1 line
16 KiB
JSON
1 line
16 KiB
JSON
{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_timeline_1_7_5_editor_audio_audioplayableasseteditor_cs", "label": "AudioPlayableAssetEditor.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L1"}, {"id": "audio_audioplayableasseteditor_unityeditor_timeline", "label": "UnityEditor.Timeline", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L6"}, {"id": "audio_audioplayableasseteditor_audioplayableasseteditor", "label": "AudioPlayableAssetEditor", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L8"}, {"id": "clipeditor", "label": "ClipEditor", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "string", "label": "string", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L11"}, {"id": "dictionary", "label": "Dictionary", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L12"}, {"id": "colorspace", "label": "ColorSpace", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L13"}, {"id": "audio_audioplayableasseteditor_audioplayableasseteditor_getclipoptions", "label": ".GetClipOptions()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L15"}, {"id": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "label": ".DrawBackground()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L24"}, {"id": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "label": ".GetOrCreateWaveformPreview()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L51"}, {"id": "audio_audioplayableasseteditor_audioplayableasseteditor_drawwaveformpreview", "label": ".DrawWaveformPreview()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L77"}, {"id": "audio_audioplayableasseteditor_audioplayableasseteditor_createwaveformpreview", "label": ".CreateWaveformPreview()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L86"}, {"id": "audio_audioplayableasseteditor_audioplayableasseteditor_gammacorrect", "label": ".GammaCorrect()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L99"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_timeline_1_7_5_editor_audio_audioplayableasseteditor_cs", "target": "generic", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_timeline_1_7_5_editor_audio_audioplayableasseteditor_cs", "target": "annotations", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_timeline_1_7_5_editor_audio_audioplayableasseteditor_cs", "target": "unityengine", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_timeline_1_7_5_editor_audio_audioplayableasseteditor_cs", "target": "timeline", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_timeline_1_7_5_editor_audio_audioplayableasseteditor_cs", "target": "audio_audioplayableasseteditor_unityeditor_timeline", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L6", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_timeline_1_7_5_editor_audio_audioplayableasseteditor_cs", "target": "audio_audioplayableasseteditor_audioplayableasseteditor", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L8", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "clipeditor", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L8", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "string", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L11", "weight": 1.0, "context": "field"}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "dictionary", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L12", "weight": 1.0, "context": "field"}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "colorspace", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L13", "weight": 1.0, "context": "field"}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_getclipoptions", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L15", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L24", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L51", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_drawwaveformpreview", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L77", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_createwaveformpreview", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L86", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_gammacorrect", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L99", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L46", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_drawwaveformpreview", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L48", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_createwaveformpreview", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L64", "weight": 1.0}, {"source": "audio_audioplayableasseteditor_audioplayableasseteditor_createwaveformpreview", "target": "audio_audioplayableasseteditor_audioplayableasseteditor_gammacorrect", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L89", "weight": 1.0}], "raw_calls": [{"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "callee": "Ceil", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L44"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "callee": "Ceil", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L44"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "callee": "Ceil", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L44"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_drawbackground", "callee": "Ceil", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L44"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "callee": "Clear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L56"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "callee": "TryGetValue", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L59"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "callee": "Contains", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L63"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "callee": "SupportsLooping", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L71"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "callee": "SetTimeInfo", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L72"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_getorcreatewaveformpreview", "callee": "OptimizeForSize", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L73"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_drawwaveformpreview", "callee": "ApplyModifications", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L81"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_drawwaveformpreview", "callee": "Render", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L82"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_createwaveformpreview", "callee": "Create", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L88"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_createwaveformpreview", "callee": "SetChannelMode", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L94"}, {"caller_nid": "audio_audioplayableasseteditor_audioplayableasseteditor_createwaveformpreview", "callee": "Refresh", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.timeline@1.7.5\\Editor\\Audio\\AudioPlayableAssetEditor.cs", "source_location": "L95"}]} |