Files
JuegoSim/Assets/_Project/Scripts/Code/BlockExtensions/Abstraction/IPlacementHandler.cs
T
2026-07-21 08:56:10 +03:00

14 lines
340 B
C#

public interface IPlacementHandler
{
/// <summary>
/// Commit the ghost's current transform as the final placed state.
/// </summary>
void Commit(BlockEditContext ctx);
/// <summary>
/// Cancel the edit and restore any previous state.
/// </summary>
void Cancel(BlockEditContext ctx);
void Debugln();
}