21 lines
716 B
Plaintext
21 lines
716 B
Plaintext
@startuml
|
|
class GhostManager {
|
|
+ {static} getInstance() : GhostManager
|
|
+ SetMovementStrategy(strategy:IGhostMovementStrategy) : void
|
|
+ setDrag(drag:bool) : void
|
|
+ ForcePlace() : void
|
|
+ SetupBlock(blockData:BlockData) : void
|
|
+ SetupExistingBlock(sourceObject:GameObject, strategy:IGhostMovementStrategy) : void
|
|
+ HasActiveGhost() : bool
|
|
+ isGhost(obj:GameObject) : bool
|
|
+ ClearGhost() : void
|
|
+ ClearGhostData() : void
|
|
+ onClearAddListener(action:UnityAction) : void
|
|
+ setupBlock(blockData:BlockData) : void
|
|
+ clearGhost() : void
|
|
+ clearGhostData() : void
|
|
}
|
|
MonoBehaviour <|-- GhostManager
|
|
GhostManager --> "GhostTransform" Transform
|
|
@enduml
|