Files
JuegoSim/graphify-out/cache/ast/19032a319ee5a391e624561534466dc46df942ffc0767446c5f1b7d7830ad518.json
T
2026-07-21 08:56:10 +03:00

1 line
4.4 KiB
JSON

{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_transitions_nesterstatetransitiondescriptor_cs", "label": "NesterStateTransitionDescriptor.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L1"}, {"id": "transitions_nesterstatetransitiondescriptor_unity_visualscripting", "label": "Unity.VisualScripting", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L1"}, {"id": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor", "label": "NesterStateTransitionDescriptor", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L3"}, {"id": "statetransitiondescriptor", "label": "StateTransitionDescriptor", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor_title", "label": ".Title()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L9"}, {"id": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor_summary", "label": ".Summary()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L15"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_transitions_nesterstatetransitiondescriptor_cs", "target": "transitions_nesterstatetransitiondescriptor_unity_visualscripting", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_visualscripting_1_9_0_editor_visualscripting_state_transitions_nesterstatetransitiondescriptor_cs", "target": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L3", "weight": 1.0}, {"source": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor", "target": "statetransitiondescriptor", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L3", "weight": 1.0}, {"source": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor", "target": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor_title", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L9", "weight": 1.0}, {"source": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor", "target": "transitions_nesterstatetransitiondescriptor_nesterstatetransitiondescriptor_summary", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.visualscripting@1.9.0\\Editor\\VisualScripting.State\\Transitions\\NesterStateTransitionDescriptor.cs", "source_location": "L15", "weight": 1.0}], "raw_calls": []}