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JuegoSim/plantuml/Assets/NaughtyAttributes/Scripts/Editor/Utility/NaughtyEditorGUI.puml
T
2026-07-21 08:56:10 +03:00

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1.3 KiB
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@startuml
class NaughtyEditorGUI <<static>> {
+ <<const>> IndentLength : float = 15.0f
+ <<const>> HorizontalSpacing : float = 2.0f
+ {static} PropertyField(rect:Rect, property:SerializedProperty, includeChildren:bool) : void
+ {static} PropertyField_Layout(property:SerializedProperty, includeChildren:bool) : void
+ {static} GetIndentLength(sourceRect:Rect) : float
+ {static} BeginBoxGroup_Layout(label:string) : void
+ {static} EndBoxGroup_Layout() : void
+ {static} Dropdown(rect:Rect, serializedObject:SerializedObject, target:object, dropdownField:FieldInfo, label:string, selectedValueIndex:int, values:object[], displayOptions:string[]) : void
+ {static} Button(target:UnityEngine.Object, methodInfo:MethodInfo) : void
+ {static} NativeProperty_Layout(target:UnityEngine.Object, property:PropertyInfo) : void
+ {static} NonSerializedField_Layout(target:UnityEngine.Object, field:FieldInfo) : void
+ {static} HorizontalLine(rect:Rect, height:float, color:Color) : void
+ {static} HelpBox(rect:Rect, message:string, type:MessageType, context:UnityEngine.Object, logToConsole:bool) : void
+ {static} HelpBox_Layout(message:string, type:MessageType, context:UnityEngine.Object, logToConsole:bool) : void
+ {static} Field_Layout(value:object, label:string) : bool
}
@enduml