpleLinkContainerInit, EditorRefreshSockets(), OnDrawGizmos(), SocketContainer
### Community 11 - "ColoredHeaderGUI & BlockDataCreatorEditor"
Cohesion: 0.19
Nodes (4): ColoredHeaderSettings, ColoredHeaderGUI, Plugins.Baedrick.ColoredHeaderCreator.Editor, Strings
### Community 12 - "GhostController & DefaultRotationHandler"
Cohesion: 0.07
Nodes (10): DefaultBlockValidator, DefaultRotationHandler, DefaultSnapBehavior, DefaultVisualFeedback, GhostController, GlopalLogger, IBlockValidator, IRotateHandler (+2 more)
### Community 13 - "CanvasVirtualPlatformManager & PlaneSelector"
Cohesion: 0.15
Nodes (3): PlaneAxis, CanvasVirtualPlatformManager, VirtualPlane
### Community 14 - "DOTweenModuleUnityVersion.cs & DOTweenModuleUnityVersion"
Cohesion: 0.12
Nodes (21): CustomYieldInstruction, AsyncWaitForCompletion(), AsyncWaitForElapsedLoops(), AsyncWaitForKill(), AsyncWaitForPosition(), AsyncWaitForRewind(), AsyncWaitForStart(), DG.Tweening (+13 more)
### Community 15 - "GhostManagerV2 & .OnPlace()"
Cohesion: 0.11
Nodes (4): BlockEditContext, GhostManagerV2, SnapSystem, SocketIterator
### Community 16 - "VirtualPlatformManager & .CreatePlatform()"
Cohesion: 0.13
Nodes (3): BoxCollider, BuildAxis, VirtualPlatformManager
### Community 17 - "GhostManager & .OnPlace()"
Cohesion: 0.12
Nodes (3): Method, JointBlock, GhostManager
### Community 18 - "Injector & .Awake()"
Cohesion: 0.16
Nodes (4): AnchorDelegateHelper, DependencyInjection, Injector, Singleton
### Community 20 - "CircularMultipleColorGradientSkyboxGUI & LinearMultipleColorGradientSkyboxGUI"
Cohesion: 0.10
Nodes (10): CircularTwoColorGradientSkyboxGUI, GradientSkybox, GradientSkybox, LinearThreeColorGradientSkyboxGUI, GradientSkybox, LinearTwoColorGradientSkyboxGUI, ShaderGUI, GenericShaderGraphMaterialGUI (+2 more)
### Community 22 - "MetaAttribute & BoxGroupAttribute"
Cohesion: 0.09
Nodes (16): IGroupAttribute, MetaAttribute, BoxGroupAttribute, NaughtyAttributes, EnableIfAttributeBase, NaughtyAttributes, FoldoutAttribute, NaughtyAttributes (+8 more)
### Community 23 - "ModelCheckManager & ShowNonSerializedFieldTest"
Cohesion: 0.21
Nodes (3): BlocksMap, ModelCheckManager, saveCurrentMap()
### Community 24 - "CanvasPlatformUI & .UpdateInfoDisplay()"
Cohesion: 0.12
Nodes (7): CanvasVirtualPlatformManager, CategoryInherit, PlaneSelection, PlaneSelector, TMP_Dropdown, DropdownCategories, CanvasPlatformUI
### Community 25 - "Attributes.cs & INaughtyAttribute"
Cohesion: 0.15
Nodes (9): DrawerAttribute, NaughtyAttributes, NaughtyAttributes, SpecialCaseDrawerAttribute, INaughtyAttribute, MetaAttribute, NaughtyAttributes, NaughtyAttributes (+1 more)
### Community 26 - "SocketPoint & .CanAccept()"
Cohesion: 0.10
Nodes (3): ISocket, SocketPoint, SocketType
### Community 27 - "CommandSaveHandler & CommandManager"
Cohesion: 0.06
Nodes (9): CommandManager, LinkedList, LinkedListNode, FastAction, TMPro, CommandSaveHandler, IUndoRedoHost, UndoRedoHelper (+1 more)
### Community 30 - "ScriptableObject & ExpandableTest"
Cohesion: 0.02
Nodes (63): BackgroundBehavior, DataBlackboard, GraphFramework, CategoryData, ColoredHeaderSettings, HeaderSettings, Plugins.Baedrick.ColoredHeaderCreator, ExitCallbacks (+55 more)
### Community 31 - "int & HorizontalLineTest.cs"
Cohesion: 0.01
Nodes (150): AssetReimporterAnalytic, Data, UnityEditor.Rendering.Universal.Analytics, TestTreeData, UnityEditor.TestTools.TestRunner.Api.Analytics, Data, UnityEditor.Rendering.Analytics, VolumeProfileUsageAnalytic (+142 more)
### Community 32 - "Block & CodingBlock"
Cohesion: 0.08
Nodes (7): Block, CodingBlock, ElectricalBlock, MechanicalBlock, MechanicalJoint, NormalBendingProperties, UnityEditor.VFX.URP
### Community 33 - "Environment & DeleteBlockCommand"
Cohesion: 0.05
Nodes (11): BlockFactory, BlockFactory, CreateBlockCommand, DeleteBlockCommand, DeleteGroupCommand, MoveBlockCommand, RotateblockCommand, CommandSaveHandler (+3 more)
### Community 34 - "PropertyValidatorBase & MaxValuePropertyValidator"
Cohesion: 0.11
Nodes (9): PropertyValidatorBase, MaxValuePropertyValidator, NaughtyAttributes.Editor, MinValuePropertyValidator, NaughtyAttributes.Editor, NaughtyAttributes.Editor, RequiredPropertyValidator, NaughtyAttributes.Editor (+1 more)
### Community 35 - "CameraControl & .ApplyMovement()"
Cohesion: 0.02
Nodes (46): AndroidGyroscope, AntialiasingMode, AntialiasingQuality, BaseRaycaster, BlockingObjects, Camera, CameraControl, CameraSwitcher (+38 more)
### Community 36 - "GameObject & CategoryInherit"
Cohesion: 0.24
Nodes (9): TMP_SpriteGlyph, TMPro, ShowAssetPreviewNest1, ShowAssetPreviewNest2, Sprite, NaughtyAttributes.Test, ShowAssetPreviewNest1, ShowAssetPreviewNest2 (+1 more)
### Community 39 - "PropertyDrawerBase & MinMaxSliderPropertyDrawer"
Cohesion: 0.10
Nodes (9): PropertyDrawerBase, AllowNestingPropertyDrawer, NaughtyAttributes.Editor, CurveRangePropertyDrawer, NaughtyAttributes.Editor, InputAxisPropertyDrawer, NaughtyAttributes.Editor, NaughtyAttributes.Editor (+1 more)
### Community 40 - "IconsCreator & .AdjustCamera()"
Cohesion: 0.19
Nodes (6): IconsCreationTool.Editor.Core, IconsCreator, IconsCreatorCameraUtility, IconsCreatorData, IconsCreatorInternalSceneHandler, IconsSaver
### Community 41 - "RuntimeAnchor & Singleton"
Cohesion: 0.31
Nodes (3): DependencyInjection.ScriptableObjects, GhostAnchor, RuntimeAnchor
### Community 42 - "PrefabCreatorSettings.cs & blockSettings"
Cohesion: 0.01
Nodes (174): Data, DebugManagerWidgetUsedAnalytic, UnityEditor.Rendering.Analytics, Data, DebugManagerWindowLifetimeAnalytic, UnityEditor.Rendering.Analytics, AndroidSupport, UnityEngine.InputSystem.Android (+166 more)
### Community 44 - "MinMaxValueTest & MinMaxValueNest1"
Cohesion: 0.01
Nodes (76): Light2D, UnityEngine.Rendering.Universal, AcknowledgementPage, Styles, Unity.VisualScripting, Styles, TestResultRenderer, UnityEngine.TestTools.TestRunner.Callbacks (+68 more)
### Community 45 - "IconsCreatorCameraUtility & .AdjustCamera()"
Cohesion: 0.03
Nodes (27): Light2D, UnityEngine.Rendering.Universal, Bounds, CellCounts, ComponentVersions, IconsCreationTool.Editor.Core, IconsCreatorCameraUtility, IconBackgroundData (+19 more)
### Community 46 - "InfoBoxDecoratorDrawer & HorizontalLineDecoratorDrawer"
Cohesion: 0.18
Nodes (5): DecoratorDrawer, HorizontalLineDecoratorDrawer, NaughtyAttributes.Editor, InfoBoxDecoratorDrawer, NaughtyAttributes.Editor
### Community 47 - "DisableIfNest2 & DisableIfTest"
Cohesion: 0.01
Nodes (177): AlphaMode, MigrationAnalytics, MigrationStepAnalyticsData, Unity.VisualScripting.Analytics, OnPreprocessBuildAnalytics, Unity.VisualScripting.Analytics, AnnotationMarker, Timeline.Samples (+169 more)
### Community 50 - "ShowIfNest2 & ShowIfTest"
Cohesion: 0.01
Nodes (143): AbstractMaterialNode, ChannelMixerNode, UnityEditor.ShaderGraph, InvertColorsNode, UnityEditor.ShaderGraph, BooleanNode, UnityEditor.ShaderGraph, ColorNode (+135 more)
### Community 51 - "package.json & author"
Cohesion: 0.24
Nodes (12): author, name, url, category, dependencies, description, displayName, keywords (+4 more)
### Community 52 - "SpecialCaseDrawerAttribute & ButtonAttribute"
Cohesion: 0.15
Nodes (9): ButtonAttribute, NaughtyAttributes, NaughtyAttributes, ReorderableListAttribute, NaughtyAttributes, ShowNativePropertyAttribute, NaughtyAttributes, ShowNonSerializedFieldAttribute (+1 more)
### Community 53 - "ValidatorAttribute & MaxValueAttribute.cs"
Cohesion: 0.15
Nodes (9): ValidatorAttribute, MaxValueAttribute, NaughtyAttributes, MinValueAttribute, NaughtyAttributes, NaughtyAttributes, RequiredAttribute, NaughtyAttributes (+1 more)
### Community 54 - "MonoBehaviour & ReadOnlyTest"
Cohesion: 0.02
Nodes (47): CinemachineUniversalPixelPerfect, UnityEngine.Rendering.Universal, CanvasSizeCorrectInAwakeAndStartScript, BugObject, CoroutineObject, CoroutineWorksIfUIObjectIsAttached, ColoredHeader, OnValidate() (+39 more)
### Community 55 - "ViewCubeController & .Update()"
Cohesion: 0.12
Nodes (6): ViewCubeController, CameraControl, EventTrigger, RawImageTestHook, RawImage, Ray
### Community 56 - "Vector3 & MoveBlockCommand"
Cohesion: 0.08
Nodes (7): Quaternion, TestQuaternion, Unity.Mathematics.Tests, TestRigidTransform, Unity.Mathematics.Tests, QuaternionUtils, Timeline.Samples
### Community 57 - "UIManager & UnityEvent"
Cohesion: 0.04
Nodes (38): ColorTweenCallback, FloatTweenCallback, ITweenValue, TweenRunner, TweenValue(), UnityEngine.UI.CoroutineTween, ValidTarget(), ActionEvent (+30 more)
### Community 59 - "ValidateInputTest & ValidateInputTest.cs"
Cohesion: 0.22
Nodes (8): NaughtyAttributes.Test, ValidateInputInheritedNest, ValidateInputNest1, ValidateInputNest2, ValidateInputTest, ValidateInputInheritedNest, ValidateInputNest1, ValidateInputNest2
### Community 60 - "float & ProgressBarTest"
Cohesion: 0.01
Nodes (151): Light2D, UnityEngine.Rendering.Universal, Styles, Unity.VisualScripting, Styles, BlackboardInputInfo, UnityEditor.ShaderGraph, BottleneckHistory (+143 more)
### Community 61 - "meta & size"
Cohesion: 0.17
Nodes (11): frames, meta, app, format, image, scale, size, smartupdate (+3 more)
### Community 63 - "SocketManagerChecker & .getClosestSocketBy()"
Cohesion: 0.12
Nodes (4): JointPlacementHandler, SelectionManager, SocketManagerChecker, RayInteractor
### Community 65 - "List & CategoryData"
Cohesion: 0.01
Nodes (334): D(), Burst.Compiler.IL.Tests, Call_R_Boolean_P_0_Burst_Compiler_IL_Tests_NativeContainers_NativeArrays_NativeArrayFloat_Ref_Delegate(), Call_R_Boolean_P_0_Burst_Compiler_IL_Tests_TestFunctionPointers_DefaultFunc_Ref_Delegate(), Call_R_Boolean_P_0_Burst_Compiler_IL_Tests_TestFunctionPointers_NullFunc_Ref_Delegate(), Call_R_Boolean_P_0_Burst_Compiler_IL_Tests_TestStructs_SomeStruct_Ref_Delegate(), Call_R_Boolean_P_0_Byte_Delegate(), Call_R_Boolean_P_0_Int16_Delegate() (+326 more)
### Community 66 - "SnapSystem & .UpdateSockets()"
Cohesion: 0.04
Nodes (22): EventHook, Data, HashSet, DictionaryPool, Unity.VisualScripting, GenericPool, Unity.VisualScripting, HashSetPool (+14 more)
### Community 68 - "OnValueChangedTest & OnValueChangedTest.cs"
Cohesion: 0.21
Nodes (6): OnValueChangedNest1, OnValueChangedNest2, NaughtyAttributes.Test, OnValueChangedNest1, OnValueChangedNest2, OnValueChangedTest
### Community 70 - "Dictionary & CommandDTOBuilder"
Cohesion: 0.02
Nodes (36): AsmLineRef, AssetCollection, UnityEditor.ShaderGraph, FlexibleDictionary, Unity.VisualScripting, CustomColorData, CommandDTO, CommandDTOBuilder (+28 more)
### Community 74 - ".DrawDefaultPropertyAndHelpBox() & PropertyDrawerBase"
Cohesion: 0.12
Nodes (6): EnumFlagsPropertyDrawer, NaughtyAttributes.Editor, MinMaxSliderPropertyDrawer, NaughtyAttributes.Editor, NaughtyAttributes.Editor, PropertyDrawerBase
### Community 77 - "AnimatorParamTest & AnimatorParamNest1"
Cohesion: 0.01
Nodes (3): Arm, Neon, Unity.Burst.Intrinsics
### Community 78 - "Texture2D & FolderIcon"
Cohesion: 0.02
Nodes (41): BindingTreeViewGUI, UnityEditor.Timeline, PostProcessData, ShaderResources, TextureResources, UnityEngine.Rendering.Universal, TextureResources, AnnotationMarkerEditor (+33 more)
### Community 79 - "Vector2 & BoxGroupTest"
Cohesion: 0.01
Nodes (125): AbstractMaterialNodeModificationListener, BlackboardField, GraphFramework.Editor, SGBlackboardRow, UnityEditor.ShaderGraph.Drawing, BooleanMaterialSlot, Button, ChannelMixer (+117 more)
### Community 80 - "BlocksMap & .init()"
Cohesion: 0.18
Nodes (3): BlockNode, BlocksGraph, BlocksMap
### Community 81 - "SpecialCasePropertyDrawerBase & SpecialCasePropertyDrawerBase.cs"
Cohesion: 0.29
Nodes (3): NaughtyAttributes.Editor, SpecialCaseDrawerAttributeExtensions, SpecialCasePropertyDrawerBase
### Community 82 - "Physics & DOTweenModuleUtils.cs"
Cohesion: 0.23
Nodes (5): DG.Tweening, DOTweenModuleUtils, Physics, PlaymodeStateChanged(), Preserver()
### Community 83 - "EnvironmentObserver & .save()"
Cohesion: 0.01
Nodes (142): PixelPerfectCameraEditor, Style, UnityEditor.Rendering.Universal, Array, InputActionPropertiesView, UnityEngine.InputSystem.Editor, CameraUI, Environment (+134 more)
### Community 90 - "Block & .getBlockData()"
Cohesion: 0.06
Nodes (9): BaseInteractable, BlockData, Block, UIInteractable, InteractionManager, UIManager, BlockNode, UIInteractable (+1 more)
### Community 93 - "Setup.cs & Setup"
Cohesion: 0.33
Nodes (3): Assets, Folders, Setup
### Community 95 - "DropdownPropertyDrawer & .OnGUI_Internal()"
Cohesion: 0.23
Nodes (3): DropdownPropertyDrawer, NaughtyAttributes.Editor, UnityEditor.ShaderGraph.Drawing.Inspector.PropertyDrawers
### Community 96 - "EnumFlagsTest.cs & EnumFlagsTest"
Cohesion: 0.36
Nodes (7): EnumFlagsNest1, EnumFlagsNest2, EnumFlagsNest1, EnumFlagsNest2, EnumFlagsTest, NaughtyAttributes.Test, TestEnum
### Community 97 - "CurveRangeTest.cs & CurveRangeTest"
Cohesion: 0.10
Nodes (14): AnimationCurve, CurveRangeNest1, CurveRangeNest2, LensFlareDataSRP, LensFlareComponentSRP, OnDrawGizmosSelected(), UnityEngine.Rendering, CurveRangeNest1 (+6 more)
### Community 98 - "Color & GrabInteractable"
Cohesion: 0.02
Nodes (56): BaseColorMapMode, Color, ColorField, ColorMode, SerializableUserColor, UnityEditor.ShaderGraph.Drawing.Colors, Compute_DistanceTransform_EventTypes, ConcurrentStack (+48 more)
### Community 99 - "AxisMoveStrategy & Camera"
Cohesion: 0.01
Nodes (49): ConversionType, CoordinateSpaceConversion, BitangentVectorNode, UnityEditor.ShaderGraph, NormalVectorNode, UnityEditor.ShaderGraph, PositionNode, UnityEditor.ShaderGraph (+41 more)
### Community 100 - "EnableIfAttributeBase & DisableIfAttribute"
Cohesion: 0.28
Nodes (5): EnableIfAttributeBase, DisableIfAttribute, NaughtyAttributes, EnableIfAttribute, NaughtyAttributes
### Community 104 - "Provider & IDependencyProvider"
Cohesion: 0.13
Nodes (3): Provider, IDependencyProvider, GlopalLogger
### Community 107 - "HideIfAttribute & ShowIfAttribute"
Cohesion: 0.28
Nodes (5): HideIfAttribute, NaughtyAttributes, NaughtyAttributes, ShowIfAttribute, ShowIfAttributeBase
### Community 108 - "LayerTest & LayerNest1"
Cohesion: 0.01
Nodes (68): ContrastNode, UnityEditor.ShaderGraph, ReplaceColorNode, UnityEditor.ShaderGraph, SaturationNode, UnityEditor.ShaderGraph, UnityEditor.ShaderGraph, WhiteBalanceNode (+60 more)
### Community 109 - "TagTest & TagTest.cs"
Cohesion: 0.32
Nodes (5): TagNest1, TagNest2, NaughtyAttributes.Test, TagNest1, TagTest
### Community 111 - "InputModeManager & .debugCurrentList()"
Cohesion: 0.01
Nodes (74): Data, AnimationOutputWeightProcessor, UnityEngine.Timeline, AnimationPreviewUpdateCallback, UnityEngine.Timeline, AnimationMotionXToDeltaPlayable, AnimationPlayableOutput, TestButton (+66 more)
### Community 112 - "LabelTest.cs & LabelTest"
Cohesion: 0.01
Nodes (51): BranchesListHeaderState, Unity.PlasticSCM.Editor.Views.Branches, BrowseRepositoryHeaderState, Unity.PlasticSCM.Editor.Views.BrowseRepository, ChangesetsListHeaderState, Unity.PlasticSCM.Editor.Views.Changesets, CollaboratorsListViewHeaderState, Unity.PlasticSCM.Editor.CloudDrive.CreateWorkspace (+43 more)
### Community 116 - "DropdownTest.cs & DropdownTest"
Cohesion: 0.31
Nodes (6): DropdownNest1, DropdownNest2, DropdownNest1, DropdownNest2, DropdownTest, NaughtyAttributes.Test
### Community 117 - "BlockFactory & .getInstance()"
Cohesion: 0.01
Nodes (46): ConcreteSlotValueType, TestSlot, UnityEditor.ShaderGraph, GradientMaterialSlot, BooleanMaterialSlot, UnityEditor.ShaderGraph, CubemapMaterialSlot, UnityEditor.ShaderGraph (+38 more)
### Community 118 - "bool & DOTweenModuleUtils"
Cohesion: 0.01
Nodes (113): Attribute, ActiveInModeAttribute, UnityEditor.Timeline.Actions, DynamicRange, GraphFramework.EditorOnly.Attributes, GraphFramework.EditorOnly.Attributes, RegisterViewFor, GraphFramework.Attributes (+105 more)
### Community 121 - "GlopalLogger & .Log()"
Cohesion: 0.02
Nodes (82): CameraData, ComputeBufferHandle, CustomCameraSettings, DBufferRenderPass, DecalDrawDBufferSystem, UnityEngine.Rendering.Universal, DecalDrawFowardEmissiveSystem, DecalForwardEmissivePass (+74 more)
### Community 123 - "SceneTest & SceneTest.cs"
Cohesion: 0.38
Nodes (5): SceneNest1, SceneNest2, NaughtyAttributes.Test, SceneNest1, SceneTest
### Community 127 - "BlockDataIconLinker & .OnPostprocessAllAssets()"
Cohesion: 0.11
Nodes (9): Light2DPostProcess, AssetPostprocessor, ModelPostprocessor, UnityEditor.Rendering.Universal, TMPro.EditorUtilities, TMPro_TexturePostProcessor, BlockDataIconLinker, Packages.Rider.Editor.PostProcessors (+1 more)
### Community 131 - "EnumFlagsPropertyDrawer & EnumFlagsPropertyDrawer.cs"
Cohesion: 0.02
Nodes (53): BitField, BoolField, ColorField, DebugUI, EnumField, Field, FloatField, HistoryBoolField (+45 more)
### Community 132 - "InputAxisPropertyDrawer & InputAxisPropertyDrawer.cs"
Cohesion: 0.01
Nodes (66): CinemachineUniversalPixelPerfectEditor, UnityEditor.Rendering.Universal, CompositeShadowCaster2DEditor, UnityEditor.Rendering.Universal, Editor, BurstMathTests, BurstStringSearchTests, ProjectorEditor (+58 more)
### Community 133 - "CurveRangePropertyDrawer & CurveRangePropertyDrawer.cs"
Cohesion: 0.01
Nodes (71): MessageListener, Unity.VisualScripting, UnityOnBecameInvisibleMessageListener, Unity.VisualScripting, UnityOnBecameVisibleMessageListener, Unity.VisualScripting, UnityOnCollisionEnter2DMessageListener, Unity.VisualScripting (+63 more)
### Community 134 - "InputAxisTest & InputAxisTest.cs"
Cohesion: 0.32
Nodes (5): InputAxisNest1, InputAxisNest2, InputAxisNest1, InputAxisTest, NaughtyAttributes.Test
### Community 139 - "PropertyValidatorBase.cs & PropertyValidatorBase"
Cohesion: 0.38
Nodes (3): NaughtyAttributes.Editor, PropertyValidatorBase, ValidatorAttributeExtensions
### Community 143 - "GizmoFMoveElement & .Start()"
Cohesion: 0.02
Nodes (36): AddressMode, AssetReference, TimeNode, UnityEditor.ShaderGraph, DepthSamplingMode, ScreenPositionNode, UnityEditor.ShaderGraph, UnityEditor.ShaderGraph (+28 more)
### Community 144 - "ColoredHeader.cs & ColoredHeader"
Cohesion: 0.03
Nodes (31): decimal, Extents, FontStyles, FontWeight, HorizontalAlignmentOptions, ITextPreprocessor, LayoutElement, MaterialReference (+23 more)
### Community 145 - "ReadOnlyTest.cs & ReadOnlyNest1"
Cohesion: 0.38
Nodes (5): ReadOnlyNest1, ReadOnlyNest2, NaughtyAttributes.Test, ReadOnlyNest1, ReadOnlyTest
### Community 146 - "DestroyInstancesOnBuild & .DeleteObjects()"
Cohesion: 0.08
Nodes (8): Misc, UnityEngine.UI, FontAssetCreationSettingsContainer, TMPro.EditorUtilities, TMPro_FontAssetCreatorWindow, FontPackingModes, GlyphRenderMode, DestroyInstancesOnBuild
### Community 150 - "BlocksGraph & BlockNode"
Cohesion: 0.02
Nodes (35): Entry, EventTrigger, TriggerEvent, UnityEngine.EventSystems, EventTriggerType, IBeginDragHandler, IDeselectHandler, IDragHandler (+27 more)
### Community 160 - "Community 160"
Cohesion: 0.02
Nodes (46): IPixelPerfectCamera, PixelPerfectCameraInternal, UnityEngine.Rendering.Universal, AdvancedDropdownGUI, Styles, UnityEngine.InputSystem.Editor, Control, GraphFramework.Editor (+38 more)
### Community 161 - "Community 161"
Cohesion: 0.02
Nodes (46): ClearFlag, Downsampling, FullScreenRenderPass, InjectionPoint, CopyFramePass, DrawOldFramePass, KeepFrameFeature, Settings (+38 more)
### Community 163 - "Community 163"
Cohesion: 0.02
Nodes (25): ActiveState, MultiplyNode, UnityEditor.ShaderGraph, CustomBlockType, CustomColorData, DrawState, StickyNoteData, UnityEditor.ShaderGraph (+17 more)
### Community 164 - "Community 164"
Cohesion: 0.03
Nodes (10): CommentArea, IDrawOperationSuccess, IPendingChangesView, IShowChangesetInView, IShowShelveInView, MergeLinksListView, PendingChangesTab, PendingChangesTab (+2 more)
### Community 166 - "Community 166"
Cohesion: 0.02
Nodes (114): code:block1 (GNU GENERAL PUBLIC LICENSE), code:block10, code:block100 (GNU LIBRARY GENERAL PUBLIC LICENSE), code:block101 (GNU LIBRARY GENERAL PUBLIC LICENSE), code:block102 (Copyright © 2002 Keith Packard), code:block103 (Copyright 1989, 1998 The Open Group), code:block104 (Copyright (c) 2007, Oracle and/or its affiliates. All rights), code:block105 (Except where otherwise noted in the source code (e.g. the fi) (+106 more)
### Community 167 - "Community 167"
Cohesion: 0.03
Nodes (53): Unity.PlasticSCM.Editor.AssetMenu, Unity.PlasticSCM.Editor.AssetMenu, AssetUVCSOperations, IAssetSelection, Unity.PlasticSCM.Editor.AssetMenu, Unity.PlasticSCM.Editor.AssetMenu, Unity.PlasticSCM.Editor.AssetMenu, GetSelectedPaths (+45 more)
### Community 168 - "Community 168"
Cohesion: 0.04
Nodes (11): CharacterValidation, InputType, LineType, OnValidate(), TMP_InputField, Scrollbar, TMP_InputValidator, TMP_ScrollbarEventHandler (+3 more)
### Community 169 - "Community 169"
Cohesion: 0.03
Nodes (68): Column, IntPtr, PreparedSqlLiteInsertCommand, Sqlite3DatabaseHandle, Sqlite3Statement, AddOrderBy(), AddWhere(), AutoIncrementAttribute (+60 more)
### Community 170 - "Community 170"
Cohesion: 0.02
Nodes (47): IInputActionCollection, IInputActionCollection2, UnityEngine.InputSystem, AdditionalCommandCollection, Item, UnityEditor.ShaderGraph, DefineCollection, Item (+39 more)
### Community 171 - "Community 171"
Cohesion: 0.03
Nodes (34): UIFoldoutEditor, UnityEditor.Rendering.UI, PostProcessDataEditor, UnityEditor.Rendering.Universal, TMP_ColorGradientEditor, TMPro.EditorUtilities, TMP_MeshRendererEditor, TMPro.EditorUtilities (+26 more)
### Community 172 - "Community 172"
Cohesion: 0.02
Nodes (3): MyCompilerGeneratedButNotReally, TestStructs, WithPadding
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### Community 471 - "Community 471"
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### Community 474 - "Community 474"
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Nodes (11): BitArray, Cell, CommandBufferPool, UnityEngine.Rendering, ObjectPool, BrickMeta, ProbeBrickIndex, UnityEngine.Rendering (+3 more)
### Community 475 - "Community 475"
Cohesion: 0.08
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Nodes (36): [1.17.7] - 2022-10-28, [1.2.11] - 2018-09-04, [1.2.16] - 2019-02-11, [1.2.9] - 2018-08-13, [1.3.2] - 2019-12-05, [1.3.6] - 2020-01-21, [1.3.8] - 2020-06-08, [2.0.0] - 2023-01-11 (+28 more)
### Community 478 - "Community 478"
Cohesion: 0.05
Nodes (36): [1.0.0] - 2019-08-08, [1.0.0-preview.1] - 2019-06-21, [1.0.0-preview.2] - 2019-06-21, [1.0.0-preview.3] - 2019-07-03, [1.0.0-preview.4] - 2019-08-06, [1.0.1-preview.1] - 2019-08-13, [1.0.1-preview.2] - 2019-10-02, [1.1.0] - 2019-10-29 (+28 more)
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Nodes (36): [0.1.0] - 2020-04-25, [0.1.10] - 2020-08-03, [0.1.11] - 2020-08-08, [0.1.12] - 2020-09-22, [0.1.13] - 2020-09-23, [0.1.14] - 2020-09-29, [0.1.15] - 2020-10-26, [0.1.16] - 2020-11-09 (+28 more)
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Cohesion: 0.05
Nodes (36): Action callbacks, Action types, Actions, Button, code:CSharp (// without Actions, you end up hard-coding device controls), code:CSharp (var actionMap = new InputActionMap();), code:CSharp (InputSystem.onActionChange +=), code:CSharp (public InputAction moveAction;) (+28 more)
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Cohesion: 0.08
Nodes (8): DurationMode, SignalTrack, UnityEngine.Timeline, MarkerTrack, TimelineAsset, UnityEngine.Timeline, TimelineAsset, UnityEngine.Timeline
### Community 483 - "Community 483"
Cohesion: 0.12
Nodes (6): Expandable, GetPath(), ProbeVolumeBakingWindow, Styles, UnityEngine.Rendering, ScenariosStatus
### Community 484 - "Community 484"
Cohesion: 0.08
Nodes (5): IncomingChangesTreeView, Unity.PlasticSCM.Editor.Views.IncomingChanges.Gluon, IncomingChangeInfo, IncomingChangesViewMenu, UnityIncomingChangesTree
### Community 486 - "Community 486"
Cohesion: 0.06
Nodes (8): IAssemblyNameProvider, AssemblyNameProvider, IAssemblyNameProvider, IPackageInfoCache, Microsoft.Unity.VisualStudio.Editor, Packages.Rider.Editor.ProjectGeneration, VSCodeEditor, ProjectGenerationFlag
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Cohesion: 0.12
Nodes (16): AxisAngle(), Euler(), EulerXYZ(), EulerXZY(), EulerYXZ(), EulerYZX(), EulerZXY(), EulerZYX() (+8 more)
### Community 489 - "Community 489"
Cohesion: 0.09
Nodes (6): Dispose(), IndentLevelScope, Init(), Styles, UnityEditor.Rendering, VolumeComponentEditor
### Community 492 - "Community 492"
Cohesion: 0.07
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Cohesion: 0.08
Nodes (12): ActiveRegion, EdgePair, Create(), Edge, Face, LibTessDotNet, MeshUtils, Pooled (+4 more)
### Community 494 - "Community 494"
Cohesion: 0.10
Nodes (5): AdditionalLightsShadowCasterPass, DeferredConfig, DeferredLights, ShaderConstants, UnityEngine.Rendering.Universal.Internal
### Community 495 - "Community 495"
Cohesion: 0.07
Nodes (18): TimelineAnalytics, TimelineAnalyticsPostProcess, TimelineAnalyticsPreProcess, TimelineAnalyticsProcess, TimelineEventInfo, TimelineSceneInfo, UnityEditor.Timeline.Analytics, ShaderBuildPreprocessor (+10 more)
### Community 496 - "Community 496"
Cohesion: 0.07
Nodes (13): BrowseRepositoryPanel, Unity.PlasticSCM.Editor.Views.BrowseRepository, BrowseRepositoryTreeView, CreatedChangesetData, CreatedChangesetEmptyStatePanel, EmptyStatePanel, FillBrowseRepositoryView, MarkerExtendedInfo (+5 more)
### Community 497 - "Community 497"
Cohesion: 0.06
Nodes (10): BuiltInSubTarget, BuiltInLitSubTarget, BuiltInUnlitSubTarget, SubShaders, UnityEditor.Rendering.BuiltIn.ShaderGraph, UnlitIncludes, UnlitKeywords, UnlitPasses (+2 more)
### Community 498 - "Community 498"
Cohesion: 0.06
Nodes (35): [0.0.13-preview] - 2018-12-05, [0.0.14-preview] - 2018-12-11, [0.2.1-preview] - 2019-03-11, [0.9.2-preview] - 2019-08-09, [1.0.0] - 2020-04-23, [1.0.0-preview.3] - 2019-11-14, [1.1.0-pre.5] - 2021-05-11, [1.1.1] - 2021-09-03 (+27 more)
### Community 499 - "Community 499"
Cohesion: 0.06
Nodes (35): [2.1.0], [2.1.0-preview.10], [2.1.0-preview.11], [2.1.0-preview.12], [2.1.0-preview.13], [2.1.0-preview.14], [2.1.0-preview.1] - 2019-09-30, [2.1.0-preview.2] - 2019-10-30 (+27 more)
### Community 500 - "Community 500"
Cohesion: 0.08
Nodes (11): FontData, UnityEngine.UI, AssetConversionData, TMP_ProjectConversionUtility, TMP_ProjectTextSpacingConversionTool, TMPro, Font, FontStyle (+3 more)
### Community 501 - "Community 501"
Cohesion: 0.06
Nodes (13): GraphDescriptor, Unity.VisualScripting, GraphItemDescriptor, Unity.VisualScripting, MachineDescriptor, Unity.VisualScripting, MacroDescriptor, Unity.VisualScripting (+5 more)
### Community 504 - "Community 504"
Cohesion: 0.08
Nodes (15): LessOrEqual, Dict, LibTessDotNet, Node, UnityEngine.Rendering.Universal, HandleElem, LibTessDotNet, PriorityHeap (+7 more)
### Community 505 - "Community 505"
Cohesion: 0.09
Nodes (8): CommentTextArea, Unity.PlasticSCM.Editor.Views.PendingChanges, UndoRedoTextArea, Unity.PlasticSCM.Editor.UI.UndoRedo, UndoRedoHelper, UndoRedoTextArea, SummaryTextArea, Unity.PlasticSCM.Editor.Views
### Community 506 - "Community 506"
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Nodes (10): ClipAnimationCurveDataSource, ClipParametersCurveDataSource, CurveDataSource, InfiniteClipCurveDataSource, TrackParametersCurveDataSource, UnityEditor.Timeline, AnimationTrack, CurvesProxy (+2 more)
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Cohesion: 0.07
Nodes (7): ActionMapTreeItem, ActionTreeItem, ActionTreeItemBase, BindingTreeItem, CompositeBindingTreeItem, PartOfCompositeBindingTreeItem, UnityEngine.InputSystem.Editor
### Community 508 - "Community 508"
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### Community 509 - "Community 509"
Cohesion: 0.08
Nodes (8): BlackboardGroupInfo, SGBlackboard, UnityEditor.ShaderGraph.Drawing, BlackboardController, BlackboardViewModel, ShaderInput0, UnityEditor.ShaderGraph.Legacy, SerializableGuid
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Cohesion: 0.08
Nodes (12): byte, CharacterController, TMP_PackageUtilities, Microsoft.Unity.VisualStudio.Editor.Messaging, State, TcpClient, Microsoft.Unity.VisualStudio.Editor.Messaging, State (+4 more)
### Community 511 - "Community 511"
Cohesion: 0.06
Nodes (34): [0.1.0] - 2020-02-13, [0.1.10] - 2020-07-20, [0.1.11] - 2020-07-26, [0.1.12] - 2020-08-08, [0.1.13] - 2020-09-22, [0.1.14] - 2020-09-23, [0.1.15] - 2020-10-26, [0.1.16] - 2020-11-09 (+26 more)
### Community 512 - "Community 512"
Cohesion: 0.08
Nodes (5): MergeTreeView, Unity.PlasticSCM.Editor.Views.Merge.Developer, MergeSolvedFileConflicts, MergeViewMenu, UnityMergeTree
### Community 513 - "Community 513"
Cohesion: 0.06
Nodes (3): DynamicArrayTests, UnityEngine.Rendering.Tests, Recorder
### Community 515 - "Community 515"
Cohesion: 0.09
Nodes (12): CheckValid(), CopyFrom(), Dispose(), GetUnsafeExtraMemoryPtr(), GetUnsafeExtraMemoryPtrUnchecked(), GetUnsafeMemoryPtr(), GetUnsafeMemoryPtrUnchecked(), InputStateHistory (+4 more)
### Community 516 - "Community 516"
Cohesion: 0.08
Nodes (14): BloomEditor, UnityEditor.Rendering.Universal, ColorLookupEditor, UnityEditor.Rendering.Universal, DepthOfFieldEditor, UnityEditor.Rendering.Universal, FilmGrainEditor, UnityEditor.Rendering.Universal (+6 more)
### Community 518 - "Community 518"
Cohesion: 0.11
Nodes (4): AdditionalLightsShadowCasterPass, MainLightShadowCasterPass, ShadowResolutionRequest, ShadowSliceData
### Community 519 - "Community 519"
Cohesion: 0.06
Nodes (17): AboutablePage, ChangelogPage, Styles, Unity.VisualScripting, BackupPage, Styles, Unity.VisualScripting, GeneratePropertyProvidersPage (+9 more)
### Community 520 - "Community 520"
Cohesion: 0.06
Nodes (23): Acknowledgement_AqnParser, Unity.VisualScripting, Acknowledgement_DeepCopy, Unity.VisualScripting, Acknowledgement_DotNetZip, Unity.VisualScripting, Acknowledgement_FatcowIcons, Unity.VisualScripting (+15 more)
### Community 521 - "Community 521"
Cohesion: 0.10
Nodes (8): AvailX64Targets, AvailX86Targets, BitsetArm64Targets, BitsetX64Targets, BitsetX86Targets, DebugDataKind, BurstPlatformAotSettings, OptimizeFor
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Cohesion: 0.08
Nodes (8): BaseDelegator, Unity.PlasticSCM.Editor, UVCSConnectionMonitor, ManualResetEvent, ActionDelegator, UnityEngine.TestTools.NUnitExtensions, BaseDelegator, UnityEngine.TestTools.NUnitExtensions
### Community 523 - "Community 523"
Cohesion: 0.07
Nodes (13): ButtonControl, Clamp, AnyKeyControl, UnityEngine.InputSystem.Controls, AxisControl, UnityEngine.InputSystem.Controls, DiscreteButtonControl, UnityEngine.InputSystem.Controls (+5 more)
### Community 524 - "Community 524"
Cohesion: 0.08
Nodes (12): ExceptionHandling, Executer, UnityEditor.TestTools.TestRunner.CommandLineTest, SettingsBuilder, UnityEditor.TestTools.TestRunner.CommandLineTest, ExceptionType, ISettingsBuilder, ITestSettingsDeserializer (+4 more)
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Cohesion: 0.07
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Cohesion: 0.11
Nodes (6): Dropdown, DropdownEvent, OnValidate(), OptionData, OptionDataList, UnityEngine.UI
### Community 527 - "Community 527"
Cohesion: 0.09
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### Community 528 - "Community 528"
Cohesion: 0.10
Nodes (6): CreateWorkspaceView, ICreateWorkspaceListener, ICloudDriveWindow, Unity.PlasticSCM.Editor.CloudDrive.CreateWorkspace.Welcome, Unity.PlasticSCM.Editor.Views.Welcome, WelcomeView
### Community 529 - "Community 529"
Cohesion: 0.10
Nodes (8): DecalProjector, DecalChunk, UnityEngine.Rendering.Universal, DecalEntityChunk, DecalEntityIndexer, DecalEntityManager, UnityEngine.Rendering.Universal, TransformAccessArray
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Nodes (11): DiffAndMergeOptionsFoldout, IUpdateToolbarButtonVisibility, UncontrolledPopupOperations, Unity.PlasticSCM.Editor.Toolbar.PopupWindow.Operations, OtherOptionsFoldout, PendingChangesOptionsFoldout, Styles, Unity.PlasticSCM.Editor.Settings (+3 more)
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Cohesion: 0.07
Nodes (10): DivergentMoveMenu, Unity.PlasticSCM.Editor.Views.Merge.Developer.DirectoryConflicts, EvilTwinMenu, Unity.PlasticSCM.Editor.Views.Merge.Developer.DirectoryConflicts, LoadedTwiceMenu, Unity.PlasticSCM.Editor.Views.Merge.Developer.DirectoryConflicts, MoveAddMenu, Unity.PlasticSCM.Editor.Views.Merge.Developer.DirectoryConflicts (+2 more)
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Nodes (4): Clip, Shortcuts, Timeline, UnityEditor.Timeline
### Community 533 - "Community 533"
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### Community 534 - "Community 534"
Cohesion: 0.11
Nodes (9): GenerateHLSL, PackingAttribute, PrimitiveType, Accessor, DebugFieldInfo, PackedFieldInfo, ShaderFieldInfo, ShaderTypeGenerator (+1 more)
### Community 535 - "Community 535"
Cohesion: 0.09
Nodes (8): AssemblyExtensions, fsPortableReflection, GetAttribute(), GetTypes(), HasAttribute(), Resolve(), System, Unity.VisualScripting.FullSerializer.Internal
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Cohesion: 0.08
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### Community 537 - "Community 537"
Cohesion: 0.10
Nodes (5): PendingChangesOptions, IAutoRefreshView, PendingChangesOptionsFoldout, Styles, Unity.PlasticSCM.Editor.Settings
### Community 538 - "Community 538"
Cohesion: 0.09
Nodes (5): TrackingStates, TrackingType, UpdateType, TrackedPoseDriver, UnityEngine.InputSystem.XR
### Community 539 - "Community 539"
Cohesion: 0.06
Nodes (15): BuiltInStructs, UnityEditor.Rendering.BuiltIn.ShaderGraph, UnityEditor.Rendering.Universal.ShaderGraph, UniversalStructs, StructDescriptor, Structs, UnityEditor.ShaderGraph, KeywordDescriptors (+7 more)
### Community 541 - "Community 541"
Cohesion: 0.09
Nodes (15): ActionDrawer, AnimFloat, DataSelect, ConditionalDrawerInternal, ConditionalDrawerWithAdditionalPropertiesInternal, CoreEditorDrawersExtensions, FoldoutGroupDrawerInternal, GroupDrawerInternal (+7 more)
### Community 542 - "Community 542"
Cohesion: 0.06
Nodes (20): DirectionalAttribute, GraphFramework.Attributes, Capacity, ConnectionRules, GraphFramework.Editor, GraphFramework.Editor, PortModel, Direction (+12 more)
### Community 543 - "Community 543"
Cohesion: 0.07
Nodes (16): BurstTargetCpu, BurstTargetCpuAttribute, Common, InterlockedAnd(), InterlockedOr(), Unity.Burst.Intrinsics, Burst.Compiler.IL.Tests, CheckInterlockedAndInt() (+8 more)
### Community 544 - "Community 544"
Cohesion: 0.08
Nodes (7): Change>, EventBase, TextSize, Theme, StickyNodeChangeEvent, StickyNote, UnityEditor.ShaderGraph.Drawing
### Community 546 - "Community 546"
Cohesion: 0.08
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### Community 547 - "Community 547"
Cohesion: 0.12
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### Community 548 - "Community 548"
Cohesion: 0.07
Nodes (12): ILegacyTarget, IMaySupportVFX, SpriteLitBlockMasks, SpriteLitIncludes, SpriteLitKeywords, SpriteLitPasses, SpriteLitRequiredFields, SubShaders (+4 more)
### Community 549 - "Community 549"
Cohesion: 0.08
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### Community 550 - "Community 550"
Cohesion: 0.07
Nodes (13): IObservable, Select, SelectManyObservable, UnityEngine.InputSystem.Utilities, Select, SelectObservable, UnityEngine.InputSystem.LowLevel, Take (+5 more)
### Community 551 - "Community 551"
Cohesion: 0.10
Nodes (9): IRenderPass2D, DrawSkyboxPass, PassData, UnityEngine.Rendering.Universal, HDRDebugViewPass, ShaderConstants, UnityEngine.Rendering.Universal, Render2DLightingPass (+1 more)
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Cohesion: 0.10
Nodes (27): LazyStyle, BranchesList, BreadcrumbBar, Button, ChangesetsTab, CloudDrive, Dialog, DiffPanel (+19 more)
### Community 553 - "Community 553"
Cohesion: 0.09
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### Community 555 - "Community 555"
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### Community 556 - "Community 556"
Cohesion: 0.07
Nodes (7): ParticleProperties, ParticlesLitShader, UnityEditor.Rendering.Universal.ShaderGUI, ParticlesSimpleLitShader, UnityEditor.Rendering.Universal.ShaderGUI, ParticlesUnlitShader, UnityEditor.Rendering.Universal.ShaderGUI
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Cohesion: 0.11
Nodes (27): BuildTriangles(), BuildTrianglesAndEdges(), CircumCircle(), Compare(), ConvexQuad(), Copy(), CopyGeometry(), CopyGraph() (+19 more)
### Community 559 - "Community 559"
Cohesion: 0.10
Nodes (5): ON_DRAG_AND_DROP_MATERIAL(), ON_MATERIAL_PROPERTY_CHANGED(), TMP_SubMeshUI, TMPro, TextMeshProUGUI
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Cohesion: 0.11
Nodes (8): ActionFlags, InputAction, ReadValue(), ReadValueAsButton(), ReadValueAsObject(), ToString(), UnityEngine.InputSystem, InputActionType
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Cohesion: 0.08
Nodes (10): Anisotropic, FilterMode, TextureSamplerState, UnityEditor.ShaderGraph, RenderTargetBufferSystem, UnityEngine.Rendering.Universal.Internal, SwapBuffer, SamplerStateNode (+2 more)
### Community 562 - "Community 562"
Cohesion: 0.07
Nodes (9): CameraUI, PhysicalCamera, UnityEditor.Rendering, ConditionalWeakTable, AdditionalPropertiesState, UnityEditor.Rendering, EditorPrefBoolFlags, SerializedUniversalRenderPipelineAsset (+1 more)
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Cohesion: 0.09
Nodes (5): MergedCollection, Unity.VisualScripting, MergedList, Unity.VisualScripting, IMergedCollection
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Cohesion: 0.06
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Nodes (3): ControlBitRangeNode, InputDevice, UnityEngine.InputSystem
### Community 566 - "Community 566"
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Nodes (3): FullscreenPropertyCollectorExtension, FullscreenSubTarget, FullscreenData
### Community 568 - "Community 568"
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Nodes (10): GraphElementEditor, GraphInspector, GraphElementEditor, Styles, Unity.VisualScripting, StateEditor, Unity.VisualScripting, StateTransitionEditor (+2 more)
### Community 570 - "Community 570"
Cohesion: 0.09
Nodes (6): IAuthenticationProgressControls, LoadingSpinner, ProgressControlsForDialogs, Unity.PlasticSCM.Editor.UI.Progress, ProgressControlsForDialogs, Unity.PlasticSCM.Editor.UI.UIElements
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Nodes (3): CoreLightEditorUtilities, UnityEditor.Rendering, SphereBoundsHandle
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Cohesion: 0.07
Nodes (19): MotionBlurModeParameter, MotionBlurQualityParameter, DownscaleParameter, UnityEngine.Rendering.Universal, DepthOfFieldModeParameter, UnityEngine.Rendering.Universal, MotionBlur, MotionBlurModeParameter (+11 more)
### Community 573 - "Community 573"
Cohesion: 0.06
Nodes (9): TimelineActiveMode, UnityEditor.Timeline, TimelineDisabledMode, UnityEditor.Timeline, TimelineInactiveMode, UnityEditor.Timeline, TimelineReadOnlyMode, UnityEditor.Timeline (+1 more)
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Cohesion: 0.11
Nodes (22): ClipperException, IntersectNode, Join, LocalMinima, Maxima, OutPt, OutRec, PolyNode (+14 more)
### Community 579 - "Community 579"
Cohesion: 0.06
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### Community 580 - "Community 580"
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Nodes (13): BinaryComparisonUnit, Equal, Unity.VisualScripting, Greater, Unity.VisualScripting, GreaterOrEqual, Unity.VisualScripting, Less (+5 more)
### Community 581 - "Community 581"
Cohesion: 0.08
Nodes (5): BlendCurveMode, ClipCaps, ITimelineClipAsset, TimelineClip, UnityEngine.Timeline
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Nodes (6): CloudDriveWindow, Unity.PlasticSCM.Editor.CloudDrive, CloudDrivePlugin, CloudWorkspacesView, ProgressControlsForWindow, WelcomeView
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Nodes (5): ConstructorInfo, MemberTypes, Member, Unity.VisualScripting, Source
### Community 585 - "Community 585"
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### Community 586 - "Community 586"
Cohesion: 0.09
Nodes (9): DebugUIHandlerField, DebugUIHandlerEnumField, UnityEngine.Rendering.UI, DebugUIHandlerField, UnityEngine.Rendering.UI, DebugUIHandlerObjectList, UnityEngine.Rendering.UI, DebugUIHandlerObjectPopupField (+1 more)
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Nodes (8): DiagnosticId, Burst.Compiler.IL.Tests, IFunctionPointerProvider, TestCompilerBaseExtensions, TestCompilerCommandBase, TestCompilerCommandBase, TestMethod, TestCompilerCommand
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### Community 590 - "Community 590"
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Nodes (31): <a name="gyro"></a>[`UnityEngine.Input.gyro`](https://docs.unity3d.com/ScriptReference/Input-gyro.html), [`UnityEngine.Input.acceleration`](https://docs.unity3d.com/ScriptReference/Input-acceleration.html), [`UnityEngine.Input.accelerationEventCount`](https://docs.unity3d.com/ScriptReference/Input-accelerationEventCount.html), [`UnityEngine.Input.anyKeyDown`](https://docs.unity3d.com/ScriptReference/Input-anyKeyDown.html), [`UnityEngine.Input.backButtonLeavesApp`](https://docs.unity3d.com/ScriptReference/Input-backButtonLeavesApp.html), [`UnityEngine.Input.compass`](https://docs.unity3d.com/ScriptReference/Input-compass.html), [`UnityEngine.Input.compensateSensors`](https://docs.unity3d.com/ScriptReference/Input-compensateSensors.html), [`UnityEngine.Input.compositionCursorPos`](https://docs.unity3d.com/ScriptReference/Input-compositionCursorPos.html) (+23 more)
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Cohesion: 0.06
Nodes (30): Collections, Collections, Dictionaries, Collections, Lists, Control, Developer's guide, Events, Events, Events, Animation (+22 more)
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Nodes (9): DisposableObserver, IEditorPlayerConnection, IObserver, Observer, UnityEngine.InputSystem.Utilities, RemoteInputPlayerConnection, Subscriber, UnityEngine.InputSystem (+1 more)
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Cohesion: 0.06
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### Community 601 - "Community 601"
Cohesion: 0.06
Nodes (30): <a name="complete-code"></a>Complete code for this example, <a name="example-scene"></a>Create example Scene and GameObjects, <a name="example-specific-material"></a>Implement the example-specific Material and rendering code, <a name="execute-method"></a>Implement rendering commands in the Execute method, <a name="order-of-passes"></a>Change the order of the render passes, <a name="scriptable-render-pass"></a>Create and enqueue the scriptable Render Pass, <a name="scriptable-renderer-feature"></a>Create a scriptable Renderer Feature and add it to the Universal Renderer, code:C# (using UnityEngine.Rendering.Universal;) (+22 more)
### Community 602 - "Community 602"
Cohesion: 0.09
Nodes (10): PlaymodeTestsControllerSettings, RuntimeTestLauncherBase, TestLauncherBase, PlayerLauncher, BackgroundWatcher, PlaymodeLauncher, UnityEditor.TestTools.TestRunner, RuntimeTestLauncherBase (+2 more)
### Community 605 - "Community 605"
Cohesion: 0.08
Nodes (15): AdditionalPropertiesState, UnityEditor.Rendering.Universal, UniversalRenderPipelineCameraUI, PhysicalCamera, UnityEditor.Rendering.Universal, UniversalRenderPipelineCameraUI, UnityEditor.Rendering.Universal, UniversalRenderPipelineCameraUI (+7 more)
### Community 606 - "Community 606"
Cohesion: 0.10
Nodes (10): Data, NodeUsageAnalytics, Unity.VisualScripting.Analytics, UnityEngine.TestTools, Data, BIRPToURPConversionExtensions, PropertyConversions, MigrationStep (+2 more)
### Community 607 - "Community 607"
Cohesion: 0.11
Nodes (7): AsmEdge, Branch, LongTextArea, Fragment, HoverBox, LineRegRectsCache, SearchCriteria
### Community 608 - "Community 608"
Cohesion: 0.07
Nodes (14): AudioClipProperties, UnityEngine.Timeline, AudioMixerProperties, UnityEngine.Timeline, ITimeControl, PlayableBehaviour, TimeControlPlayable, UnityEngine.Timeline (+6 more)
### Community 609 - "Community 609"
Cohesion: 0.08
Nodes (7): CredentialsDialog, Unity.PlasticSCM.Editor.Configuration, SSOCredentialsDialog, Unity.PlasticSCM.Editor.Configuration, Credentials, OrganizationInfo, SEIDWorkingMode
### Community 610 - "Community 610"
Cohesion: 0.13
Nodes (7): ComparePathElementToString(), InputControlPath, Matches(), MoveToNextComponent(), ParseComponentPart(), ToHumanReadableString(), UnityEngine.InputSystem
### Community 611 - "Community 611"
Cohesion: 0.11
Nodes (6): ControlStyle, PlayerInput, IsRaycastHittingUIObject(), OnFire(), UIvsGameInputHandler, UIvsGameInputHandlerEditor
### Community 612 - "Community 612"
Cohesion: 0.14
Nodes (3): RenderPipelineConvertersEditor, Tuple, TypeCollection
### Community 614 - "Community 614"
Cohesion: 0.12
Nodes (5): OnValidate(), Slider, SliderEvent, UnityEngine.UI, IInitializePotentialDragHandler
### Community 615 - "Community 615"
Cohesion: 0.10
Nodes (4): CreateWorkspacePanel, ShareWorkspaceDialog, Unity.PlasticSCM.Editor.CloudDrive.ShareWorkspace, ShareWorkspacePanel
### Community 616 - "Community 616"
Cohesion: 0.12
Nodes (5): MessageBox, IUnitPortWidget, UnitPortWidget, Style, Widget
### Community 617 - "Community 617"
Cohesion: 0.11
Nodes (4): MergeOptionsDialog, Styles, Unity.PlasticSCM.Editor.Views.Merge.Developer, MergeDialogParameters
### Community 618 - "Community 618"
Cohesion: 0.12
Nodes (4): DirectoryContentMenuUpdater, DirectoryContentPanelMenu, IDirectoryContentMenuOperations, Unity.PlasticSCM.Editor.CloudDrive.Workspaces.DirectoryContent
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Cohesion: 0.10
Nodes (12): DisplayStringOptions, InputActionReference, InteractiveRebindEvent, RebindingOperation, InteractiveRebindEvent, OnValidate(), RebindActionUI, UnityEngine.InputSystem.Samples.RebindUI (+4 more)
### Community 620 - "Community 620"
Cohesion: 0.07
Nodes (29): Application, code:block1 (Variables.Application.Set("score", 100);), code:block10 (Variables.Application), code:block11 (Variables.Saved), code:block12 (scope.Get("name");), code:block13 (int health = (int)Variables.Object(player).Get("health")), code:block14 (scope.Set("name", value);), code:block15 (Variables.Object(player).Set("health", 100);) (+21 more)
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Cohesion: 0.11
Nodes (14): AsmTokenKindProvider, BurstDisassembler, NextChar(), ParseComment(), ParseDirective(), ParseInstructionOrIdentifierOrRegister(), ParseMisc(), ParseNewLine() (+6 more)
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Cohesion: 0.07
Nodes (18): EventUnitWidget, Unity.VisualScripting, GraphInputWidget, Unity.VisualScripting, GraphOutputWidget, Unity.VisualScripting, NestrerUnitWidget, Unity.VisualScripting (+10 more)
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Cohesion: 0.13
Nodes (3): IEditablePathView, EditablePathView, UnityEditor.Rendering.Universal.Path2D
### Community 624 - "Community 624"
Cohesion: 0.08
Nodes (5): IMoveItemDrawer, IMoveItemMode, MoveItemModeReplace, UnityEditor.Timeline, MoveItemModeRipple
### Community 625 - "Community 625"
Cohesion: 0.11
Nodes (12): IShaderStrippingReport, Export, IShaderStrippingReport, PipelineVariants, ShaderStripping, ShaderStrippingInfo, ShaderStrippingReport, ShaderStrippingReportEmpty (+4 more)
### Community 626 - "Community 626"
Cohesion: 0.07
Nodes (10): ISingleton, GlobalMessageListener, Unity.VisualScripting, CoroutineRunner, Unity.VisualScripting, Variables, SceneVariables, Unity.VisualScripting (+2 more)
### Community 627 - "Community 627"
Cohesion: 0.07
Nodes (11): KeywordDependentCollection, ActiveFields, TStorage, IInstance, ISet, KeywordDependentCollection, UnityEditor.ShaderGraph.Internal, IRequirements (+3 more)
### Community 628 - "Community 628"
Cohesion: 0.09
Nodes (3): Unity.PlasticSCM.Editor.Developer.UpdateReport, Unity.PlasticSCM.Editor.Gluon.UpdateReport, UpdateReportListView
### Community 629 - "Community 629"
Cohesion: 0.10
Nodes (7): AngleFieldState, LightAnchorEditor, LightAnchorStyles, UnityEditor, LightAnchor, UnityEngine, UpDirection
### Community 630 - "Community 630"
Cohesion: 0.07
Nodes (5): PackingTestCase, ShaderGeneratorTests, TestNode, ToString(), UnityEditor.ShaderGraph.UnitTests
### Community 631 - "Community 631"
Cohesion: 0.12
Nodes (4): MarkerInspector, SignalEmitter, SignalEmitterInspector, UnityEditor.Timeline.Signals
### Community 633 - "Community 633"
Cohesion: 0.09
Nodes (4): fsMetaType, Unity.VisualScripting.FullSerializer, LinqUtility, Unity.VisualScripting
### Community 634 - "Community 634"
Cohesion: 0.07
Nodes (30): dependencies, depth, source, version, dependencies, depth, source, version (+22 more)
### Community 635 - "Community 635"
Cohesion: 0.07
Nodes (30): dependencies, depth, source, version, dependencies, depth, source, version (+22 more)
### Community 636 - "Community 636"
Cohesion: 0.10
Nodes (14): AddMoveMenu, ChangeDeleteMenu, CycleMoveMenu, DeleteChangeMenu, DeleteMoveMenu, IDirectoryConflictMenu, MergeViewDirectoryConflictMenu, Unity.PlasticSCM.Editor.Views.Merge.Developer.DirectoryConflicts (+6 more)
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Cohesion: 0.10
Nodes (10): ClipCurveEditor, CurveEditorState, UnityEditor, BindingSelector, CurveDataSource, CurveEditor, CurveEditorSettings, ICurveEditorState (+2 more)
### Community 638 - "Community 638"
Cohesion: 0.11
Nodes (4): Compose(), Inverse(), TimelineAnimationUtilities, UnityEditor.Timeline
### Community 639 - "Community 639"
Cohesion: 0.11
Nodes (15): LitUpdaterV1, ParticleUpdaterV1, SimpleLitUpdaterV1, UnityEditor.Rendering.Universal, AutodeskInteractiveUpgrader, ParticleUpgrader, SpeedTreeBillboardUpgrader, SpeedTreeUpgrader (+7 more)
### Community 640 - "Community 640"
Cohesion: 0.13
Nodes (14): AtlasNode, Int16, Allocate(), AtlasAllocatorDynamic, AtlasNodePool, ClearIsOccupied(), IsLeafNode(), IsMergeNeeded() (+6 more)
### Community 641 - "Community 641"
Cohesion: 0.12
Nodes (5): BoxBoundsHandle, DecalProjectorEditor, UnityEditor.Rendering.Universal, DisplacableRectHandles, EditMode
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Cohesion: 0.08
Nodes (3): PlasticTreeView, SignalReceiverTreeView, UnityEditor.Timeline.Signals
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Cohesion: 0.07
Nodes (28): [0.1.0] - 2020-01-24, [0.1.10] - 2020-08-08, [0.1.11] - 2020-10-26, [0.1.12] - 2020-11-09, [0.1.13] - 2020-11-24, [0.1.14] - 2021-01-11, [0.1.15] - 2021-02-22, [0.1.1] - 2020-04-01 (+20 more)
### Community 644 - "Community 644"
Cohesion: 0.08
Nodes (10): ConnectionCollectionBase, ConnectionCollection, Unity.VisualScripting, GraphConnectionCollection, Unity.VisualScripting, GraphElementCollection, Unity.VisualScripting, GuidCollection (+2 more)
### Community 645 - "Community 645"
Cohesion: 0.11
Nodes (10): ControlItemJson, FromLayout(), HasLayout(), InputControlLayout, Merge(), ToLayout(), TryFindLayoutForType(), TryLoadLayoutInternal() (+2 more)
### Community 646 - "Community 646"
Cohesion: 0.14
Nodes (27): AddChildControl(), AddChildControlIfMissing(), AddChildControls(), AddChildren(), AddControlToNode(), AddParentDisplayNameRecursive(), AddProcessors(), ApplyUseStateFrom() (+19 more)
### Community 647 - "Community 647"
Cohesion: 0.08
Nodes (11): Joystick, UnityEngine.InputSystem, UnityEngine.InputSystem.LowLevel, TrackedDevice, UnityEngine.InputSystem, InputDevice, ForDevice, ForDeviceEventObservable (+3 more)
### Community 648 - "Community 648"
Cohesion: 0.07
Nodes (28): Axis deadzone, Clamp, code:CSharp (// This references the processor registered as "scale" and s), code:CSharp (var action = new InputAction();), code:CSharp (var action = new InputAction(processors: "invertVector2(inve), code:CSharp (public struct MyDeviceState : IInputStateTypeInfo), code:CSharp ({), code:CSharp (public class MyValueShiftProcessor : InputProcessor<float>) (+20 more)
### Community 649 - "Community 649"
Cohesion: 0.08
Nodes (9): EditablePath, EditablePath, UnityEditor.Rendering.Universal.Path2D, ScriptablePath, UnityEditor.Rendering.Universal.Path2D, IEditablePath, IndexedSelection, IUndoObject (+1 more)
### Community 650 - "Community 650"
Cohesion: 0.17
Nodes (7): ShaderBuildPreprocessorTests, ShaderStrippingAndPrefiltering, TestHelper, RendererRequirements, ShaderFeatures, UniversalRenderer, UniversalRendererData
### Community 651 - "Community 651"
Cohesion: 0.08
Nodes (10): EventCallback, IPropertyDrawer, FloatPropertyDrawer, UnityEditor.ShaderGraph.Drawing.Inspector.PropertyDrawers, UnityEditor.ShaderGraph.Drawing.Inspector.PropertyDrawers, Vector2PropertyDrawer, UnityEditor.ShaderGraph.Drawing.Inspector.PropertyDrawers, Vector3PropertyDrawer (+2 more)
### Community 652 - "Community 652"
Cohesion: 0.07
Nodes (8): AbstractEventData, BaseEventData, UnityEngine.EventSystems, EventSystem, GraphicRaycasterTests, GraphicRaycasterWorldSpaceCanvasTests, MultiplayerEventSystem, UnityEngine.InputSystem.UI
### Community 653 - "Community 653"
Cohesion: 0.08
Nodes (12): EventHookComparer, Unity.VisualScripting, IEqualityComparer, AttributeQueryComparator, ColorEqualityComparer, UnityEngine.TestTools.Utils, QuaternionEqualityComparer, UnityEngine.TestTools.Utils (+4 more)
### Community 655 - "Community 655"
Cohesion: 0.12
Nodes (18): AddChildControls(), DetermineAxisNormalizationParameters(), DetermineDefaultState(), DetermineDisplayName(), DetermineFormat(), DetermineLayout(), DetermineName(), DetermineParameters() (+10 more)
### Community 656 - "Community 656"
Cohesion: 0.10
Nodes (6): InputVisualizer, Visualization, InputActionVisualizer, UnityEngine.InputSystem.Samples, InputControlVisualizer, UnityEngine.InputSystem.Samples
### Community 657 - "Community 657"
Cohesion: 0.08
Nodes (9): IOptimizedAccessor, InstancePropertyAccessor, Unity.VisualScripting, ReflectionFieldAccessor, Unity.VisualScripting, ReflectionPropertyAccessor, Unity.VisualScripting, StaticFieldAccessor (+1 more)
### Community 658 - "Community 658"
Cohesion: 0.09
Nodes (5): ConditionalThrowWithSideEffect(), DoStackOverflow(), ExceptionsFromBurstJobs, Execute(), ManagedExceptionsBurstJobs
### Community 660 - "Community 660"
Cohesion: 0.07
Nodes (4): MultiShaderTarget, TargetTests, UnityEditor.ShaderGraph.UnitTests, VFXTarget
### Community 661 - "Community 661"
Cohesion: 0.09
Nodes (8): EditModeInputHandler, IInputHandler, MoveInputHandler, TrimInputHandler, UnityEditor.Timeline, MoveInputHandler, MoveItemHandler, TrimInputHandler
### Community 662 - "Community 662"
Cohesion: 0.13
Nodes (3): TimelineTypeComparer, TypeUtility, UnityEditor.Timeline
### Community 664 - "Community 664"
Cohesion: 0.07
Nodes (27): audioPlay, cameraMode, drawMode, name, section, in2DMode, orthographic, pivot (+19 more)
### Community 665 - "Community 665"
Cohesion: 0.12
Nodes (3): AddNode, ShaderMessage, MessageManagerTests
### Community 666 - "Community 666"
Cohesion: 0.12
Nodes (6): BeforeAfterTestCommandState, ConstructDelegator, EnumerableTestState, IUnityTestAssemblyRunner, EditModeRunner, TestRunnerStateSerializer
### Community 667 - "Community 667"
Cohesion: 0.10
Nodes (5): BranchesListView, Unity.PlasticSCM.Editor.Views.Branches, BranchesViewMenu, IGetWorkingObject, IPlasticTree
### Community 668 - "Community 668"
Cohesion: 0.07
Nodes (11): CreateStructOption, Unity.VisualScripting, MultiInputUnitAlphabeticDescriptor, MultiInputUnitAlphabeticOption, Unity.VisualScripting, MultiInputUnitNumericDescriptor, MultiInputUnitNumericOption, Unity.VisualScripting (+3 more)
### Community 669 - "Community 669"
Cohesion: 0.08
Nodes (7): GetMember, Unity.VisualScripting, InvokeMember, Unity.VisualScripting, SetMember, Unity.VisualScripting, MemberUnit
### Community 670 - "Community 670"
Cohesion: 0.07
Nodes (15): CoordinateSpace, ColorRGBAMaterialSlot, UnityEditor.ShaderGraph, SpaceMaterialSlot, UnityEditor.ShaderGraph, UnityEditor.ShaderGraph, UVMaterialSlot, GeometryNode (+7 more)
### Community 671 - "Community 671"
Cohesion: 0.07
Nodes (18): CustomTextureSubTarget, SubShaders, UnityEditor.Rendering.CustomRenderTexture.ShaderGraph, BlockFieldDescriptor, CustomSlotBlockFieldDescriptor, UnityEditor.ShaderGraph, FieldDescriptor, BuiltInFields (+10 more)
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Cohesion: 0.12
Nodes (3): InputDebuggerWindow, InputDiagnostics, InputSystemTreeView
### Community 673 - "Community 673"
Cohesion: 0.11
Nodes (6): InputDeviceDebuggerWindow, DeviceFlags, DeviceSubType, InputEventTreeView, UnityEngine.InputSystem.XInput, XInputController
### Community 674 - "Community 674"
Cohesion: 0.10
Nodes (4): DebugManager, IDebugData, UnityEngine.Rendering, DebugUIHandlerPersistentCanvas
### Community 675 - "Community 675"
Cohesion: 0.11
Nodes (3): DiffTreeView, DiffTreeViewMenu, UnityDiffTree
### Community 676 - "Community 676"
Cohesion: 0.11
Nodes (4): DiffTreeViewMenu, IMetaMenuOperations, Unity.PlasticSCM.Editor.Views.Diff, IDiffTreeViewMenuOperations
### Community 677 - "Community 677"
Cohesion: 0.07
Nodes (27): Blend Node, code:block1 (void Unity_Blend_Burn_float4(float4 Base, float4 Blend, floa), code:block10 (void Unity_Blend_LinearBurn_float4(float4 Base, float4 Blend), code:block11 (void Unity_Blend_LinearDodge_float4(float4 Base, float4 Blen), code:block12 (void Unity_Blend_LinearLight_float4(float4 Base, float4 Blen), code:block13 (void Unity_Blend_LinearLightAddSub_float4(float4 Base, float), code:block14 (void Unity_Blend_Multiply_float4(float4 Base, float4 Blend, ), code:block15 (void Unity_Blend_Negation_float4(float4 Base, float4 Blend, ) (+19 more)
### Community 678 - "Community 678"
Cohesion: 0.07
Nodes (27): Capturing Events, code:CSharp (InputSystem.onEvent +=), code:CSharp (// Set up a trace with such that it automatically grows in s), code:CSharp (// The Replay method returns a ReplayController that can be ), code:block12, code:block13 (Mouse Mouse Mouse), code:block14 (InputSystem.settings.disableRedundantEventsMerging = true;), code:CSharp (// Wait for first button press on a gamepad.) (+19 more)
### Community 679 - "Community 679"
Cohesion: 0.07
Nodes (16): AsyncOperation, Microsoft.Unity.VisualStudio.Editor, TestBehaviourBase, ScriptableData, UnityEditor.Rendering.Universal.Path2D, ISerializedPropertyProvider, ManualResetEventSlim, SerializedPropertyProvider (+8 more)
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Cohesion: 0.13
Nodes (5): Packages.Rider.Editor, RiderScriptEditor, IDiscovery, IExternalCodeEditor, RiderInitializer
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Cohesion: 0.07
Nodes (12): IGraph, Unity.VisualScripting, IGraphElement, Unity.VisualScripting, IAnalyticsIdentifiable, IGraphItem, IIdentifiable, INotifiedCollectionItem (+4 more)
### Community 683 - "Community 683"
Cohesion: 0.13
Nodes (8): IBounds, TimelineTrackGUI, IClipCurveEditorOwner, InlineCurveEditor, InlineCurveResizeHandle, UnityEditor.Timeline, TrackResizeHandle, UnityEditor.Timeline
### Community 684 - "Community 684"
Cohesion: 0.11
Nodes (8): IDataProvider, IViewDisplayer, Compositer, RenderTextureCache, UnityEditor.Rendering.LookDev, RectExtension, Renderer, UnityEditor.Rendering.LookDev
### Community 685 - "Community 685"
Cohesion: 0.10
Nodes (8): ITimelinePlaybackControls, IWindowStateProvider, TimelineNavigatorImpl, TimelineWindow, UnityEditor.Timeline, TimelinePlaybackControlsImpl, TimelineWindow, UnityEditor.Timeline
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Cohesion: 0.10
Nodes (3): ITreeViewGUI, TimelineTreeView, UnityEditor.Timeline
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Cohesion: 0.10
Nodes (4): IUnitWidget, UnitDescription, UnitWidget, UnitWidgetHelper
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Cohesion: 0.17
Nodes (24): AxisAngle(), Euler(), EulerXYZ(), EulerXZY(), EulerYXZ(), EulerYZX(), EulerZXY(), EulerZYX() (+16 more)
### Community 691 - "Community 691"
Cohesion: 0.13
Nodes (15): BakeSettingsDefinedForScene(), EnsurePerSceneData(), EnsureSceneIsInBakingSet(), GetBakeSettingsForScene(), GetBakingSetForScene(), GetProfileForScene(), InflateBound(), MaxSubdivLevelInProbeVolume() (+7 more)
### Community 692 - "Community 692"
Cohesion: 0.15
Nodes (27): AddPoint(), AddTriangle(), ApplyDelaunay(), Cleanup(), Constrain(), EdgeFlip(), EraseHull(), FindConstraint() (+19 more)
### Community 693 - "Community 693"
Cohesion: 0.08
Nodes (11): TMP_SpriteAnimator, TMPro, TMP_TextInfo, TMPro, TMP_CharacterInfo, TMP_LineInfo, TMP_LinkInfo, TMP_MeshInfo (+3 more)
### Community 696 - "Community 696"
Cohesion: 0.10
Nodes (6): ISystemObjectInspector, Styles, SystemObjectInspector, Unity.VisualScripting, ValueInspector, ValueTypeInspector
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Cohesion: 0.13
Nodes (7): Tab, VariableDeclarationsInspector, Styles, SubTab, Tab, Unity.VisualScripting, VariablesPanel
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Cohesion: 0.07
Nodes (16): FixedUpdate, Unity.VisualScripting, LateUpdate, Unity.VisualScripting, OnDestroy, Unity.VisualScripting, OnDisable, Unity.VisualScripting (+8 more)
### Community 700 - "Community 700"
Cohesion: 0.09
Nodes (7): InputActionAsset, ToAsset(), UnityEngine.InputSystem, DeviceArray, InputActionState, InputBinding, ParameterOverride
### Community 701 - "Community 701"
Cohesion: 0.07
Nodes (11): Analyser, Unity.VisualScripting, Assigner, IUnitDescriptor, Unity.VisualScripting, UnitPortDescriptor, Unity.VisualScripting, Descriptor (+3 more)
### Community 702 - "Community 702"
Cohesion: 0.07
Nodes (7): Data, UnityEditor.Rendering.Analytics, VolumePriorityUsageAnalytic, CanvasSizeCorrectInAwakeAndStart, NoActiveCameraInSceneDoesNotCrashEditor, SceneWithNestedLayoutElementsLoad, Scene
### Community 703 - "Community 703"
Cohesion: 0.08
Nodes (14): ApplyChangesToContextCommand, EnumerableApplyChangesToContextCommand, UnityEngine.TestTools, EnumerableRepeatedTestCommand, UnityEngine.TestTools, EnumerableRetryTestCommand, UnityEngine.TestTools, ImmediateEnumerableCommand (+6 more)
### Community 704 - "Community 704"
Cohesion: 0.11
Nodes (5): AsyncOperation, COMIntegrationState, Microsoft.Unity.VisualStudio.Editor, VisualStudioEditor, IGenerator
### Community 705 - "Community 705"
Cohesion: 0.10
Nodes (10): BaseAssemblyResolver, ISymbolReader, ISymbolReaderProvider, MetadataResolver, ReadingMode, AssemblyResolver, CustomMetadataResolver, CustomSymbolReaderProvider (+2 more)
### Community 706 - "Community 706"
Cohesion: 0.07
Nodes (9): BeforeAfterTestCommandBase, EnumerableSetUpTearDownCommand, UnityEngine.TestTools, OuterUnityTestActionCommand, UnityEngine.TestTools, SetUpTearDownCommand, UnityEngine.TestTools, TestActionCommand (+1 more)
### Community 707 - "Community 707"
Cohesion: 0.12
Nodes (5): BlackboardCategoryController, AddShaderInputAction, BlackboardController, BlackboardShaderInputFactory, SGBlackboard
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Cohesion: 0.09
Nodes (11): EditModeRunnerCallback, UnityEditor.TestTools.TestRunner, RunData, UnityEditor.TestTools.TestRunner.CommandLineTest, EditModeLauncherContextSettings, EditModeRunner, ExecutionSettings, ITest (+3 more)
### Community 711 - "Community 711"
Cohesion: 0.12
Nodes (4): ChangesetsViewMenu, IMenuOperations, Unity.PlasticSCM.Editor.Views.Changesets, IChangesetMenuOperations
### Community 712 - "Community 712"
Cohesion: 0.10
Nodes (9): CloningContext, Unity.VisualScripting, IPoolable, Recursion, Unity.VisualScripting, GetOrCreateInput(), GetOrCreateOutput(), UnitPreservation (+1 more)
### Community 713 - "Community 713"
Cohesion: 0.12
Nodes (11): DictionaryPool, Dispose(), GenericPool, HashSetPool, ListPool, ObjectPool, UnityEngine.Rendering, UnsafeGenericPool (+3 more)
### Community 714 - "Community 714"
Cohesion: 0.12
Nodes (7): For, Unity.VisualScripting, ForEach, Unity.VisualScripting, Unity.VisualScripting, While, LoopUnit
### Community 715 - "Community 715"
Cohesion: 0.14
Nodes (3): CanvasUpdateRegistry, ICanvasElement, UnityEngine.UI
### Community 716 - "Community 716"
Cohesion: 0.10
Nodes (8): Toggle, ToggleEvent, UnityEngine.UI, ICanvasElement, ISubmitHandler, ToggleTransition, Unity.VisualScripting, UnityOnSubmitMessageListener
### Community 718 - "Community 718"
Cohesion: 0.12
Nodes (16): Create(), CreatePipeline(), CreateRendererAsset(), CreateRendererData(), CreateRenderers(), CreateUniversalPipelineAsset, DestroyRenderer(), DestroyRenderers() (+8 more)
### Community 719 - "Community 719"
Cohesion: 0.07
Nodes (26): 1. Create an annotation marker, 2. Customize the marker's appearance, 3. Create custom Actions, Annotation marker sample, code:c# (public class AnnotationMarker : UnityEngine.Timeline.Marker ), code:c# (public override bool Execute(ActionContext context)), code:c# ([TimelineShortcut("Replace annotation description with clipb), code:c# (public class AnnotationMarker : Marker) (+18 more)
### Community 721 - "Community 721"
Cohesion: 0.14
Nodes (6): TMP_BitmapShaderGUI, TMPro.EditorUtilities, TMP_SDFShaderGUI, TMPro.EditorUtilities, ShaderFeature, TMP_BaseShaderGUI
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Cohesion: 0.08
Nodes (17): FuzzyGroupOption, Unity.VisualScripting, FavoritesRoot, Root, SearchRoot, Unity.VisualScripting, NullOption, Unity.VisualScripting (+9 more)
### Community 724 - "Community 724"
Cohesion: 0.11
Nodes (4): HistoryListView, Unity.PlasticSCM.Editor.Views.History, HistoryListViewMenu, HistoryRevisionList
### Community 726 - "Community 726"
Cohesion: 0.10
Nodes (9): ISignalAssetProvider, SignalEventDrawer, SignalReceiver, SignalReceiverTreeView, SignalReceiverInspector, UnityEditor.Timeline.Signals, SignalReceiverItem, UnityEditor.Timeline.Signals (+1 more)
### Community 727 - "Community 727"
Cohesion: 0.07
Nodes (26): m_AllowUnsafeCode, m_Initialized, m_Value, m_DefineSymbols, m_Initialized, m_Value, m_ScriptDebugInfoEnabled, m_Initialized (+18 more)
### Community 728 - "Community 728"
Cohesion: 0.08
Nodes (7): Unity.Burst.Intrinsics, X86, load_ps(), loadu_ps(), store_ps(), storeu_ps(), stream_ps()
### Community 729 - "Community 729"
Cohesion: 0.09
Nodes (5): Burst.Compiler.IL.Tests, callFunctionPointer(), System.Runtime.InteropServices, TestCSharpFunctionPointers, TestPassingFunctionPointerToNativeCode()
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Cohesion: 0.12
Nodes (4): Dispose(), UnityEngine.Rendering, VolumeManager, VolumeStack
### Community 732 - "Community 732"
Cohesion: 0.15
Nodes (21): ApplyAdaptivePerformance(), ApplyTaaRenderingDebugOverrides(), CheckPostProcessForDepth(), InitializeAdditionalCameraData(), ProcessRenderRequests(), Profiling, Render(), RenderCameraStack() (+13 more)
### Community 733 - "Community 733"
Cohesion: 0.11
Nodes (5): SemanticVersion, EditorApplicationUtility, Unity.VisualScripting, PackageVersionUtility, Unity.VisualScripting
### Community 735 - "Community 735"
Cohesion: 0.08
Nodes (10): ActionDirection, MemberFilter, MemberInspector, Styles, Unity.VisualScripting, TypeInspector, Unity.VisualScripting, TypeHandleInspector (+2 more)
### Community 736 - "Community 736"
Cohesion: 0.08
Nodes (3): Arm, Neon, Unity.Burst.Intrinsics
### Community 737 - "Community 737"
Cohesion: 0.15
Nodes (3): AssetFilesFilterPatternsMenuBuilder, IAssetFilesFilterPatternsMenuOperations, Unity.PlasticSCM.Editor.AssetMenu
### Community 738 - "Community 738"
Cohesion: 0.10
Nodes (9): RefreshAsset, Unity.PlasticSCM.Editor.AssetUtils, AutoConfig, Unity.PlasticSCM.Editor.Configuration, ProcessHubCommand, Unity.PlasticSCM.Editor.Hub, ILog, GUIActionRunner (+1 more)
### Community 739 - "Community 739"
Cohesion: 0.13
Nodes (4): AtlasSettings, TMP_FontAssetEditor, TMP_SerializedPropertyHolder, Warning
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Cohesion: 0.10
Nodes (13): UnityEngine.TestTools, UnityTestAttribute, CombiningStrategyAttribute, IImplyFixture, ISimpleTestBuilder, ITestBuilder, IWrapTestMethod, NUnitTestCaseBuilder (+5 more)
### Community 741 - "Community 741"
Cohesion: 0.10
Nodes (6): AudioTrackInspector, Styles, UnityEngine.Timeline, PlayableDirector, DirectorControlPlayable, UnityEngine.Timeline
### Community 742 - "Community 742"
Cohesion: 0.10
Nodes (9): BranchesListModel, BranchesTreeView, ControlledPopupOperations, ErrorEmptyState, LoadingEmptyState, NoBranchesEmptyState, PopupupProgressBar, ControlledPopupWindow (+1 more)
### Community 743 - "Community 743"
Cohesion: 0.12
Nodes (12): ChangelistMenu, MoveToChangelistMenuBuilder, Unity.PlasticSCM.Editor.Views.PendingChanges.Changelists, IAdvancedUndoMenuOperations, IChangelistMenuOperations, IFilesFilterPatternsMenuOperations, IOpenMenuOperations, IPendingChangesMenuOperations (+4 more)
### Community 744 - "Community 744"
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Cohesion: 0.12
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Cohesion: 0.11
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Cohesion: 0.12
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Cohesion: 0.15
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Nodes (5): NonNullableDictionary, Unity.VisualScripting, AnimationClipConverter, UnityEditor.Rendering.Universal, IDictionary
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Cohesion: 0.11
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Cohesion: 0.11
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Cohesion: 0.13
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Cohesion: 0.12
Nodes (11): BurstAOTSettings, BurstAndroidGradlePostprocessor, BurstAOTCompilerPostprocessor, GenerateNativePluginsForAssemblies(), OnPostBuildPlayerScriptDLLs(), PrepareOnMainThread(), TargetCpus, Unity.Burst.Editor (+3 more)
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Cohesion: 0.11
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Cohesion: 0.12
Nodes (9): CanvasProvider, GraphContextProvider, Unity.VisualScripting, XGraphContextProvider, FuzzyOptionProvider, Unity.VisualScripting, AotStubWriterProvider, Unity.VisualScripting (+1 more)
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Cohesion: 0.11
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Cohesion: 0.11
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Cohesion: 0.12
Nodes (5): DeleteChangeMenu, Unity.PlasticSCM.Editor.Views.Merge.Developer.DirectoryConflicts, GenericElementAdderMenu, Unity.VisualScripting.ReorderableList.Element_Adder_Menu, IElementAdderMenu
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Cohesion: 0.12
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Cohesion: 0.13
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Cohesion: 0.12
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Cohesion: 0.12
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Cohesion: 0.33
Nodes (6): [1.8.0-pre.2] - 2022-08-03, Added, Changed, Fixed, Known Issues, Removed
### Community 2725 - "Community 2725"
Cohesion: 0.33
Nodes (6): [1.8.1] - 2022-10-12, Added, Changed, Fixed, Known Issues, Removed
### Community 2726 - "Community 2726"
Cohesion: 0.33
Nodes (6): [1.8.2] - 2022-11-18, Added, Changed, Fixed, Known Issues, Removed
### Community 2727 - "Community 2727"
Cohesion: 0.33
Nodes (6): [1.8.3] - 2023-01-30, Added, Changed, Fixed, Known Issues, Removed
### Community 2728 - "Community 2728"
Cohesion: 0.33
Nodes (6): [1.8.4] - 2023-03-20, Added, Changed, Fixed, Known Issues, Removed
### Community 2729 - "Community 2729"
Cohesion: 0.33
Nodes (6): [1.8.7] - 2023-06-07, Added, Changed, Fixed, Known Issues, Removed
### Community 2730 - "Community 2730"
Cohesion: 0.33
Nodes (6): [1.8.8] - 2023-08-07, Added, Changed, Fixed, Known Issues, Removed
### Community 2731 - "Community 2731"
Cohesion: 0.33
Nodes (6): [0.9.5-preview] - 2019-08-29, Actions, Actions, Added, Changed, Fixed
### Community 2732 - "Community 2732"
Cohesion: 0.33
Nodes (6): [0.9.6-preview] - 2019-09-06, Actions, Actions, Added, Changed, Fixed
### Community 2733 - "Community 2733"
Cohesion: 0.33
Nodes (6): [1.0.0-preview.6] - 2020-03-06, Actions, Actions, Added, Changed, Fixed
### Community 2734 - "Community 2734"
Cohesion: 0.33
Nodes (6): [12.0.0] - 2021-01-11, Added, Changed, Changed, Fixed, Removed
### Community 2735 - "Community 2735"
Cohesion: 0.33
Nodes (6): [2.0.0-preview] - 2018-01-01, Added, Changed, Fixed, Pipeline, Shading Framework
### Community 2736 - "Community 2736"
Cohesion: 0.33
Nodes (6): [7.0.0] - 2019-07-17, Added, Changed, Fixed, Universal Render Pipeline, Upgrade Guide
### Community 2737 - "Community 2737"
Cohesion: 0.33
Nodes (5): com.unity.sysroot.linux-x86, Installation, Version 2019.4, Version 2020.3, Version 2021.1 and later
### Community 2738 - "Community 2738"
Cohesion: 0.33
Nodes (5): About Timeline, Installing Timeline, Requirements, Technical details, Using Timeline
### Community 2739 - "Community 2739"
Cohesion: 0.33
Nodes (5): com.unity.toolchain.win-x86_64-linux-86_64, Installation, Version 2019.4, Version 2020.3, Version 2021.1 and later
### Community 2740 - "Community 2740"
Cohesion: 0.33
Nodes (3): TestStarter, UnityEditor.TestTools.TestRunner.CommandLineTest, Executer
### Community 2747 - "Community 2747"
Cohesion: 0.33
Nodes (4): CustomEditor, IRemoveAdditionalDataContextualMenu, UnityEditor.Rendering, VolumeComponentEditorAttribute
### Community 2750 - "Community 2750"
Cohesion: 0.33
Nodes (5): 2D Light Texture, 2D Light Texture Node, Creating the Emissive Effect with Custom Lit Shader, Custom Lighting in 2D, Sprite Custom Lit Shader Graph
### Community 2751 - "Community 2751"
Cohesion: 0.33
Nodes (5): Absolute Node, code:block1 (void Unity_Absolute_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports
### Community 2752 - "Community 2752"
Cohesion: 0.33
Nodes (5): Add Node, code:block1 (void Unity_Add_float4(float4 A, float4 B, out float4 Out)), Description, Generated Code Example, Ports
### Community 2753 - "Community 2753"
Cohesion: 0.33
Nodes (5): All Node, code:block1 (void Unity_All_float4(float4 In, out float Out)), Description, Generated Code Example, Ports
### Community 2754 - "Community 2754"
Cohesion: 0.33
Nodes (5): And Node, code:block1 (void Unity_And(float A, float B, out float Out)), Description, Generated Code Example, Ports
### Community 2755 - "Community 2755"
Cohesion: 0.33
Nodes (5): Anti-aliasing in the Universal Render Pipeline, Fast Approximate Anti-aliasing (FXAA)<a name="fxaa"></a>, Multisample Anti-aliasing (MSAA)<a name="msaa"></a>, Subpixel Morphological Anti-aliasing (SMAA)<a name="smaa"></a>, Temporal Anti-aliasing (TAA)<a name="taa"></a>
### Community 2756 - "Community 2756"
Cohesion: 0.33
Nodes (5): Any Node, code:block1 (void Unity_Any_float4(float4 In, out float Out)), Description, Generated Code Example, Ports
### Community 2757 - "Community 2757"
Cohesion: 0.33
Nodes (5): Arccosine Node, code:block1 (void Unity_Arccosine_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports
### Community 2758 - "Community 2758"
Cohesion: 0.33
Nodes (5): Arcsine Node, code:block1 (void Unity_Arcsine_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports
### Community 2759 - "Community 2759"
Cohesion: 0.33
Nodes (5): Arctangent2 Node, code:block1 (void Unity_Arctangent2_float4(float4 A, float4 B, out float4), Description, Generated Code Example, Ports
### Community 2760 - "Community 2760"
Cohesion: 0.33
Nodes (5): Arctangent Node, code:block1 (void Unity_Arctangent_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports
### Community 2761 - "Community 2761"
Cohesion: 0.33
Nodes (5): Blackbody Node, code:block1 (void Unity_Blackbody_float(float Temperature, out float3 Out), Description, Generated Code Example, Ports
### Community 2762 - "Community 2762"
Cohesion: 0.33
Nodes (5): Active and Inactive Blocks, Add and Remove Block Nodes, Automatically Add or Remove Blocks, Block Node, Description
### Community 2763 - "Community 2763"
Cohesion: 0.33
Nodes (5): Branch Node, code:block1 (void Unity_Branch_float4(float Predicate, float4 True, float), Description, Generated Code Example, Ports
### Community 2764 - "Community 2764"
Cohesion: 0.33
Nodes (5): Building your project, Dynamic dispatch based on runtime CPU features, Multiple Burst targets, Platforms without cross compilation, Projects that don't use Burst
### Community 2765 - "Community 2765"
Cohesion: 0.33
Nodes (5): Ceiling Node, code:block1 (void Unity_Ceiling_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports
### Community 2766 - "Community 2766"
Cohesion: 0.33
Nodes (5): Checkerboard Node, code:block1 (void Unity_Checkerboard_float(float2 UV, float3 ColorA, floa), Description, Generated Code Example, Ports
### Community 2767 - "Community 2767"
Cohesion: 0.33
Nodes (5): Clamp Node, code:block1 (void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, o), Description, Generated Code Example, Ports
### Community 2768 - "Community 2768"
Cohesion: 0.33
Nodes (5): Trimming clips, Trimming the end of a clip, Trimming the end of looping clips, Trimming the start of a clip, Trimming with the Timeline Playhead
### Community 2769 - "Community 2769"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_ColorMask_float(float3 In, float3 MaskColor, floa), Color Mask Node, Description, Generated Code Example, Ports
### Community 2770 - "Community 2770"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Combine_float(float R, float G, float B, float A,), Combine Node, Description, Generated Code Example, Ports
### Community 2771 - "Community 2771"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Contrast_float(float3 In, float Contrast, out flo), Contrast Node, Description, Generated Code Example, Ports
### Community 2772 - "Community 2772"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Cosine_float4(float4 In, out float4 Out)), Cosine Node, Description, Generated Code Example, Ports
### Community 2773 - "Community 2773"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_CrossProduct_float(float3 A, float3 B, out float3), Cross Product Node, Description, Generated Code Example, Ports
### Community 2774 - "Community 2774"
Cohesion: 0.33
Nodes (5): Burst Intrinsics Common class, InterlockedAnd & InterlockedOr, Pause, Prefetch, umul128
### Community 2775 - "Community 2775"
Cohesion: 0.33
Nodes (5): Calling Burst-compiled code, Code transformation, code:c# ([BurstCompile]), code:c# (public class MyMonoBehaviour : MonoBehaviour), code:c# ([BurstCompile])
### Community 2776 - "Community 2776"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_DDX_float4(float4 In, out float4 Out)), DDX Node, Description, Generated Code Example, Ports
### Community 2777 - "Community 2777"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_DDXY_float4(float4 In, out float4 Out)), DDXY Node, Description, Generated Code Example, Ports
### Community 2778 - "Community 2778"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_DDY_float4(float4 In, out float4 Out)), DDY Node, Description, Generated Code Example, Ports
### Community 2779 - "Community 2779"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_DegreesToRadians_float4(float4 In, out float4 Out), Degrees To Radians Node, Description, Generated Code Example, Ports
### Community 2780 - "Community 2780"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Distance_float4(float4 A, float4 B, out float Out), Description, Distance Node, Generated Code Example, Ports
### Community 2781 - "Community 2781"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Dither_float4(float4 In, float4 ScreenPosition, o), Description, Dither Node, Generated Code Example, Ports
### Community 2782 - "Community 2782"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Divide_float4(float4 A, float4 B, out float4 Out)), Description, Divide Node, Generated Code Example, Ports
### Community 2783 - "Community 2783"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_DotProduct_float4(float4 A, float4 B, out float O), Description, Dot Product Node, Generated Code Example, Ports
### Community 2784 - "Community 2784"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Ellipse_float(float2 UV, float Width, float Heigh), Description, Ellipse Node, Generated Code Example, Ports
### Community 2785 - "Community 2785"
Cohesion: 0.33
Nodes (5): code:block1 (float Unity_FadeTransitionNode_ApplyFade_float(float noise, ), Description, Fade Transition Node, Generated Code Example, Ports
### Community 2786 - "Community 2786"
Cohesion: 0.33
Nodes (5): code:block1 (float _Vector1_Out = X;), Description, Float Node, Generated Code Example, Ports
### Community 2787 - "Community 2787"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Floor_float4(float4 In, out float4 Out)), Description, Floor Node, Generated Code Example, Ports
### Community 2788 - "Community 2788"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Fraction_float4(float4 In, out float4 Out)), Description, Fraction Node, Generated Code Example, Ports
### Community 2789 - "Community 2789"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_FresnelEffect_float(float3 Normal, float3 ViewDir), Description, Fresnel Effect Node, Generated Code Example, Ports
### Community 2790 - "Community 2790"
Cohesion: 0.33
Nodes (5): code:c# (using Unity.Burst;), Command line options, Compilation, Getting started, Limitations
### Community 2791 - "Community 2791"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_CustomDepth_LinearEye_float(float4 UV, out float ), Custom Color Node (HDRP), Generated Code Example, Ports, Render pipeline compatibility
### Community 2792 - "Community 2792"
Cohesion: 0.33
Nodes (5): Exposure, HD Scene Color Node, Notes, Ports, Render pipeline compatibility
### Community 2793 - "Community 2793"
Cohesion: 0.33
Nodes (5): Creating a prefab of the UI element, Creating UI elements from scripting, Customizing the UI Element, Instantiating the UI element, Positioning the UI element
### Community 2794 - "Community 2794"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_HyperbolicCosine_float4(float4 In, out float4 Out), Description, Generated Code Example, Hyperbolic Cosine Node, Ports
### Community 2795 - "Community 2795"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_HyperbolicSine_float4(float4 In, out float4 Out)), Description, Generated Code Example, Hyperbolic Sine Node, Ports
### Community 2796 - "Community 2796"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_HyperbolicTangent_float4(float4 In, out float4 Ou), Description, Generated Code Example, Hyperbolic Tangent Node, Ports
### Community 2797 - "Community 2797"
Cohesion: 0.33
Nodes (5): About Visual Scripting, Choose a control scheme, Configure Visual Scripting, System requirements, Update Visual Scripting
### Community 2798 - "Community 2798"
Cohesion: 0.33
Nodes (5): Installing a Unity toolchain package, Prerequisites, Unity IL2CPP Build Support for Linux, Unity toolchain packages, Using a Unity toolchain package:
### Community 2799 - "Community 2799"
Cohesion: 0.33
Nodes (5): Animation clip common properties, Animation Extrapolation, Blend Curves, Clip Timing properties, Display Name
### Community 2800 - "Community 2800"
Cohesion: 0.33
Nodes (5): Audio clip properties, Audio Playable Asset, Blend Curves, Clip Timing properties, Display Name
### Community 2801 - "Community 2801"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_InverseLerp_float4(float4 A, float4 B, float4 T, ), Description, Generated Code Example, Inverse Lerp Node, Ports
### Community 2802 - "Community 2802"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_IsInfinite_float(float In, out float Out)), Description, Generated Code Example, Is Infinite Node, Ports
### Community 2803 - "Community 2803"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_IsNan_float(float In, out float Out)), Description, Generated Code Example, Is NaN Node, Ports
### Community 2804 - "Community 2804"
Cohesion: 0.33
Nodes (5): code:block1 (Property (_AdditionalLights<...>) exceeds previous array siz), Known issues, Renaming a URP Renderer asset to a name matching one of the Renderer Feature names causes erroneous behavior, Warning about \_AdditionalLights property when upgrading the URP package, When importing the URP package samples, Unity does not set the necessary URP asset in Quality > Render Pipeline Asset<a name="urp-samples-known-issue-1"></a>
### Community 2805 - "Community 2805"
Cohesion: 0.33
Nodes (5): Compatibility with other Unity features, Device support, Features Supported by Old Input Manager, Known Limitations, uGUI
### Community 2806 - "Community 2806"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Length_float4(float4 In, out float Out)), Description, Generated Code Example, Length Node, Ports
### Community 2807 - "Community 2807"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Lerp_float4(float4 A, float4 B, float4 T, out flo), Description, Generated Code Example, Lerp Node, Ports
### Community 2808 - "Community 2808"
Cohesion: 0.33
Nodes (5): Blend Mode, Custom Blend Modes, Light Blend Styles, Mask Texture Channel, Render Texture Scale
### Community 2809 - "Community 2809"
Cohesion: 0.33
Nodes (5): Freeform, Global, Parametric, Spot, Sprite
### Community 2810 - "Community 2810"
Cohesion: 0.33
Nodes (5): Creating an Environment Library, Creating and editing an environment, Environment Library, Importing an HDRI Texture, Properties
### Community 2811 - "Community 2811"
Cohesion: 0.33
Nodes (5): Incoming Changes, Locks, Overview of features, Pending Changes, Project History
### Community 2812 - "Community 2812"
Cohesion: 0.33
Nodes (5): Extending UTF, **Getting started**, **Introduction**, Reference, Unity Test Framework manual
### Community 2813 - "Community 2813"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_MatrixDeterminant_float4x4(float4x4 In, out float), Description, Generated Code Example, Matrix Determinant, Ports
### Community 2814 - "Community 2814"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_MatrixTranspose_float4x4(float4x4 In, out float4x), Description, Generated Code Example, Matrix Transpose, Ports
### Community 2815 - "Community 2815"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Maximum_float4(float4 A, float4 B, out float4 Out), Description, Generated Code Example, Maximum Node, Ports
### Community 2816 - "Community 2816"
Cohesion: 0.33
Nodes (5): code:` (public interface ICustomMessageTarget : IEventSystemHandler), code:` (public class CustomMessageTarget : MonoBehaviour, ICustomMes), code:` (ExecuteEvents.Execute<ICustomMessageTarget>(target, null, (x), Defining A Custom Message, Messaging System
### Community 2817 - "Community 2817"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Minimum_float4(float4 A, float4 B, out float4 Out), Description, Generated Code Example, Minimum Node, Ports
### Community 2818 - "Community 2818"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Modulo_float4(float4 A, float4 B, out float4 Out)), Description, Generated Code Example, Modulo Node, Ports
### Community 2819 - "Community 2819"
Cohesion: 0.33
Nodes (5): code:block1 (var mouse = Mouse.current;), code:block2 (Mouse.current.WarpCursorPosition(new Vector2(123, 234));), Controls, Cursor warping, Mouse support
### Community 2820 - "Community 2820"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Nand_float(float A, float B, out float Out)), Description, Generated Code Example, Nand Node, Ports
### Community 2821 - "Community 2821"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Negate_float4(float4 In, out float4 Out)), Description, Generated Code Example, Negate Node, Ports
### Community 2822 - "Community 2822"
Cohesion: 0.33
Nodes (5): Color Mode, Context Menu, Description, Node, Preview
### Community 2823 - "Community 2823"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_NoiseSineWave_float4(float4 In, float2 MinMax, ou), Description, Generated Code Example, Noise Sine Wave Node, Ports
### Community 2824 - "Community 2824"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_NormalFromTexture_float(Texture texture, SamplerS), Description, Generated Code Example, Normal From Texture Node, Ports
### Community 2825 - "Community 2825"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_NormalReconstructZ_float(float2 In, out float3 Ou), Description, Generated Code Example, Normal Reconstruct Z Node, Ports
### Community 2826 - "Community 2826"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_NormalStrength_float(float3 In, float Strength, o), Description, Generated Code Example, Normal Strength Node, Ports
### Community 2827 - "Community 2827"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Normalize_float4(float4 In, out float4 Out)), Description, Generated Code Example, Normalize Node, Ports
### Community 2828 - "Community 2828"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_NormalUnpack_float(float In, out float Out)), Description, Generated Code Example, Not Node, Ports
### Community 2829 - "Community 2829"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_OneMinus_float4(float4 In, out float4 Out)), Description, Generated Code Example, One Minus Node, Ports
### Community 2830 - "Community 2830"
Cohesion: 0.33
Nodes (5): AssumeRange attribute, code:c# ([return:AssumeRange(0u, 13u)]), code:c# (static bool IsLengthNegative(NativeArray<float> na)), code:c# (struct MyContainer), code:c# (struct MyContainer)
### Community 2831 - "Community 2831"
Cohesion: 0.33
Nodes (5): code:c# (static unsafe int DoSomethingWithLUT(int* data);), code:x86asm (push rbp), code:c# (using Unity.Burst.CompilerServices;), code:x86asm (push rbp), SkipLocalsInit attribute
### Community 2832 - "Community 2832"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Or_float(float In, out float Out)), Description, Generated Code Example, Or Node, Ports
### Community 2833 - "Community 2833"
Cohesion: 0.33
Nodes (5): code:block1 (float2 _ParallaxMapping_ParallaxUVs = UVs.xy + ParallaxMappi), Description, Generated Code Example, Parallax Mapping Node, Ports
### Community 2834 - "Community 2834"
Cohesion: 0.33
Nodes (5): code:block1 (float3 ParallaxOcclusionMapping_ViewDir = IN.TangentSpaceVie), Description, Generated Code Example, Parallax Occlusion Mapping Node, Ports
### Community 2835 - "Community 2835"
Cohesion: 0.33
Nodes (5): Barrel buttons, Controls, In-range detection, Pen, tablet, and stylus support, Pressure, tilt, and twist
### Community 2836 - "Community 2836"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_PolarCoordinates_float(float2 UV, float2 Center, ), Description, Generated Code Example, Polar Coordinates Node, Ports
### Community 2837 - "Community 2837"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Polygon_float(float2 UV, float Sides, float Width), Description, Generated Code Example, Polygon Node, Ports
### Community 2838 - "Community 2838"
Cohesion: 0.33
Nodes (5): Bokeh Depth of Field, Depth Of Field, Gaussian Depth of Field, Properties, Using Depth Of Field
### Community 2839 - "Community 2839"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Posterize_float4(float4 In, float4 Steps, out flo), Description, Generated Code Example, Ports, Posterize Node
### Community 2840 - "Community 2840"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Power_float4(float4 A, float4 B, out float4 Out)), Description, Generated Code Example, Ports, Power Node
### Community 2841 - "Community 2841"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Preview_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Preview Node
### Community 2842 - "Community 2842"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Projection_float4(float4 A, float4 B, out float4 ), Description, Generated Code Example, Ports, Projection Node
### Community 2843 - "Community 2843"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_RadialShear_float(float2 UV, float2 Center, float), Description, Generated Code Example, Ports, Radial Shear Node
### Community 2844 - "Community 2844"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_RadiansToDegrees_float4(float4 In, out float4 Out), Description, Generated Code Example, Ports, Radians To Degrees Node
### Community 2845 - "Community 2845"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_RandomRange_float(float2 Seed, float Min, float M), Description, Generated Code Example, Ports, Random Range Node
### Community 2846 - "Community 2846"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_ReciprocalSquareRoot_float4(float4 In, out float4), Description, Generated Code Example, Ports, Reciprocal Square Root Node
### Community 2847 - "Community 2847"
Cohesion: 0.33
Nodes (5): code:C# ([UnityTest]), code:c# ([UnityTest]), Edit Mode example, Play Mode example, UnityTest attribute
### Community 2848 - "Community 2848"
Cohesion: 0.33
Nodes (5): code:c# (using Is = UnityEngine.TestTools.Constraints.Is;), Custom constraints, Example, Is, Static Methods
### Community 2849 - "Community 2849"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Reflection_float4(float4 In, float4 Normal, out f), Description, Generated Code Example, Ports, Reflection Node
### Community 2850 - "Community 2850"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Rejection_float4(float4 A, float4 B, out float4 O), Description, Generated Code Example, Ports, Rejection Node
### Community 2851 - "Community 2851"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Remap_float4(float4 In, float2 InMinMax, float2 O), Description, Generated Code Example, Ports, Remap Node
### Community 2852 - "Community 2852"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_ReplaceColor_float(float3 In, float3 From, float3), Description, Generated Code Example, Ports, Replace Color Node
### Community 2853 - "Community 2853"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Round_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Round Node
### Community 2854 - "Community 2854"
Cohesion: 0.33
Nodes (5): code:block1 (void RoundedPolygon_Func_float(float2 UV, float Width, float), Description, Generated Code Example, Ports, Rounded Polygon Node
### Community 2855 - "Community 2855"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_RoundedRectangle_float(float2 UV, float Width, fl), Description, Generated Code Example, Ports, Rounded Rectangle Node
### Community 2856 - "Community 2856"
Cohesion: 0.33
Nodes (5): code:block1 (float4 _SampleCubemap_Out = SAMPLE_TEXTURECUBE_LOD(Cubemap, ), Description, Generated Code Example, Ports, Sample Cubemap Node
### Community 2857 - "Community 2857"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_SampleGradient_float(float4 Gradient, float Time,), Description, Generated Code Example, Ports, Sample Gradient Node
### Community 2858 - "Community 2858"
Cohesion: 0.33
Nodes (5): code:block1 (float4 _SampleCubemap_Out = SAMPLE_TEXTURECUBE_LOD(Cubemap, ), Description, Generated Code Example, Ports, Sample Reflected Cubemap Node
### Community 2859 - "Community 2859"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Saturate_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Saturate Node
### Community 2860 - "Community 2860"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Saturation_float(float3 In, float Saturation, out), Description, Generated Code Example, Ports, Saturation Node
### Community 2861 - "Community 2861"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_SawtoothWave_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Sawtooth Wave Node
### Community 2862 - "Community 2862"
Cohesion: 0.33
Nodes (5): Context Menu, Description, Shader Graph Window, Title Bar, Workspace
### Community 2863 - "Community 2863"
Cohesion: 0.33
Nodes (5): Assign a Terrain Lit Material to a Terrain GameObject, Create a Terrain Lit Material, Terrain Lit Material properties, Terrain Lit shader, Using the Paint Holes Tool
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Cohesion: 0.33
Nodes (5): Baked Lit shading, Physically Based Shading, Shaders with no lighting, Shading models in Universal Render Pipeline, Simple shading
### Community 2865 - "Community 2865"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Sign_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Sign Node
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Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Sine_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Sine Node
### Community 2867 - "Community 2867"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Smoothstep_float4(float4 Edge1, float4 Edge2, flo), Description, Generated Code Example, Ports, Smoothstep Node
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Cohesion: 0.33
Nodes (5): code:block1 (void Unity_SphereMask_float4(float4 Coords, float4 Center, f), Description, Generated Code Example, Ports, Sphere Mask Node
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Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Spherize_float(float2 UV, float2 Center, float St), Description, Generated Code Example, Ports, Spherize Node
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Cohesion: 0.33
Nodes (5): code:block1 (float _Split_R = In[0];), Description, Generated Code Example, Ports, Split Node
### Community 2871 - "Community 2871"
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Nodes (5): code:block1 (void Unity_SquareRoot_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Square Root Node
### Community 2872 - "Community 2872"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_SquareWave_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Square Wave Node
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Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Step_float4(float4 Edge, float4 In, out float4 Ou), Description, Generated Code Example, Ports, Step Node
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Nodes (5): Description, Output Node, Sub Graph, Sub Graphs and Keywords, Sub Graphs and shader stages
### Community 2875 - "Community 2875"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Subtract_float4(float4 A, float4 B, out float4 Ou), Description, Generated Code Example, Ports, Subtract Node
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Cohesion: 0.33
Nodes (5): Gamepads, Generic, Other gamepads, joysticks, and racing wheels, Supported Input Devices, WebGL
### Community 2877 - "Community 2877"
Cohesion: 0.33
Nodes (5): Controls, Description, Generated Code Example, Ports, Swizzle Node
### Community 2878 - "Community 2878"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Tangent_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Tangent Node
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Cohesion: 0.33
Nodes (5): **Installation**, **Overview**, **Quick Start**, **Support & API Documentation**, **_TextMesh Pro User Guide_**
### Community 2880 - "Community 2880"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_TilingAndOffset_float(float2 UV, float2 Tiling, f), Description, Generated Code Example, Ports, Tiling And Offset Node
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Cohesion: 0.33
Nodes (5): code:block1 (float Time_Time = _Time.y;), Description, Generated Code Example, Ports, Time Node
### Community 2882 - "Community 2882"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_TriangleWave_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Triangle Wave Node
### Community 2883 - "Community 2883"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Truncate_float4(float4 In, out float4 Out)), Description, Generated Code Example, Ports, Truncate Node
### Community 2884 - "Community 2884"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_Twirl_float(float2 UV, float2 Center, float Stren), Description, Generated Code Example, Ports, Twirl Node
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Cohesion: 0.33
Nodes (5): code:block1 (float2 _Vector2_Out = float2(X, Y);), Description, Generated Code Example, Ports, Vector 2 Node
### Community 2886 - "Community 2886"
Cohesion: 0.33
Nodes (5): code:block1 (float3 _Vector3_Out = float3(X, Y, Z);), Description, Generated Code Example, Ports, Vector 3 Node
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Cohesion: 0.33
Nodes (5): code:block1 (float4 _Vector4_Out = float4(X, Y, Z, W);), Description, Generated Code Example, Ports, Vector 4 Node
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Cohesion: 0.33
Nodes (5): Add and configure a Player Input component, Additional resources, Create a new Input Actions asset, Next steps, Use an existing Input Actions asset
### Community 2889 - "Community 2889"
Cohesion: 0.33
Nodes (5): code:csharp (using Unity.VisualScripting;), Create a Custom Scripting Event Sender node, Create a node and add it to the fuzzy finder, Next steps, Trigger your Custom Scripting Event node
### Community 2890 - "Community 2890"
Cohesion: 0.33
Nodes (5): Connect nodes in a Script Graph, Connect to a new node, Connect to an existing node, Delete a connection, Next steps
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Cohesion: 0.33
Nodes (5): Create a self transition with an embedded Script Graph, Create a transition between states, Create a transition with an embedded Script Graph, Create a transition with an external Script Graph file, Create a transition with an external Script Graph file
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Cohesion: 0.33
Nodes (5): Live Debugging, Missing Components, Null References, Predictive and Live Debugging, Predictive Debugging
### Community 2893 - "Community 2893"
Cohesion: 0.33
Nodes (5): Cause of the build errors, code:block1 (#if UNITY_EDITOR), Find flagged packages, Known Issues: Unity Editor script functions, Resolution
### Community 2894 - "Community 2894"
Cohesion: 0.33
Nodes (5): Available outputs, Example graph usage, Fuzzy finder category, Input node, Related nodes
### Community 2895 - "Community 2895"
Cohesion: 0.33
Nodes (5): Available inputs, Example graph usage, Fuzzy finder category, Output node, Related nodes
### Community 2896 - "Community 2896"
Cohesion: 0.33
Nodes (5): Example graph usage, Fuzzy finder category, Inputs, Outputs, State Unit node
### Community 2897 - "Community 2897"
Cohesion: 0.33
Nodes (5): Available ports, Example graph usage, Fuzzy finder category, Related nodes, Subgraph node
### Community 2898 - "Community 2898"
Cohesion: 0.33
Nodes (5): Connections and ports, Node anatomy, Node controls and inline values, Node overloads, Nodes
### Community 2899 - "Community 2899"
Cohesion: 0.33
Nodes (5): From a Script Machine or State Machine, From the Graph Inspector, From the Project window, Next steps, Open a graph file
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Cohesion: 0.33
Nodes (5): Add and connect nodes, Create a graph file, Create Subgraphs, Debug your graphs, Develop application logic with Script Graphs
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Cohesion: 0.33
Nodes (5): Additional Developer Mode preferences, Configure your preferences, Core preferences, Script Graphs preferences, State Graphs preferences
### Community 2902 - "Community 2902"
Cohesion: 0.33
Nodes (5): code:block1 (void Unity_WhiteBalance_float(float3 In, float Temperature, ), Description, Generated Code Example, Ports, White Balance Node
### Community 2903 - "Community 2903"
Cohesion: 0.33
Nodes (5): code:c++ (Properties), code:c++ (CBUFFER_START(UnityPerMaterial)), code:c++ (half4 frag() : SV_Target), code:c++ (// This shader fills the mesh shape with a color that a user), URP unlit shader with color input
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Cohesion: 0.33
Nodes (4): DropdownOptionsListDrawer, Fixture, OptionDataList, WrapperWindowFixture
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Cohesion: 0.33
Nodes (3): DropdownOption, Unity.VisualScripting, IDropdownOption
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Cohesion: 0.40
Nodes (3): ARM64InstructionInfo, BurstDisassembler, Unity.Burst.Editor
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Cohesion: 0.33
Nodes (3): EditorBehaviorMode, EditorTypeUtility, Unity.VisualScripting
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Cohesion: 0.33
Nodes (3): EqualityComparer, MemberInfoComparer, Unity.VisualScripting
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Cohesion: 0.33
Nodes (3): RuntimeElement, UnityEngine.Timeline, IInterval
### Community 2931 - "Community 2931"
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Nodes (3): CustomEventDescriptor, Unity.VisualScripting, EventUnitDescriptor
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Cohesion: 0.33
Nodes (3): IEventMachine, Unity.VisualScripting, IMachine
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Cohesion: 0.33
Nodes (3): GraphDebugData, Unity.VisualScripting, IGraphDebugData
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Cohesion: 0.47
Nodes (4): ResetHaptics(), ResumeHaptics(), SetMotorSpeeds(), UnityEngine.InputSystem.Haptics
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Cohesion: 0.33
Nodes (3): IEditorCompilationInterfaceProxy, EditorCompilationInterfaceProxy, UnityEditor.TestTools.TestRunner
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Cohesion: 0.33
Nodes (3): ILogHandler, ConsoleLogHandler, UnityEditor.Graphing
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Cohesion: 0.33
Nodes (3): IMayRequireBitangent, MayRequireBitangentExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireCameraOpaqueTexture, MayRequireCameraOpaqueTextureExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireDepthTexture, MayRequireDepthTextureExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireFaceSign, IMayRequireFaceSignExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireMeshUV, MayRequireMeshUVExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireNormal, MayRequireNormalExtensions, UnityEditor.ShaderGraph
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Nodes (3): IMayRequirePosition, MayRequirePositionExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequirePositionPredisplacement, MayRequirePositionPredisplacementExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireTangent, MayRequireTangentExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireTime, MayRequireTimeExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireVertexColor, MayRequireVertexColorExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
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Cohesion: 0.33
Nodes (3): IMayRequireVertexSkinning, MayRequireVertexSkinningExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): IMayRequireViewDirection, MayRequireViewDirectionExtensions, UnityEditor.ShaderGraph
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Cohesion: 0.33
Nodes (3): ISerializedLight, UnityEditor.Rendering.Universal, UniversalRenderPipelineSerializedLight
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Cohesion: 0.33
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Cohesion: 0.33
Nodes (3): Popcnt, Unity.Burst.Intrinsics, X86
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Cohesion: 0.40
Nodes (3): Burst.Compiler.IL.Tests, CausesError(), Execute()
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Cohesion: 0.33
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Cohesion: 0.40
Nodes (3): InputActionPropertyDrawer, Styles, UnityEngine.InputSystem.Editor
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Cohesion: 0.33
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Cohesion: 0.60
Nodes (5): Execute(), GetClosestColliderHit(), IsNewBestHit(), PushOutOfGeometry(), UnityEngine.Rendering
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Nodes (3): ChannelMixerEditor, UnityEditor.Rendering.Universal, SavedInt
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Cohesion: 0.33
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Cohesion: 0.33
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Cohesion: 0.33
Nodes (3): ColorCurves, UnityEngine.Rendering.Universal, TextureCurveParameter
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Cohesion: 0.40
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Cohesion: 0.60
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Cohesion: 0.40
Nodes (3): IUnityTestAssemblyRunnerFactory, UnityEditor.TestTools.TestRunner, UnityTestAssemblyRunnerFactory
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Cohesion: 0.33
Nodes (3): TMP_ListPool, TMPro, TMP_ObjectPool
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Cohesion: 0.33
Nodes (3): IAttractable, IAttractionHandler, UnityEditor.Timeline
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Cohesion: 0.33
Nodes (3): IMeshModifier, IVertexModifier, UnityEngine.UI
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Cohesion: 0.33
Nodes (3): GuidInspector, Styles, Unity.VisualScripting
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Cohesion: 0.33
Nodes (3): CastMetadata, Unity.VisualScripting, ProxyMetadata
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Cohesion: 0.33
Nodes (3): NesterUnitEditor, Unity.VisualScripting, UnitEditor
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Cohesion: 0.33
Nodes (3): StateEditor, NesterStateEditor, Unity.VisualScripting
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Cohesion: 0.33
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Cohesion: 0.33
Nodes (3): StateTransitionDescriptor, NesterStateTransitionDescriptor, Unity.VisualScripting
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Cohesion: 0.33
Nodes (3): StateTransitionEditor, NesterStateTransitionEditor, Unity.VisualScripting
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Cohesion: 0.33
Nodes (3): IGettable, Unity.VisualScripting, XGettable
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Cohesion: 0.33
Nodes (6): dependencies, depth, hash, source, version, com.graphframework.graphify
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Cohesion: 0.33
Nodes (6): dependencies, depth, source, url, version, com.unity.collab-proxy
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Cohesion: 0.33
Nodes (6): dependencies, depth, source, url, version, com.unity.editorcoroutines
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Cohesion: 0.33
Nodes (6): dependencies, depth, source, url, version, com.unity.ide.vscode
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Cohesion: 0.33
Nodes (6): dependencies, depth, source, url, version, com.unity.nuget.newtonsoft-json
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Cohesion: 0.33
Nodes (4): CheckAndApplyDebugSettings(), InitializeCameraData(), InitializeStackedCameraData(), ResolveUpscalingFilterSelection()
### Community 3085 - "Community 3085"
Cohesion: 0.40
Nodes (4): m_ExpandedSceneGameObjectInstanceIDs, m_LastClickedInstanceID, m_OpenSceneGUIDs, m_ScrollY
### Community 3097 - "Community 3097"
Cohesion: 0.40
Nodes (3): ArrayList, AotList, Unity.VisualScripting
### Community 3098 - "Community 3098"
Cohesion: 0.40
Nodes (3): AssemblyWrapper, UnityEngine.TestTools.Utils, IAssemblyWrapper
### Community 3099 - "Community 3099"
Cohesion: 0.40
Nodes (3): ScriptingRuntimeProxy, UnityEngine.TestTools.Utils, IScriptingRuntimeProxy
### Community 3100 - "Community 3100"
Cohesion: 0.40
Nodes (3): AssemblyWrapper, EditorAssemblyWrapper, UnityEditor.TestTools.TestRunner
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Cohesion: 0.50
Nodes (3): HorizontalLineAttribute, NaughtyAttributes, EColor
### Community 3109 - "Community 3109"
Cohesion: 0.40
Nodes (3): BackupPage, Unity.VisualScripting, UpdateBackupPage
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Cohesion: 0.40
Nodes (3): BinaryOperatorHandler, AdditionHandler, Unity.VisualScripting
### Community 3117 - "Community 3117"
Cohesion: 0.40
Nodes (3): BuildActionTaskBase, PrebuildSetupTask, UnityEditor.TestTools.TestRunner.TestRun.Tasks
### Community 3118 - "Community 3118"
Cohesion: 0.40
Nodes (3): CallbackContext, InputValue, UnityEngine.InputSystem
### Community 3119 - "Community 3119"
Cohesion: 0.40
Nodes (3): CameraUI, Environment, UnityEditor.Rendering
### Community 3127 - "Community 3127"
Cohesion: 0.40
Nodes (3): AotDictionary, Unity.VisualScripting, OrderedDictionary
### Community 3129 - "Community 3129"
Cohesion: 0.40
Nodes (4): Features:, Installing:, Turn Anything Into a Graph!, Where Are The Docs?!
### Community 3130 - "Community 3130"
Cohesion: 0.40
Nodes (5): [2.1.0] - 2023-09-01, Added, Changed, Fixed, Removed
### Community 3131 - "Community 3131"
Cohesion: 0.40
Nodes (5): [0.1.2-preview] - 2018-12-19, Added, Changed, Fixed, Known Issues
### Community 3132 - "Community 3132"
Cohesion: 0.40
Nodes (5): [0.9.3-preview] - 2019-08-15, Actions, Added, Changed, Fixed
### Community 3133 - "Community 3133"
Cohesion: 0.40
Nodes (5): [1.0.0-preview.1] - 2019-10-11, Actions, Added, Changed, Fixed
### Community 3134 - "Community 3134"
Cohesion: 0.40
Nodes (5): [1.0.0-preview] - 2019-09-20, Actions, Added, Changed, Fixed
### Community 3135 - "Community 3135"
Cohesion: 0.40
Nodes (5): [1.0.0-preview.2] - 2019-11-04, Actions, Added, Changed, Fixed
### Community 3136 - "Community 3136"
Cohesion: 0.40
Nodes (5): [1.0.0-preview.5] - 2020-02-14, Actions, Added, Changed, Fixed
### Community 3137 - "Community 3137"
Cohesion: 0.40
Nodes (5): [1.1.0] - 2021-08-27, Changed, code:CSharp (var go = new GameObject();), code:CSharp (uiModule.UnassignActions();), Fixed
### Community 3138 - "Community 3138"
Cohesion: 0.40
Nodes (5): [1.5.0] - 2023-01-24, Actions, Added, Changed, Fixed
### Community 3139 - "Community 3139"
Cohesion: 0.40
Nodes (4): FileContentKeywordValidation, Keywords, FilenameValidation, Filenames
### Community 3140 - "Community 3140"
Cohesion: 0.40
Nodes (5): [13.0.0] - 2021-09-01, Added, Changed, Changed, Fixed
### Community 3141 - "Community 3141"
Cohesion: 0.40
Nodes (5): [14.0.4] - 2022-11-04, Added, Changed, Fixed, Removed
### Community 3142 - "Community 3142"
Cohesion: 0.40
Nodes (5): [5.0.0-preview] - 2018-09-28, Added, Changed, Changed, Fixed
### Community 3143 - "Community 3143"
Cohesion: 0.40
Nodes (5): [7.1.1] - 2019-09-05, Added, Changed, Fixed, Upgrade Guide
### Community 3144 - "Community 3144"
Cohesion: 0.40
Nodes (4): All contributions are subject to the [Unity Contribution Agreement(UCA)](https://unity3d.com/legal/licenses/Unity_Contribution_Agreement), Contributing, If you are interested in contributing, here are some ground rules:, Once you have a change ready following these ground rules. Simply make a pull request
### Community 3145 - "Community 3145"
Cohesion: 0.40
Nodes (5): [1.4.0] - 2020-06-26, Added, Changed, code:block1 (ClipCaps.Looping | ClipCaps.Extrapolation | ClipCaps.ClipIn ), Fixed
### Community 3146 - "Community 3146"
Cohesion: 0.40
Nodes (4): Getting Started, Prerequisites, Unity 2019.2, Unity UI
### Community 3150 - "Community 3150"
Cohesion: 0.40
Nodes (3): UnityEngine.TestTools, UnityTestMethodCommand, TestMethodCommand
### Community 3151 - "Community 3151"
Cohesion: 0.40
Nodes (3): ComponentSingleton, UnityEngine.Rendering, TType
### Community 3152 - "Community 3152"
Cohesion: 0.40
Nodes (4): General, Lens Flare (SRP) Component, Occlusion, Properties
### Community 3156 - "Community 3156"
Cohesion: 0.40
Nodes (3): CrossProduct, Unity.VisualScripting, Vector3CrossProduct
### Community 3158 - "Community 3158"
Cohesion: 0.40
Nodes (4): Custom full-screen blit example, SRP Blitter API, The legacy CommandBuffer.Blit API, URP blit best practices
### Community 3160 - "Community 3160"
Cohesion: 0.40
Nodes (3): IDescription, Unity.VisualScripting, XDescription
### Community 3163 - "Community 3163"
Cohesion: 0.50
Nodes (4): DFA, DFA14, DFA7, Unity.VisualScripting.Dependencies.NCalc
### Community 3168 - "Community 3168"
Cohesion: 0.40
Nodes (4): Architecture, Input System (high-level), Input System (low-level), Native backend
### Community 3169 - "Community 3169"
Cohesion: 0.40
Nodes (4): Bitangent Node, Controls, Description, Ports
### Community 3170 - "Community 3170"
Cohesion: 0.40
Nodes (4): <a name="base-camera"></a>Base Camera, code:block1 (var cameraData = camera.GetUniversalAdditionalCameraData();), Overlay Camera, Render Type
### Community 3171 - "Community 3171"
Cohesion: 0.40
Nodes (4): Positioning clips, Positioning clips in different Clip Edit modes, Positioning clips with the Inspector window, Positioning clips with the Timeline Playhead
### Community 3172 - "Community 3172"
Cohesion: 0.40
Nodes (4): Assembly level BurstCompile, code:c# ([assembly: BurstCompile(CompileSynchronously = true)]), code:c# ([assembly: BurstCompile(OptimizeFor = OptimizeFor.FastCompil), code:c# ([assembly: BurstCompile(OptimizeFor = OptimizeFor.FastCompil)
### Community 3173 - "Community 3173"
Cohesion: 0.40
Nodes (4): BurstCompile attribute, FloatMode, FloatPrecision, FloatPrecision.Low
### Community 3174 - "Community 3174"
Cohesion: 0.40
Nodes (4): Ahead-of-time compilation, Compilation overview, Further resources, Just-in-time compilation
### Community 3175 - "Community 3175"
Cohesion: 0.40
Nodes (4): Contextual Create Node Menu, Create Node Menu, Description, Master Stack Create Node Menu
### Community 3176 - "Community 3176"
Cohesion: 0.40
Nodes (4): Controls, Cubemap Asset Node, Description, Ports
### Community 3177 - "Community 3177"
Cohesion: 0.40
Nodes (5): Capabilities, code:CSharp (// Register a new layout and supply a matcher for it.), Device descriptions, Hijacking the matching process, Matching
### Community 3178 - "Community 3178"
Cohesion: 0.40
Nodes (5): code:CSharp (// Add the InitializeOnLoad attribute to automatically run t), code:CSharp (public class MyDevice : InputDevice, IInputUpdateCallbackRec), code:CSharp (public static ThirdPartyAPI), code:CSharp (// This example uses a MonoBehaviour with [ExecuteInEditMode), Step 4: Device registration and creation
### Community 3179 - "Community 3179"
Cohesion: 0.40
Nodes (4): Diffusion Profile Node, Notes, Ports, Render pipeline compatibility
### Community 3180 - "Community 3180"
Cohesion: 0.40
Nodes (4): Burst menu reference, code:c# ([BurstCompile(DisableSafetyChecks = true)]), Enable Safety Checks setting, Show Timings setting
### Community 3181 - "Community 3181"
Cohesion: 0.40
Nodes (4): [Automated Input Testing](Testing.md), Input System Editor Features, [The Input Debugger](Debugging.md), [Using Input in the Editor](UseInEditor.md)
### Community 3182 - "Community 3182"
Cohesion: 0.40
Nodes (4): Exposure Node, Exposure Type, Ports, Render pipeline compatibility
### Community 3183 - "Community 3183"
Cohesion: 0.40
Nodes (4): code:block1 (// LightDefinition.cs), code:block2 (// LightDefinition.cs.hlsl), Generating shader includes, Synchronizing shader code and C#
### Community 3184 - "Community 3184"
Cohesion: 0.40
Nodes (4): About Burst, Blogs, Further resources, Videos
### Community 3185 - "Community 3185"
Cohesion: 0.40
Nodes (4): Disclaimer, Features, Navigating the Searcher, Searcher
### Community 3186 - "Community 3186"
Cohesion: 0.40
Nodes (4): Documentation, Json.NET is a popular JSON framework for .NET, Newtonsoft Json Unity Package, Use Cases
### Community 3187 - "Community 3187"
Cohesion: 0.40
Nodes (4): Getting started with URP, Universal Render Pipeline overview, Upgrading, What's new in URP
### Community 3188 - "Community 3188"
Cohesion: 0.40
Nodes (4): Enabling the new input backends, Installation guide, Installing samples, Installing the package
### Community 3189 - "Community 3189"
Cohesion: 0.40
Nodes (4): Description, Graph Inspector, How to use, Material Override
### Community 3190 - "Community 3190"
Cohesion: 0.40
Nodes (4): Block Nodes, Description, Graph Nodes, Node Library
### Community 3191 - "Community 3191"
Cohesion: 0.40
Nodes (4): Importing package samples, Opening package samples, Package samples, Package samples list
### Community 3192 - "Community 3192"
Cohesion: 0.40
Nodes (4): Join behaviors, `PlayerInputManager` notifications, Split-screen, The Player Input Manager component
### Community 3193 - "Community 3193"
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Nodes (3): All contributions are subject to the [Unity Contribution Agreement(UCA)](https://unity3d.com/legal/licenses/Unity_Contribution_Agreement), Contributing, Once you have a change ready following these ground rules. Simply make a pull request
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Nodes (4): [1.0.0-preview.7] - 2020-04-17, Actions, Changed, Fixed
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Nodes (4): [10.0.0] - 2020-06-10, Added, Changed, Fixed
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Nodes (4): [11.0.0] - 2020-10-21, Added, Changed, Fixed
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Nodes (4): [13.1.0] - 2021-09-24, Added, Changed, Fixed
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Nodes (4): [13.1.1] - 2021-10-04, Added, Changed, Fixed
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Nodes (4): [13.1.2] - 2021-11-05, Added, Changed, Fixed
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Nodes (4): [14.0.1] - 2021-12-07, Added, Changed, Fixed
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Nodes (4): [14.0.2] - 2021-02-04, Added, Changed, Fixed
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Nodes (4): [1.1.1-preview] - 2018-01-01, Added, Changed, Fixed
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Nodes (4): [3.0.0-preview] - 2018-01-01, Added, Changed, Fixed
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Nodes (4): [4.0.0-preview] - 2018-09-28, Added, Changed, Fixed
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Nodes (4): [6.7.0] - 2019-05-16, Added, Changed, Fixed
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Nodes (4): [10.0.0] - 2019-06-10, Added, Changed, Fixed
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Nodes (4): [10.3.0] - 2020-11-03, Added, Changed, Fixed
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### Community 3605 - "Community 3605"
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Nodes (4): [6.0.0] - 2019-02-23, Added, Changed, Fixed
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Nodes (4): [6.6.0] - 2019-04-01, Added, Changed, Fixed
### Community 3612 - "Community 3612"
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Nodes (4): [6.7.0-preview] - 2019-05-16, Added, Changed, Fixed
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Nodes (4): [7.0.0] - 2019-07-10, Added, Changed, Fixed
### Community 3614 - "Community 3614"
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Nodes (4): [1.1.0] - 2019-02-14, Added, Changed, Fixed
### Community 3615 - "Community 3615"
Cohesion: 0.50
Nodes (4): [1.2.0] - 2019-07-16, Added, Changed, Fixed
### Community 3616 - "Community 3616"
Cohesion: 0.50
Nodes (4): [1.3.0] - 2020-02-26, Added, Changed, Fixed
### Community 3617 - "Community 3617"
Cohesion: 0.50
Nodes (4): [1.5.2] - 2021-01-08, Added, Changed, Fixed
### Community 3618 - "Community 3618"
Cohesion: 0.50
Nodes (4): [1.6.1] - 2021-06-22, Added, Changed, Fixed
### Community 3619 - "Community 3619"
Cohesion: 0.50
Nodes (4): [1.7.0] - 2022-02-21, Added, Changed, Fixed
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Nodes (3): Documentation, Required Software, Visual Scripting (com.unity.visualscripting)
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Nodes (3): UnitConnectionDebugData, Unity.VisualScripting, IUnitConnectionDebugData
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Nodes (3): UnitRelation, Unity.VisualScripting, IUnitRelation
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Nodes (3): createSeparatePackage, description, displayName
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Cohesion: 0.50
Nodes (3): Burst AOT Player Settings reference, code:c# ([BurstCompile(OptimizeFor = OptimizeFor.FastCompilation)]), Optimize For setting
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Cohesion: 0.50
Nodes (3): Built In Blocks, Fragment Blocks, Vertex Blocks
### Community 3662 - "Community 3662"
Cohesion: 0.50
Nodes (3): Circle Pupil Animation Node, Ports, Render pipeline compatibility
### Community 3663 - "Community 3663"
Cohesion: 0.50
Nodes (3): Canvas Group, Details, Properties
### Community 3664 - "Community 3664"
Cohesion: 0.50
Nodes (3): Canvas Renderer, Details, Properties
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Cohesion: 0.50
Nodes (3): Details, Properties, Rect Transform
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Cohesion: 0.50
Nodes (3): Easing-in and easing-out clips, Gap extrapolation and easing clips, Overriding Animation tracks with ease-in and ease-out transitions
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Cohesion: 0.50
Nodes (3): Matching clip offsets, Matching many clips, Matching two clips
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Cohesion: 0.50
Nodes (3): BurstDiscard attribute, code:c# ([BurstCompile]), code:c# ([BurstDiscard])
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Cohesion: 0.50
Nodes (3): Compute Deformation Node, Description, Ports
### Community 3670 - "Community 3670"
Cohesion: 0.50
Nodes (3): Compute Water Vertex Position, Ports, Render pipeline compatibility
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Nodes (3): Basic concepts, Extended concepts, Input System Concepts
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Cohesion: 0.50
Nodes (3): Contributing, Discussion, Reporting bugs
### Community 3673 - "Community 3673"
Cohesion: 0.50
Nodes (3): Cornea Refraction Node, Ports, Render pipeline compatibility
### Community 3674 - "Community 3674"
Cohesion: 0.50
Nodes (3): code:c# ([DllImport("MyNativeLibrary")]), code:c# (// In UnityEngine.Mathf), DllImport and internal calls
### Community 3675 - "Community 3675"
Cohesion: 0.50
Nodes (3): code:C# (public abstract class MutableStaticTest), code:C# (// Write to a shared static), SharedStatic struct
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Cohesion: 0.50
Nodes (4): Adding and removing Devices, code:CSharp (InputSystem.onDeviceChange +=), Monitoring Devices, Working with Devices
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Cohesion: 0.50
Nodes (3): Evaluate Foam Data, Ports, Render pipeline compatibility
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Cohesion: 0.50
Nodes (3): Evaluate Refraction Data, Ports, Render pipeline compatibility
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Cohesion: 0.50
Nodes (3): Evaluate Scattering Color, Ports, Render pipeline compatibility
### Community 3680 - "Community 3680"
Cohesion: 0.50
Nodes (3): Evaluate Simulation Additional Data, Ports, Render pipeline compatibility
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Cohesion: 0.50
Nodes (3): Evaluate Simulation Caustics, Ports, Render pipeline compatibility
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Cohesion: 0.50
Nodes (3): Evaluate Water Simulation Displacement, Ports, Render pipeline compatibility
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Cohesion: 0.50
Nodes (3): Evaluate Tip Thickness, Ports, Render pipeline compatibility
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Cohesion: 0.50
Nodes (3): Event System, Input Modules, Raycasters
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Cohesion: 0.50
Nodes (3): code:C# (public void SetupListeners()), Example, How to get test results
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Cohesion: 0.50
Nodes (3): code:C# (var api = ScriptableObject.CreateInstance<TestRunnerApi>();), Example, How to retrieve the list of tests
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Cohesion: 0.50
Nodes (3): Description, Eye Index Node, Ports
### Community 3688 - "Community 3688"
Cohesion: 0.50
Nodes (3): Eye Surface Type Debug Node, Ports, Render pipeline compatibility
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Cohesion: 0.50
Nodes (3): Description, Graph Settings options, Graph Settings Tab
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Cohesion: 0.50
Nodes (3): Designing UI for Multiple Resolutions, Scaling with Screen Size, Using anchors to adapt to different aspect ratios
### Community 3691 - "Community 3691"
Cohesion: 0.50
Nodes (3): About Shader Graph, Description, SRP packages are part of the core
### Community 3692 - "Community 3692"
Cohesion: 0.50
Nodes (3): About Unity Test Framework, Installing Unity Test Framework, Using Unity Test Framework
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Cohesion: 0.50
Nodes (3): Activation clip properties, Clip Timing properties, Display Name
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Cohesion: 0.50
Nodes (3): Clip Timing properties, Control clip common properties, Display Name
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Cohesion: 0.50
Nodes (3): Description, Instance ID Node, Ports
### Community 3696 - "Community 3696"
Cohesion: 0.50
Nodes (3): Iris Limbal Ring Node, Ports, Render pipeline compatibility
### Community 3697 - "Community 3697"
Cohesion: 0.50
Nodes (3): Iris Offset Node, Ports, Render pipeline compatibility
### Community 3698 - "Community 3698"
Cohesion: 0.50
Nodes (3): Iris Out of Bound Color Clamp Node, Ports, Render pipeline compatibility
### Community 3699 - "Community 3699"
Cohesion: 0.50
Nodes (3): Iris UV Location Node, Ports, Render pipeline compatibility
### Community 3700 - "Community 3700"
Cohesion: 0.50
Nodes (3): Description, Is Front Face Node, Ports
### Community 3701 - "Community 3701"
Cohesion: 0.50
Nodes (3): Creating new Keyword Nodes, Description, Keyword node
### Community 3702 - "Community 3702"
Cohesion: 0.50
Nodes (3): Description, Linear Blend Skinning Node, Ports
### Community 3703 - "Community 3703"
Cohesion: 0.50
Nodes (3): Description, Get Main Light Direction Node, Ports
### Community 3704 - "Community 3704"
Cohesion: 0.50
Nodes (3): Description, Main Preview, Preview Mesh
### Community 3705 - "Community 3705"
Cohesion: 0.50
Nodes (3): Contexts, Description, Master Stack
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Cohesion: 0.50
Nodes (3): code:CSharp (#if ENABLE_INPUT_SYSTEM), Migrating from the old input system, [`UnityEngine.TouchScreenKeyboard`](https://docs.unity3d.com/ScriptReference/TouchScreenKeyboard.html)
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Cohesion: 0.50
Nodes (3): Description, Parameters, Ports
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Cohesion: 0.50
Nodes (3): code:c# (using static Unity.Burst.CompilerServices.Constant;), code:c# (using static Unity.Burst.CompilerServices.Constant;), Constant intrinsic
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Cohesion: 0.50
Nodes (3): Pack Water Vertex Data, Ports, Render pipeline compatibility
### Community 3710 - "Community 3710"
Cohesion: 0.50
Nodes (3): Controls, Pointers, Window space
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Cohesion: 0.50
Nodes (3): Description, Port Bindings, Port Bindings List
### Community 3712 - "Community 3712"
Cohesion: 0.50
Nodes (3): Default Inputs, Description, Port
### Community 3713 - "Community 3713"
Cohesion: 0.50
Nodes (3): Chromatic Aberration, Properties, Using Chromatic Aberration
### Community 3714 - "Community 3714"
Cohesion: 0.50
Nodes (3): Color Adjustments, Properties, Using Color Adjustments
### Community 3715 - "Community 3715"
Cohesion: 0.50
Nodes (3): Color Curves, Properties, Using Color Curves
### Community 3716 - "Community 3716"
Cohesion: 0.50
Nodes (3): Film Grain, Properties, Using Film Grain
### Community 3717 - "Community 3717"
Cohesion: 0.50
Nodes (3): Lens Distortion, Properties, Using Lens Distortion
### Community 3718 - "Community 3718"
Cohesion: 0.50
Nodes (3): Lift Gamma Gain, Properties, Using Lift Gamma Gain
### Community 3719 - "Community 3719"
Cohesion: 0.50
Nodes (3): Panini Projection, Properties, Using Panini Projection
### Community 3720 - "Community 3720"
Cohesion: 0.50
Nodes (3): Properties, Split Toning, Using Split Toning
### Community 3721 - "Community 3721"
Cohesion: 0.50
Nodes (3): Properties, Tonemapping, Using Tonemapping
### Community 3722 - "Community 3722"
Cohesion: 0.50
Nodes (3): Properties, Using Vignette, Vignette
### Community 3723 - "Community 3723"
Cohesion: 0.50
Nodes (3): Properties, Using White Balance, White Balance
### Community 3724 - "Community 3724"
Cohesion: 0.50
Nodes (3): Description, How to use, Preview mode control
### Community 3725 - "Community 3725"
Cohesion: 0.50
Nodes (3): Noise, Procedural Nodes, Shape
### Community 3726 - "Community 3726"
Cohesion: 0.50
Nodes (3): code:C# (using UnityEditor;), ConditionalIgnore attribute, Example
### Community 3727 - "Community 3727"
Cohesion: 0.50
Nodes (3): code:C# (using NUnit.Framework.Interfaces;), Example, TestRunCallback attribute
### Community 3728 - "Community 3728"
Cohesion: 0.50
Nodes (3): code:c# (using UnityEngine;), Properties, UnityPlatform attribute
### Community 3729 - "Community 3729"
Cohesion: 0.50
Nodes (3): code:c# ([TestFixture]), Custom equality comparers with equals operator, Example
### Community 3730 - "Community 3730"
Cohesion: 0.50
Nodes (3): Constructors, ExecutionSettings, Fields
### Community 3731 - "Community 3731"
Cohesion: 0.50
Nodes (3): code:c# (var testRunnerApi = ScriptableObject.CreateInstance<TestRunn), Public methods, TestRunnerApi
### Community 3732 - "Community 3732"
Cohesion: 0.50
Nodes (3): code:c# (static int[] values = new int[] { 1, 5, 6 };), Example, Parameterized tests
### Community 3733 - "Community 3733"
Cohesion: 0.50
Nodes (3): code:block1 (myUniversalAdditionalCameraData.cameraOutput = CameraOutput.), Rendering to a Render Texture, Rendering to a Render Texture, and then rendering that Render Texture to the screen
### Community 3734 - "Community 3734"
Cohesion: 0.50
Nodes (3): code:block1 (myUniversalAdditionalCameraData.rect = new Rect(0.5f, 0f, 0.), Rendering from multiple Cameras to the same render target, Setting up split screen rendering
### Community 3735 - "Community 3735"
Cohesion: 0.50
Nodes (3): Ports, Render pipeline compatibility, Sclera Iris Blend Node
### Community 3736 - "Community 3736"
Cohesion: 0.50
Nodes (3): Ports, Render pipeline compatibility, Sclera Limbal Ring Node
### Community 3737 - "Community 3737"
Cohesion: 0.50
Nodes (3): Ports, Render pipeline compatibility, Sclera UV Location Node
### Community 3738 - "Community 3738"
Cohesion: 0.50
Nodes (3): Aspect Ratio Fitter, Description, Properties
### Community 3739 - "Community 3739"
Cohesion: 0.50
Nodes (3): Content Size Fitter, Description, Properties
### Community 3740 - "Community 3740"
Cohesion: 0.50
Nodes (3): Description, Layout Element, Properties
### Community 3741 - "Community 3741"
Cohesion: 0.50
Nodes (3): Details, Properties, Raw Image
### Community 3742 - "Community 3742"
Cohesion: 0.50
Nodes (3): Details, Properties, Standalone Input Module
### Community 3743 - "Community 3743"
Cohesion: 0.50
Nodes (3): Description, Properties, Toggle Group
### Community 3744 - "Community 3744"
Cohesion: 0.50
Nodes (3): Details, Properties, Touch Input Module
### Community 3745 - "Community 3745"
Cohesion: 0.50
Nodes (3): Description, Shader Stage, Shader Stage List
### Community 3746 - "Community 3746"
Cohesion: 0.50
Nodes (3): Known Issues, Usage, VideoTrack sample
### Community 3747 - "Community 3747"
Cohesion: 0.50
Nodes (3): Description, Ports, Split Texture Transform Node
### Community 3748 - "Community 3748"
Cohesion: 0.50
Nodes (3): Description, Subgraph node, Subgraph Nodes and Shader Stages
### Community 3749 - "Community 3749"
Cohesion: 0.50
Nodes (3): Description, How to use, Modify surface options without changing your graph
### Community 3750 - "Community 3750"
Cohesion: 0.50
Nodes (3): Description, Parameters, Ports
### Community 3751 - "Community 3751"
Cohesion: 0.50
Nodes (3): code:block1 (var cameraData = camera.GetUniversalAdditionalCameraData();), Preset, The Universal Additional Camera Data component
### Community 3752 - "Community 3752"
Cohesion: 0.50
Nodes (3): Ports, Render pipeline compatibility, Unpack Water Data
### Community 3753 - "Community 3753"
Cohesion: 0.50
Nodes (3): Upgrading from URP 7.0.x-7.1.x, Upgrading from URP 7.2.x, Upgrading to version 7.3.0 of the Universal Render Pipeline
### Community 3754 - "Community 3754"
Cohesion: 0.50
Nodes (3): Upgrading from URP 7.0.x-7.1.x, Upgrading from URP 7.2.x and later, Upgrading to version 7.4.0 of the Universal Render Pipeline
### Community 3755 - "Community 3755"
Cohesion: 0.50
Nodes (3): Upgrading from URP 7.0.x-7.1.x, Upgrading from URP 7.2.x and later, Upgrading to version 8.0.0 of the Universal Render Pipeline
### Community 3756 - "Community 3756"
Cohesion: 0.50
Nodes (3): Converting your shaders, Custom shaders, Shader mappings
### Community 3757 - "Community 3757"
Cohesion: 0.50
Nodes (3): Rendering Layers (3D), Shader Stripping, URP Global Settings
### Community 3758 - "Community 3758"
Cohesion: 0.50
Nodes (3): Available Renderer Features, How to add a Renderer Feature, URP Renderer Feature
### Community 3759 - "Community 3759"
Cohesion: 0.50
Nodes (3): code:CSharp (class MyEditorWindow : EditorWindow), Coordinate System, Using Input in the Editor
### Community 3760 - "Community 3760"
Cohesion: 0.50
Nodes (3): Commandline endpoints, Package preferences, Using the JetBrains Rider Editor package
### Community 3761 - "Community 3761"
Cohesion: 0.50
Nodes (3): Description, Ports, Vertex Color Node
### Community 3762 - "Community 3762"
Cohesion: 0.50
Nodes (3): Description, Ports, Vertex ID Node
### Community 3763 - "Community 3763"
Cohesion: 0.50
Nodes (3): Light Anchor, Properties, Using the Light Anchor Component
### Community 3764 - "Community 3764"
Cohesion: 0.50
Nodes (3): Add assemblies and nodes to the Node Library, Add or remove available nodes, Remove assemblies and nodes from the Node Library
### Community 3765 - "Community 3765"
Cohesion: 0.50
Nodes (3): Add a type to your Type Options, Add or remove types, Remove a type from your Type Options
### Community 3766 - "Community 3766"
Cohesion: 0.50
Nodes (3): Add documentation to a Custom C# node, code:C# (using System;), Next steps
### Community 3767 - "Community 3767"
Cohesion: 0.50
Nodes (3): Add logic to a Custom C# node, code:C# (using System;), Next steps
### Community 3768 - "Community 3768"
Cohesion: 0.50
Nodes (3): Add relations to a Custom C# node, code:C# (using System;), Next steps
### Community 3769 - "Community 3769"
Cohesion: 0.50
Nodes (3): code:C# (using Unity.VisualScripting;), Create a new simple Custom C# node, Next steps
### Community 3770 - "Community 3770"
Cohesion: 0.50
Nodes (3): Create a State Graph, Create and assign a graph to a new GameObject, Next steps
### Community 3771 - "Community 3771"
Cohesion: 0.50
Nodes (3): code:csharp (using Unity.VisualScripting;), Create a Custom Scripting Event node, Next steps
### Community 3772 - "Community 3772"
Cohesion: 0.50
Nodes (3): code:csharp (using Unity.VisualScripting;), Next steps, Trigger a Custom Scripting Event from a C# script
### Community 3773 - "Community 3773"
Cohesion: 0.50
Nodes (3): Create a new backup, Create or restore a backup, Restore an existing backup
### Community 3774 - "Community 3774"
Cohesion: 0.50
Nodes (3): Custom Event nodes, Custom Events, Custom Scripting Events
### Community 3775 - "Community 3775"
Cohesion: 0.50
Nodes (3): Graphs, Script Graphs, State Graphs
### Community 3776 - "Community 3776"
Cohesion: 0.50
Nodes (3): Add the RenamedFrom attribute to a C# script, Additional resources, Next steps
### Community 3777 - "Community 3777"
Cohesion: 0.50
Nodes (3): Additional resources, code:C# (using UnityEngine;), Refactor a C# script with Visual Scripting
### Community 3778 - "Community 3778"
Cohesion: 0.50
Nodes (3): Common object types, Object types, Supported type conversions
### Community 3779 - "Community 3779"
Cohesion: 0.50
Nodes (3): Add the [Inspectable] attribute, Create a custom PropertyDrawer, Use a custom type
### Community 3780 - "Community 3780"
Cohesion: 0.50
Nodes (3): Added, AMD Fidelity FX Super Sampling helper API - FSRUtils, What's new in SRP Core version 13 / Unity 2022.1
### Community 3781 - "Community 3781"
Cohesion: 0.50
Nodes (3): Playmode build with TestsAssemblies, References and builds, Workflow: How to create a Play Mode test
### Community 3782 - "Community 3782"
Cohesion: 0.50
Nodes (3): Create additional tests, Filters, Workflow: How to create a test
### Community 3783 - "Community 3783"
Cohesion: 0.50
Nodes (3): code:block1 (using UnityEngine;), code:block2 (using UnityEngine;), Workflow Overview - Using Embedded Actions
### Community 3789 - "Community 3789"
Cohesion: 0.50
Nodes (3): DropdownOption, DropdownSeparator, Unity.VisualScripting
### Community 3835 - "Community 3835"
Cohesion: 0.50
Nodes (3): fsObjectAttribute, SerializationVersionAttribute, Unity.VisualScripting
### Community 3836 - "Community 3836"
Cohesion: 0.50
Nodes (3): fsPropertyAttribute, SerializeAsAttribute, Unity.VisualScripting
### Community 3837 - "Community 3837"
Cohesion: 0.50
Nodes (3): createSeparatePackage, description, displayName
### Community 3856 - "Community 3856"
Cohesion: 0.50
Nodes (3): Edge0, UnityEditor.ShaderGraph.Legacy, SlotReference0
### Community 3876 - "Community 3876"
Cohesion: 0.50
Nodes (3): ToolbarController, Unity.PlasticSCM.Editor.Toolbar, UVCSToolbar
### Community 3879 - "Community 3879"
Cohesion: 0.50
Nodes (3): ErrorFields, ErrorResponse, PlasticGui.WebApi.Responses
### Community 3894 - "Community 3894"
Cohesion: 0.50
Nodes (3): DoNotNormalizeAttribute, PostNormalizeAttribute, Unity.Mathematics
### Community 3907 - "Community 3907"
Cohesion: 0.50
Nodes (3): shaders, totalVariantsIn, totalVariantsOut
### Community 3908 - "Community 3908"
Cohesion: 0.50
Nodes (3): shaders, totalVariantsIn, totalVariantsOut
### Community 3909 - "Community 3909"
Cohesion: 0.50
Nodes (3): shaders, totalVariantsIn, totalVariantsOut
### Community 3911 - "Community 3911"
Cohesion: 0.50
Nodes (3): Full Screen Pass Renderer Feature, How to use the feature, Properties
### Community 3912 - "Community 3912"
Cohesion: 0.50
Nodes (3): How to use the Render Objects Renderer Feature, Properties, Render Objects Renderer Feature<a name="render-objects-renderer-feature"></a>
### Community 3913 - "Community 3913"
Cohesion: 0.50
Nodes (3): <a name="how-to-enable"></a>How to select the Forward+ Rendering Path, Forward+ Rendering Path, Limitations
### Community 3914 - "Community 3914"
Cohesion: 0.50
Nodes (3): LightMode<a name="lightmode"></a>, UniversalMaterialType<a name="universalmaterialtype"></a>, URP ShaderLab Pass tags
### Community 3919 - "Community 3919"
Cohesion: 0.50
Nodes (3): UnityEditor.VFX.URP, VFXURPSubOutput, VFXSRPSubOutput
### Community 3921 - "Community 3921"
Cohesion: 0.50
Nodes (3): createSeparatePackage, description, displayName
### Community 3930 - "Community 3930"
Cohesion: 0.50
Nodes (3): MessageManager, TestMessageManager, UnityEditor.ShaderGraph.UnitTests
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Cohesion: 0.50
Nodes (3): TMP_Character, TMPro, TMP_TextElement
### Community 3952 - "Community 3952"
Cohesion: 0.67
Nodes (3): CloseScope(), Dispose(), UnityEditor
### Community 3974 - "Community 3974"
Cohesion: 0.50
Nodes (3): NesterStateTransitionEditor, FlowStateTransitionEditor, Unity.VisualScripting
### Community 3992 - "Community 3992"
Cohesion: 0.50
Nodes (3): MonoBehaviour, DisabledWarnings, Version
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Cohesion: 0.50
Nodes (4): mm256_permute2f128_pd(), mm256_permute2f128_ps(), mm256_permute2f128_si256(), Select4()
### Community 4086 - "Community 4086"
Cohesion: 0.67
Nodes (3): [1.3.0-preview.12] - 2020-05-05, Changed, Fixed
### Community 4087 - "Community 4087"
Cohesion: 0.67
Nodes (3): [1.3.0-preview.5] - 2020-03-11, Changed, Fixed
### Community 4088 - "Community 4088"
Cohesion: 0.67
Nodes (3): [1.3.0-preview.6] - 2020-03-12, Added, Fixed
### Community 4089 - "Community 4089"
Cohesion: 0.67
Nodes (3): [1.4.0-preview.4] - 2020-08-17, Changed, Fixed
### Community 4091 - "Community 4091"
Cohesion: 0.67
Nodes (3): [1.17.0] - 2022-06-13, Added, Fixed
### Community 4092 - "Community 4092"
Cohesion: 0.67
Nodes (3): [1.17.6] - 2022-10-06, Changed, Fixed
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Cohesion: 0.67
Nodes (3): [1.3.4] - 2019-12-16, Changed, Fixed
### Community 4094 - "Community 4094"
Cohesion: 0.67
Nodes (3): [1.3.7] - 2020-01-30, Changed, Fixed
### Community 4095 - "Community 4095"
Cohesion: 0.67
Nodes (3): [2.3.1] - 2024-02-27, Added, Fixed
### Community 4096 - "Community 4096"
Cohesion: 0.67
Nodes (3): [2.4.3] - 2024-06-20, Added, Fixed
### Community 4097 - "Community 4097"
Cohesion: 0.67
Nodes (3): [2.8.1] - 2025-04-29, Added, Fixed
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Cohesion: 0.67
Nodes (3): [2.9.1] - 2025-08-13, Added, Fixed
### Community 4106 - "Community 4106"
Cohesion: 0.67
Nodes (3): [11.0.0] - 2020-10-21, Added, Fixed
### Community 4107 - "Community 4107"
Cohesion: 0.67
Nodes (3): [13.0.0] - 2021-09-01, Added, Fixed
### Community 4108 - "Community 4108"
Cohesion: 0.67
Nodes (3): [13.1.0] - 2021-09-24, Added, Fixed
### Community 4109 - "Community 4109"
Cohesion: 0.67
Nodes (3): [13.1.2] - 2021-11-05, Added, Fixed
### Community 4110 - "Community 4110"
Cohesion: 0.67
Nodes (3): [14.0.2] - 2021-02-04, Added, Fixed
### Community 4111 - "Community 4111"
Cohesion: 0.67
Nodes (3): [14.0.5] - 2022-12-12, Changed, Fixed
### Community 4112 - "Community 4112"
Cohesion: 0.67
Nodes (3): [4.0.0-preview] - 2018-09-28, Added, Changed
### Community 4113 - "Community 4113"
Cohesion: 0.67
Nodes (3): [5.0.0-preview] - 2018-10-18, Changed, Fixed
### Community 4114 - "Community 4114"
Cohesion: 0.67
Nodes (3): [5.1.0] - 2018-11-19, Added, Changed
### Community 4115 - "Community 4115"
Cohesion: 0.67
Nodes (3): [7.1.1] - 2019-09-05, Added, Changed
### Community 4117 - "Community 4117"
Cohesion: 0.67
Nodes (3): [10.1.0] - 2020-10-12, Changed, Fixed
### Community 4118 - "Community 4118"
Cohesion: 0.67
Nodes (3): [10.2.0] - 2020-10-19, Changed, Fixed
### Community 4119 - "Community 4119"
Cohesion: 0.67
Nodes (3): [14.0.0] - 2021-11-17, Added, Fixed
### Community 4120 - "Community 4120"
Cohesion: 0.67
Nodes (3): [14.0.3] - 2021-05-09, Changed, Fixed
### Community 4121 - "Community 4121"
Cohesion: 0.67
Nodes (3): [14.0.5] - 2022-12-12, Changed, Fixed
### Community 4122 - "Community 4122"
Cohesion: 0.67
Nodes (3): [1.1.2-preview] - 2018-01-01, Changed, Fixed
### Community 4123 - "Community 4123"
Cohesion: 0.67
Nodes (3): [3.2.0-preview] - 2018-01-01, Changed, Fixed
### Community 4124 - "Community 4124"
Cohesion: 0.67
Nodes (3): [3.3.0-preview] - 2018-01-01, Added, Fixed
### Community 4125 - "Community 4125"
Cohesion: 0.67
Nodes (3): [5.2.0] - 2018-11-27, Added, Changed
### Community 4126 - "Community 4126"
Cohesion: 0.67
Nodes (3): [6.6.0] - 2019-04-01, Added, Fixed
### Community 4127 - "Community 4127"
Cohesion: 0.67
Nodes (3): [7.0.1] - 2019-07-25, Changed, Fixed
### Community 4129 - "Community 4129"
Cohesion: 0.67
Nodes (3): [13.1.2] - 2021-11-05, Added, Fixed
### Community 4130 - "Community 4130"
Cohesion: 0.67
Nodes (3): [14.0.0] - 2021-11-17, Added, Fixed
### Community 4131 - "Community 4131"
Cohesion: 0.67
Nodes (3): [14.0.1] - 2021-12-07, Added, Fixed
### Community 4132 - "Community 4132"
Cohesion: 0.67
Nodes (3): [14.0.4] - 2022-11-04, Changed, Fixed
### Community 4133 - "Community 4133"
Cohesion: 0.67
Nodes (3): [14.0.6] - 2023-03-24, Changed, Fixed
### Community 4134 - "Community 4134"
Cohesion: 0.67
Nodes (3): [14.0.7] - 2023-05-23, Changed, Fixed
### Community 4135 - "Community 4135"
Cohesion: 0.67
Nodes (3): [5.2.0] - 2018-11-27, Added, Fixed
### Community 4136 - "Community 4136"
Cohesion: 0.67
Nodes (3): [6.2.0] - 2019-02-15, Changed, Fixed
### Community 4137 - "Community 4137"
Cohesion: 0.67
Nodes (3): [7.0.1] - 2019-07-25, Changed, Fixed
### Community 4138 - "Community 4138"
Cohesion: 0.67
Nodes (3): [7.1.1] - 2019-09-05, Added, Fixed
### Community 4141 - "Community 4141"
Cohesion: 0.67
Nodes (3): [1.0.0] - 2019-01-28, Added, Fixed
### Community 4142 - "Community 4142"
Cohesion: 0.67
Nodes (3): [1.2.11] - 2020-01-22, Changed, Fixed
### Community 4143 - "Community 4143"
Cohesion: 0.67
Nodes (3): [1.2.4] - 2019-10-03, Changed, Fixed
### Community 4144 - "Community 4144"
Cohesion: 0.67
Nodes (3): [1.2.5] - 2019-10-16, Changed, Fixed
### Community 4145 - "Community 4145"
Cohesion: 0.67
Nodes (3): [1.5.3] - 2021-03-05, Changed, Fixed
### Community 4205 - "Community 4205"
Cohesion: 0.67
Nodes (3): code:block4 ({), Disconnected Devices, Native Devices
### Community 4484 - "Community 4484"
Cohesion: 0.67
Nodes (3): cmp_pd(), cmp_sd(), mm256_cmp_pd()
### Community 4485 - "Community 4485"
Cohesion: 0.67
Nodes (3): cmp_ps(), cmp_ss(), mm256_cmp_ps()
## Knowledge Gaps
- **12397 isolated node(s):** `Version`, `WorkspaceRootPath`, `Documents`, `DocumentGroupContainers`, `Version` (+12392 more)
These have ≤1 connection - possible missing edges or undocumented components.
- **2183 thin communities (<3 nodes) omitted from report** — run `graphify query` to explore isolated nodes.
## Suggested Questions
_Questions this graph is uniquely positioned to answer:_
- **Why does `bool` connect `DisableIfNest2 & DisableIfTest` to `FolderIconSettingsEditor & PickIconWindow`, `TransformManager & BaseInteractable`, `JointBlock & AttachableBlock`, `Community 2055`, `SocketContainer & SimpleLinkContainerInit`, `ColoredHeaderGUI & BlockDataCreatorEditor`, `CanvasVirtualPlatformManager & PlaneSelector`, `GhostManagerV2 & .OnPlace()`, `VirtualPlatformManager & .CreatePlatform()`, `GhostManager & .OnPlace()`, `IconsCreatorWindow & .DrawSettings()`, `ModelCheckManager & ShowNonSerializedFieldTest`, `SocketPoint & .CanAccept()`, `ScriptableObject & ExpandableTest`, `int & HorizontalLineTest.cs`, `Environment & DeleteBlockCommand`, `CameraControl & .ApplyMovement()`, `RuntimeAnchor & Singleton`, `PrefabCreatorSettings.cs & blockSettings`, `Outline & .LoadSmoothNormals()`, `MinMaxValueTest & MinMaxValueNest1`, `IconsCreatorCameraUtility & .AdjustCamera()`, `ShowIfNest2 & ShowIfTest`, `ViewCubeController & .Update()`, `Community 2107`, `float & ProgressBarTest`, `SocketManagerChecker & .getClosestSocketBy()`, `SnapSystem & .UpdateSockets()`, `Community 2116`, `Dictionary & CommandDTOBuilder`, `Texture2D & FolderIcon`, `Vector2 & BoxGroupTest`, `Community 4176`, `Physics & DOTweenModuleUtils.cs`, `EnvironmentObserver & .save()`, `Community 2132`, `Community 2137`, `Block & .getBlockData()`, `Community 2143`, `CurveRangeTest.cs & CurveRangeTest`, `Color & GrabInteractable`, `AxisMoveStrategy & Camera`, `Community 2148`, `Community 2151`, `Provider & IDependencyProvider`, `LayerTest & LayerNest1`, `LabelTest.cs & LabelTest`, `BlockFactory & .getInstance()`, `bool & DOTweenModuleUtils`, `GlopalLogger & .Log()`, `EnumFlagsPropertyDrawer & EnumFlagsPropertyDrawer.cs`, `Community 2181`, `Community 2188`, `GizmoFMoveElement & .Start()`, `ColoredHeader.cs & ColoredHeader`, `DestroyInstancesOnBuild & .DeleteObjects()`, `BlocksGraph & BlockNode`, `Community 160`, `Community 161`, `Community 163`, `Community 164`, `Community 167`, `Community 168`, `Community 171`, `Community 2220`, `Community 173`, `Community 174`, `Community 176`, `Community 2225`, `Community 179`, `Community 181`, `Community 188`, `Community 190`, `Community 192`, `Community 194`, `Community 196`, `Community 201`, `Community 202`, `Community 203`, `Community 205`, `Community 206`, `Community 207`, `Community 210`, `Community 212`, `Community 213`, `Community 214`, `Community 216`, `Community 218`, `Community 220`, `Community 222`, `Community 223`, `Community 225`, `Community 229`, `Community 230`, `Community 231`, `Community 232`, `Community 234`, `Community 235`, `Community 236`, `Community 245`, `Community 247`, `Community 248`, `Community 251`, `Community 253`, `Community 254`, `Community 261`, `Community 262`, `Community 263`, `Community 264`, `Community 2314`, `Community 267`, `Community 269`, `Community 272`, `Community 273`, `Community 275`, `Community 276`, `Community 278`, `Community 2336`, `Community 288`, `Community 304`, `Community 305`, `Community 307`, `Community 310`, `Community 313`, `Community 314`, `Community 315`, `Community 316`, `Community 317`, `Community 318`, `Community 2367`, `Community 320`, `Community 319`, `Community 2370`, `Community 324`, `Community 328`, `Community 329`, `Community 333`, `Community 335`, `Community 2384`, `Community 338`, `Community 339`, `Community 340`, `Community 343`, `Community 344`, `Community 346`, `Community 347`, `Community 348`, `Community 2399`, `Community 354`, `Community 356`, `Community 359`, `Community 362`, `Community 365`, `Community 366`, `Community 369`, `Community 370`, `Community 373`, `Community 2421`, `Community 374`, `Community 379`, `Community 380`, `Community 384`, `Community 2439`, `Community 394`, `Community 398`, `Community 399`, `Community 401`, `Community 403`, `Community 406`, `Community 411`, `Community 414`, `Community 417`, `Community 420`, `Community 421`, `Community 422`, `Community 423`, `Community 424`, `Community 425`, `Community 427`, `Community 428`, `Community 429`, `Community 432`, `Community 434`, `Community 441`, `Community 442`, `Community 446`, `Community 448`, `Community 450`, `Community 452`, `Community 454`, `Community 460`, `Community 463`, `Community 467`, `Community 474`, `Community 475`, `Community 483`, `Community 484`, `Community 2533`, `Community 485`, `Community 492`, `Community 493`, `Community 494`, `Community 495`, `Community 496`, `Community 497`, `Community 500`, `Community 502`, `Community 504`, `Community 505`, `Community 509`, `Community 510`, `Community 512`, `Community 515`, `Community 518`, `Community 521`, `Community 522`, `Community 523`, `Community 526`, `Community 527`, `Community 528`, `Community 530`, `Community 534`, `Community 536`, `Community 537`, `Community 538`, `Community 541`, `Community 542`, `Community 546`, `Community 548`, `Community 549`, `Community 551`, `Community 559`, `Community 561`, `Community 571`, `Community 572`, `Community 577`, `Community 578`, `Community 581`, `Community 582`, `Community 584`, `Community 587`, `Community 589`, `Community 592`, `Community 593`, `Community 2640`, `Community 595`, `Community 600`, `Community 602`, `Community 606`, `Community 607`, `Community 608`, `Community 609`, `Community 611`, `Community 612`, `Community 613`, `Community 614`, `Community 615`, `Community 617`, `Community 619`, `Community 624`, `Community 625`, `Community 629`, `Community 631`, `Community 2680`, `Community 632`, `Community 633`, `Community 637`, `Community 2686`, `Community 640`, `Community 642`, `Community 645`, `Community 649`, `Community 650`, `Community 652`, `Community 655`, `Community 656`, `Community 659`, `Community 660`, `Community 663`, `Community 666`, `Community 669`, `Community 672`, `Community 673`, `Community 674`, `Community 675`, `Community 683`, `Community 684`, `Community 709`, `Community 710`, `Community 711`, `Community 712`, `Community 713`, `Community 715`, `Community 716`, `Community 721`, `Community 723`, `Community 726`, `Community 733`, `Community 734`, `Community 739`, `Community 741`, `Community 743`, `Community 749`, `Community 757`, `Community 758`, `Community 764`, `Community 769`, `Community 773`, `Community 774`, `Community 777`, `Community 778`, `Community 782`, `Community 783`, `Community 796`, `Community 802`, `Community 804`, `Community 805`, `Community 810`, `Community 813`, `Community 815`, `Community 821`, `Community 823`, `Community 824`, `Community 826`, `Community 827`, `Community 829`, `Community 830`, `Community 833`, `Community 840`, `Community 846`, `Community 849`, `Community 850`, `Community 855`, `Community 858`, `Community 862`, `Community 863`, `Community 864`, `Community 2912`, `Community 2913`, `Community 2920`, `Community 874`, `Community 877`, `Community 878`, `Community 879`, `Community 880`, `Community 881`, `Community 884`, `Community 892`, `Community 894`, `Community 896`, `Community 897`, `Community 909`, `Community 911`, `Community 916`, `Community 917`, `Community 924`, `Community 926`, `Community 941`, `Community 945`, `Community 950`, `Community 953`, `Community 954`, `Community 955`, `Community 956`, `Community 958`, `Community 959`, `Community 3010`, `Community 3014`, `Community 973`, `Community 983`, `Community 986`, `Community 989`, `Community 992`, `Community 993`, `Community 995`, `Community 1014`, `Community 1018`, `Community 1023`, `Community 1028`, `Community 1036`, `Community 1040`, `Community 1049`, `Community 1050`, `Community 1053`, `Community 1055`, `Community 1056`, `Community 1058`, `Community 1064`, `Community 1066`, `Community 1067`, `Community 1069`, `Community 1082`, `Community 1084`, `Community 1086`, `Community 1092`, `Community 1093`, `Community 1099`, `Community 1100`, `Community 1105`, `Community 1107`, `Community 1110`, `Community 1115`, `Community 1119`, `Community 1131`, `Community 1133`, `Community 1136`, `Community 1145`, `Community 1146`, `Community 1149`, `Community 1151`, `Community 1152`, `Community 1154`, `Community 1156`, `Community 1157`, `Community 1159`, `Community 1161`, `Community 1166`, `Community 1167`, `Community 1171`, `Community 1175`, `Community 1177`, `Community 1181`, `Community 1184`, `Community 1193`, `Community 1195`, `Community 1206`, `Community 1207`, `Community 1208`, `Community 1211`, `Community 1215`, `Community 1218`, `Community 1228`, `Community 1238`, `Community 1241`, `Community 3304`, `Community 1257`, `Community 3305`, `Community 1260`, `Community 1265`, `Community 1268`, `Community 3326`, `Community 3327`, `Community 1295`, `Community 1296`, `Community 1304`, `Community 1305`, `Community 1308`, `Community 1316`, `Community 1319`, `Community 1324`, `Community 1327`, `Community 1334`, `Community 1336`, `Community 1338`, `Community 1340`, `Community 1342`, `Community 1345`, `Community 1351`, `Community 1368`, `Community 1376`, `Community 1385`, `Community 1389`, `Community 1393`, `Community 1395`, `Community 1400`, `Community 1401`, `Community 1409`, `Community 1419`, `Community 1424`, `Community 1426`, `Community 1430`, `Community 1431`, `Community 1442`, `Community 1461`, `Community 1470`, `Community 1472`, `Community 1474`, `Community 1475`, `Community 1476`, `Community 1487`, `Community 1488`, `Community 1493`, `Community 1501`, `Community 1513`, `Community 1522`, `Community 1531`, `Community 1553`, `Community 1555`, `Community 1556`, `Community 1564`, `Community 1573`, `Community 1575`, `Community 1577`, `Community 1585`, `Community 1589`, `Community 1602`, `Community 1611`, `Community 1616`, `Community 1618`, `Community 1643`, `Community 1648`, `Community 1649`, `Community 1656`, `Community 1666`, `Community 1668`, `Community 1670`, `Community 1671`, `Community 1672`, `Community 1673`, `Community 1685`, `Community 1696`, `Community 1704`, `Community 1710`, `Community 1715`, `Community 1730`, `Community 1777`, `Community 1783`, `Community 1785`, `Community 1788`, `Community 1789`, `Community 1792`, `Community 1813`, `Community 1823`, `Community 1825`, `Community 1830`, `Community 1832`, `Community 1857`, `Community 1872`, `Community 1876`, `Community 1894`, `Community 1903`, `Community 1929`, `Community 1936`, `Community 1955`?**
_High betweenness centrality (0.161) - this node is a cross-community bridge._
- **Why does `string` connect `PrefabCreatorSettings.cs & blockSettings` to `FolderIconSettingsEditor & PickIconWindow`, `Community 2052`, `_1_IconSizeTests & IconsCreatorInternalSceneHandler`, `ColoredHeaderGUI & BlockDataCreatorEditor`, `CanvasVirtualPlatformManager & PlaneSelector`, `Community 2061`, `IconsCreatorWindow & .DrawSettings()`, `ModelCheckManager & ShowNonSerializedFieldTest`, `CommandSaveHandler & CommandManager`, `ScriptableObject & ExpandableTest`, `int & HorizontalLineTest.cs`, `Environment & DeleteBlockCommand`, `CameraControl & .ApplyMovement()`, `PropertyDrawerBase & MinMaxSliderPropertyDrawer`, `MinMaxValueTest & MinMaxValueNest1`, `IconsCreatorCameraUtility & .AdjustCamera()`, `DisableIfNest2 & DisableIfTest`, `ShowIfNest2 & ShowIfTest`, `UIManager & UnityEvent`, `float & ProgressBarTest`, `Community 2114`, `Community 2116`, `Dictionary & CommandDTOBuilder`, `SelectionManager & RayInteractor`, `Community 2118`, `ScenePropertyDrawer & .OnGUI_Internal()`, `Community 2123`, `Texture2D & FolderIcon`, `Vector2 & BoxGroupTest`, `Community 2126`, `Community 2128`, `EnvironmentObserver & .save()`, `AnimatorParamPropertyDrawer & .OnGUI_Internal()`, `LayerPropertyDrawer & .OnGUI_Internal()`, `SortingLayerPropertyDrawer & .OnGUI_Internal()`, `Community 2137`, `Block & .getBlockData()`, `Community 2143`, `Color & GrabInteractable`, `AxisMoveStrategy & Camera`, `Community 2152`, `TagTest & TagTest.cs`, `InputModeManager & .debugCurrentList()`, `LabelTest.cs & LabelTest`, `DropdownTest.cs & DropdownTest`, `BlockFactory & .getInstance()`, `bool & DOTweenModuleUtils`, `GlopalLogger & .Log()`, `IconsSaver & .ConvertToSprite()`, `SceneTest & SceneTest.cs`, `Community 2177`, `Community 2179`, `InputAxisPropertyDrawer & InputAxisPropertyDrawer.cs`, `InputAxisTest & InputAxisTest.cs`, `Community 2185`, `GizmoFMoveElement & .Start()`, `ColoredHeader.cs & ColoredHeader`, `DestroyInstancesOnBuild & .DeleteObjects()`, `Community 2196`, `Community 2197`, `Community 160`, `Community 161`, `Community 163`, `Community 164`, `Community 165`, `Community 2216`, `Community 2217`, `Community 168`, `Community 169`, `Community 2220`, `Community 173`, `Community 174`, `Community 175`, `Community 2221`, `Community 2224`, `Community 181`, `Community 186`, `Community 188`, `Community 190`, `Community 194`, `Community 196`, `Community 201`, `Community 203`, `Community 205`, `Community 206`, `Community 207`, `Community 209`, `Community 210`, `Community 211`, `Community 214`, `Community 216`, `Community 220`, `Community 221`, `Community 222`, `Community 223`, `Community 225`, `Community 227`, `Community 228`, `Community 229`, `Community 231`, `Community 232`, `Community 234`, `Community 236`, `Community 245`, `Community 2293`, `Community 251`, `Community 254`, `Community 2306`, `Community 263`, `Community 264`, `Community 265`, `Community 268`, `Community 269`, `Community 2318`, `Community 272`, `Community 273`, `Community 2323`, `Community 275`, `Community 278`, `Community 2327`, `Community 2328`, `Community 2335`, `Community 289`, `Community 2340`, `Community 2344`, `Community 304`, `Community 305`, `Community 310`, `Community 312`, `Community 2362`, `Community 2363`, `Community 315`, `Community 317`, `Community 314`, `Community 319`, `Community 322`, `Community 323`, `Community 324`, `Community 327`, `Community 330`, `Community 332`, `Community 333`, `Community 335`, `Community 336`, `Community 4432`, `Community 338`, `Community 339`, `Community 340`, `Community 341`, `Community 343`, `Community 344`, `Community 348`, `Community 2399`, `Community 354`, `Community 2406`, `Community 364`, `Community 365`, `Community 366`, `Community 369`, `Community 2419`, `Community 383`, `Community 385`, `Community 2437`, `Community 391`, `Community 392`, `Community 2442`, `Community 395`, `Community 396`, `Community 411`, `Community 416`, `Community 421`, `Community 427`, `Community 428`, `Community 435`, `Community 441`, `Community 443`, `Community 445`, `Community 447`, `Community 452`, `Community 454`, `Community 463`, `Community 466`, `Community 471`, `Community 475`, `Community 2531`, `Community 2532`, `Community 483`, `Community 2537`, `Community 489`, `Community 492`, `Community 494`, `Community 2543`, `Community 495`, `Community 497`, `Community 2548`, `Community 500`, `Community 505`, `Community 506`, `Community 507`, `Community 508`, `Community 509`, `Community 510`, `Community 517`, `Community 521`, `Community 524`, `Community 2572`, `Community 526`, `Community 2575`, `Community 2579`, `Community 532`, `Community 534`, `Community 537`, `Community 541`, `Community 542`, `Community 544`, `Community 2594`, `Community 2595`, `Community 548`, `Community 2597`, `Community 549`, `Community 547`, `Community 554`, `Community 558`, `Community 2607`, `Community 560`, `Community 561`, `Community 566`, `Community 567`, `Community 2624`, `Community 581`, `Community 584`, `Community 587`, `Community 588`, `Community 592`, `Community 2647`, `Community 602`, `Community 2652`, `Community 606`, `Community 607`, `Community 609`, `Community 610`, `Community 612`, `Community 615`, `Community 617`, `Community 619`, `Community 623`, `Community 625`, `Community 629`, `Community 2686`, `Community 2687`, `Community 2688`, `Community 2689`, `Community 645`, `Community 647`, `Community 2698`, `Community 650`, `Community 655`, `Community 2704`, `Community 656`, `Community 659`, `Community 665`, `Community 666`, `Community 668`, `Community 671`, `Community 673`, `Community 691`, `Community 697`, `Community 700`, `Community 702`, `Community 703`, `Community 709`, `Community 711`, `Community 715`, `Community 717`, `Community 721`, `Community 723`, `Community 724`, `Community 726`, `Community 737`, `Community 738`, `Community 739`, `Community 740`, `Community 741`, `Community 742`, `Community 745`, `Community 747`, `Community 751`, `Community 756`, `Community 760`, `Community 765`, `Community 766`, `Community 769`, `Community 774`, `Community 776`, `Community 778`, `Community 783`, `Community 795`, `Community 796`, `Community 797`, `Community 799`, `Community 805`, `Community 806`, `Community 811`, `Community 815`, `Community 820`, `Community 823`, `Community 824`, `Community 826`, `Community 827`, `Community 829`, `Community 832`, `Community 833`, `Community 841`, `Community 842`, `Community 847`, `Community 849`, `Community 850`, `Community 853`, `Community 855`, `Community 858`, `Community 859`, `Community 862`, `Community 864`, `Community 2912`, `Community 2913`, `Community 2916`, `Community 2920`, `Community 874`, `Community 875`, `Community 878`, `Community 879`, `Community 881`, `Community 884`, `Community 885`, `Community 890`, `Community 891`, `Community 892`, `Community 894`, `Community 896`, `Community 906`, `Community 911`, `Community 912`, `Community 917`, `Community 919`, `Community 926`, `Community 927`, `Community 938`, `Community 949`, `Community 954`, `Community 956`, `Community 957`, `Community 958`, `Community 959`, `Community 960`, `Community 3014`, `Community 967`, `Community 973`, `Community 983`, `Community 986`, `Community 987`, `Community 995`, `Community 997`, `Community 3050`, `Community 3051`, `Community 3052`, `Community 1007`, `Community 1011`, `Community 1012`, `Community 1024`, `Community 1037`, `Community 1049`, `Community 1051`, `Community 1052`, `Community 1053`, `Community 1054`, `Community 1055`, `Community 1067`, `Community 1069`, `Community 1083`, `Community 1084`, `Community 1090`, `Community 1091`, `Community 1094`, `Community 1102`, `Community 1107`, `Community 1108`, `Community 1112`, `Community 1118`, `Community 1120`, `Community 1132`, `Community 1135`, `Community 1136`, `Community 1145`, `Community 1146`, `Community 1149`, `Community 1157`, `Community 1160`, `Community 1161`, `Community 1167`, `Community 1168`, `Community 1169`, `Community 1170`, `Community 1177`, `Community 1181`, `Community 1182`, `Community 1196`, `Community 1206`, `Community 1211`, `Community 1227`, `Community 1242`, `Community 1257`, `Community 1268`, `Community 1270`, `Community 1289`, `Community 1290`, `Community 1294`, `Community 1300`, `Community 1309`, `Community 1317`, `Community 1338`, `Community 1340`, `Community 1342`, `Community 1343`, `Community 1364`, `Community 1397`, `Community 1402`, `Community 1405`, `Community 1423`, `Community 1426`, `Community 1428`, `Community 1429`, `Community 1437`, `Community 1456`, `Community 1457`, `Community 1460`, `Community 1461`, `Community 1462`, `Community 1465`, `Community 1475`, `Community 1476`, `Community 1479`, `Community 1485`, `Community 1487`, `Community 1489`, `Community 1493`, `Community 1499`, `Community 1501`, `Community 1505`, `Community 1506`, `Community 1509`, `Community 1510`, `Community 1521`, `Community 1528`, `Community 1531`, `Community 1547`, `Community 1552`, `Community 1553`, `Community 1564`, `Community 1569`, `Community 1572`, `Community 1593`, `Community 1597`, `Community 1599`, `Community 1600`, `Community 1611`, `Community 1617`, `Community 1618`, `Community 1630`, `Community 1635`, `Community 1640`, `Community 1649`, `Community 1651`, `Community 1666`, `Community 1667`, `Community 1687`, `Community 1693`, `Community 1703`, `Community 1704`, `Community 1710`, `Community 1721`, `Community 1723`, `Community 1727`, `Community 1730`, `Community 1731`, `Community 1754`, `Community 1756`, `Community 1763`, `Community 1769`, `Community 1773`, `Community 1775`, `Community 1782`, `Community 1783`, `Community 1785`, `Community 1793`, `Community 1820`, `Community 1821`, `Community 1823`, `Community 1827`, `Community 1830`, `Community 1832`, `Community 1849`, `Community 1871`, `Community 1876`, `Community 1890`, `Community 1891`, `Community 1892`, `Community 1894`, `Community 1907`, `Community 1908`, `Community 1928`, `Community 1930`, `Community 1932`, `Community 1937`, `Community 1976`, `Community 1989`?**
_High betweenness centrality (0.138) - this node is a cross-community bridge._
- **Why does `int` connect `int & HorizontalLineTest.cs` to `FolderIconSettingsEditor & PickIconWindow`, `SocketContainer & SimpleLinkContainerInit`, `ColoredHeaderGUI & BlockDataCreatorEditor`, `GhostController & DefaultRotationHandler`, `DOTweenModuleUnityVersion.cs & DOTweenModuleUnityVersion`, `VirtualPlatformManager & .CreatePlatform()`, `IconsCreatorWindow & .DrawSettings()`, `Community 2073`, `CommandSaveHandler & CommandManager`, `ScriptableObject & ExpandableTest`, `CameraControl & .ApplyMovement()`, `PrefabCreatorSettings.cs & blockSettings`, `MinMaxValueTest & MinMaxValueNest1`, `IconsCreatorCameraUtility & .AdjustCamera()`, `DisableIfNest2 & DisableIfTest`, `ShowIfNest2 & ShowIfTest`, `MonoBehaviour & ReadOnlyTest`, `ValidateInputTest & ValidateInputTest.cs`, `float & ProgressBarTest`, `Community 2108`, `Community 2113`, `Community 2115`, `OnValueChangedTest & OnValueChangedTest.cs`, `Community 2125`, `Texture2D & FolderIcon`, `Vector2 & BoxGroupTest`, `Community 2127`, `EnvironmentObserver & .save()`, `Color & GrabInteractable`, `AxisMoveStrategy & Camera`, `ButtonTest & ButtonTest.cs`, `InputModeManager & .debugCurrentList()`, `LabelTest.cs & LabelTest`, `HeaderSettings & ColoredHeaderSettings`, `DropdownTest.cs & DropdownTest`, `bool & DOTweenModuleUtils`, `GlopalLogger & .Log()`, `Community 2178`, `EnumFlagsPropertyDrawer & EnumFlagsPropertyDrawer.cs`, `Community 2180`, `Community 2184`, `Community 2185`, `GizmoFMoveElement & .Start()`, `ColoredHeader.cs & ColoredHeader`, `ReadOnlyTest.cs & ReadOnlyNest1`, `DestroyInstancesOnBuild & .DeleteObjects()`, `Community 2197`, `Community 160`, `Community 161`, `Community 163`, `Community 168`, `Community 173`, `Community 174`, `Community 179`, `Community 180`, `Community 181`, `Community 187`, `Community 188`, `Community 192`, `Community 194`, `Community 196`, `Community 202`, `Community 203`, `Community 205`, `Community 206`, `Community 207`, `Community 210`, `Community 211`, `Community 213`, `Community 214`, `Community 216`, `Community 220`, `Community 225`, `Community 226`, `Community 229`, `Community 230`, `Community 231`, `Community 232`, `Community 234`, `Community 235`, `Community 2293`, `Community 253`, `Community 254`, `Community 2306`, `Community 261`, `Community 264`, `Community 265`, `Community 267`, `Community 269`, `Community 270`, `Community 272`, `Community 2323`, `Community 276`, `Community 277`, `Community 280`, `Community 2336`, `Community 289`, `Community 2337`, `Community 2342`, `Community 304`, `Community 2356`, `Community 310`, `Community 2360`, `Community 312`, `Community 314`, `Community 318`, `Community 319`, `Community 329`, `Community 332`, `Community 335`, `Community 2384`, `Community 339`, `Community 340`, `Community 343`, `Community 346`, `Community 347`, `Community 348`, `Community 2397`, `Community 2399`, `Community 354`, `Community 359`, `Community 362`, `Community 2410`, `Community 2412`, `Community 2413`, `Community 365`, `Community 364`, `Community 368`, `Community 372`, `Community 373`, `Community 374`, `Community 391`, `Community 392`, `Community 394`, `Community 399`, `Community 401`, `Community 402`, `Community 403`, `Community 406`, `Community 409`, `Community 414`, `Community 417`, `Community 420`, `Community 422`, `Community 425`, `Community 427`, `Community 429`, `Community 430`, `Community 433`, `Community 434`, `Community 437`, `Community 442`, `Community 444`, `Community 445`, `Community 447`, `Community 450`, `Community 454`, `Community 460`, `Community 465`, `Community 466`, `Community 467`, `Community 470`, `Community 474`, `Community 483`, `Community 484`, `Community 489`, `Community 491`, `Community 492`, `Community 493`, `Community 2542`, `Community 494`, `Community 2544`, `Community 2545`, `Community 495`, `Community 500`, `Community 504`, `Community 2553`, `Community 505`, `Community 506`, `Community 509`, `Community 510`, `Community 512`, `Community 515`, `Community 518`, `Community 521`, `Community 522`, `Community 523`, `Community 524`, `Community 526`, `Community 2576`, `Community 528`, `Community 529`, `Community 534`, `Community 537`, `Community 542`, `Community 2592`, `Community 546`, `Community 550`, `Community 551`, `Community 552`, `Community 2600`, `Community 2601`, `Community 558`, `Community 559`, `Community 560`, `Community 561`, `Community 565`, `Community 2615`, `Community 2620`, `Community 2623`, `Community 577`, `Community 578`, `Community 2633`, `Community 586`, `Community 587`, `Community 588`, `Community 592`, `Community 593`, `Community 595`, `Community 596`, `Community 599`, `Community 600`, `Community 602`, `Community 606`, `Community 607`, `Community 612`, `Community 613`, `Community 621`, `Community 630`, `Community 2686`, `Community 2687`, `Community 640`, `Community 2692`, `Community 645`, `Community 647`, `Community 2699`, `Community 656`, `Community 659`, `Community 666`, `Community 669`, `Community 670`, `Community 672`, `Community 673`, `Community 674`, `Community 684`, `Community 693`, `Community 700`, `Community 702`, `Community 703`, `Community 709`, `Community 712`, `Community 717`, `Community 723`, `Community 726`, `Community 730`, `Community 734`, `Community 737`, `Community 739`, `Community 742`, `Community 757`, `Community 766`, `Community 769`, `Community 776`, `Community 777`, `Community 778`, `Community 793`, `Community 795`, `Community 808`, `Community 811`, `Community 815`, `Community 821`, `Community 823`, `Community 828`, `Community 829`, `Community 832`, `Community 833`, `Community 841`, `Community 850`, `Community 853`, `Community 863`, `Community 864`, `Community 865`, `Community 2912`, `Community 2913`, `Community 2917`, `Community 2920`, `Community 872`, `Community 875`, `Community 878`, `Community 879`, `Community 881`, `Community 884`, `Community 890`, `Community 892`, `Community 894`, `Community 901`, `Community 902`, `Community 909`, `Community 911`, `Community 916`, `Community 917`, `Community 920`, `Community 2985`, `Community 941`, `Community 945`, `Community 955`, `Community 973`, `Community 982`, `Community 983`, `Community 984`, `Community 985`, `Community 986`, `Community 993`, `Community 995`, `Community 998`, `Community 1006`, `Community 1017`, `Community 1018`, `Community 1021`, `Community 1023`, `Community 1024`, `Community 1027`, `Community 1028`, `Community 1029`, `Community 1038`, `Community 1040`, `Community 1042`, `Community 1045`, `Community 1047`, `Community 1049`, `Community 1055`, `Community 1064`, `Community 1065`, `Community 1066`, `Community 1067`, `Community 1083`, `Community 1084`, `Community 1092`, `Community 1100`, `Community 1102`, `Community 1118`, `Community 1131`, `Community 1132`, `Community 1133`, `Community 1135`, `Community 1146`, `Community 1151`, `Community 1152`, `Community 1153`, `Community 1154`, `Community 1157`, `Community 1159`, `Community 1160`, `Community 1168`, `Community 1169`, `Community 1171`, `Community 1173`, `Community 1181`, `Community 1182`, `Community 1187`, `Community 1206`, `Community 1227`, `Community 1234`, `Community 1239`, `Community 1242`, `Community 1257`, `Community 1259`, `Community 3309`, `Community 1289`, `Community 1309`, `Community 1312`, `Community 1314`, `Community 1338`, `Community 1343`, `Community 1377`, `Community 1389`, `Community 1397`, `Community 1403`, `Community 1405`, `Community 1406`, `Community 1408`, `Community 1421`, `Community 1424`, `Community 1425`, `Community 1426`, `Community 1443`, `Community 1457`, `Community 1470`, `Community 3520`, `Community 1476`, `Community 1478`, `Community 1487`, `Community 1489`, `Community 1501`, `Community 1507`, `Community 1511`, `Community 1527`, `Community 1544`, `Community 1553`, `Community 1554`, `Community 1555`, `Community 1556`, `Community 1558`, `Community 1559`, `Community 1565`, `Community 1572`, `Community 1584`, `Community 1607`, `Community 1635`, `Community 1643`, `Community 1666`, `Community 1678`, `Community 1679`, `Community 1680`, `Community 1687`, `Community 1691`, `Community 1693`, `Community 1696`, `Community 1704`, `Community 1710`, `Community 1723`, `Community 1726`, `Community 1728`, `Community 1729`, `Community 1752`, `Community 1756`, `Community 1766`, `Community 1780`, `Community 1797`, `Community 1805`, `Community 1826`, `Community 1894`, `Community 1921`, `Community 1937`, `Community 1965`, `Community 2037`, `Community 2041`?**
_High betweenness centrality (0.110) - this node is a cross-community bridge._
- **What connects `Version`, `WorkspaceRootPath`, `Documents` to the rest of the system?**
_12397 weakly-connected nodes found - possible documentation gaps or missing edges._
- **Should `FolderIconSettingsEditor & PickIconWindow` be split into smaller, more focused modules?**
_Cohesion score 0.06423034330011074 - nodes in this community are weakly interconnected._
- **Should `GhostStrategyTester & GhostStrategyHandler` be split into smaller, more focused modules?**
_Cohesion score 0.05384615384615385 - nodes in this community are weakly interconnected._
- **Should `TransformManager & BaseInteractable` be split into smaller, more focused modules?**
_Cohesion score 0.05053191489361702 - nodes in this community are weakly interconnected._