1 line
18 KiB
JSON
1 line
18 KiB
JSON
{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbitfield_cs", "label": "DebugUIHandlerBitField.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L1"}, {"id": "scripts_debuguihandlerbitfield_unityengine_rendering_ui", "label": "UnityEngine.Rendering.UI", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L4"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "label": "DebugUIHandlerBitField", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L9"}, {"id": "debuguihandlerwidget", "label": "DebugUIHandlerWidget", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "text", "label": "Text", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L12"}, {"id": "uifoldout", "label": "UIFoldout", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L14"}, {"id": "list", "label": "List", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L17"}, {"id": "bitfield", "label": "BitField", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L19"}, {"id": "debuguihandlercontainer", "label": "DebugUIHandlerContainer", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L20"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setwidget", "label": ".SetWidget()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L22"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_getvalue", "label": ".GetValue()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L55"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setvalue", "label": ".SetValue()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L72"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onselection", "label": ".OnSelection()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L101"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_ondeselection", "label": ".OnDeselection()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L126"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onincrement", "label": ".OnIncrement()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L135"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_ondecrement", "label": ".OnDecrement()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L144"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onaction", "label": ".OnAction()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L152"}, {"id": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_next", "label": ".Next()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L161"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbitfield_cs", "target": "generic", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbitfield_cs", "target": "ui", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbitfield_cs", "target": "scripts_debuguihandlerbitfield_unityengine_rendering_ui", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbitfield_cs", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L9", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "debuguihandlerwidget", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L9", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "text", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L12", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "uifoldout", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L14", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "list", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L17", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "bitfield", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L19", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "debuguihandlercontainer", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L20", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setwidget", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L22", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_getvalue", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L55", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setvalue", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L72", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onselection", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L101", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_ondeselection", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L126", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onincrement", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L135", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_ondecrement", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L144", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onaction", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L152", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_next", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L161", "weight": 1.0}, {"source": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setvalue", "target": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_getvalue", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L86", "weight": 1.0}], "raw_calls": [{"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setwidget", "callee": "BitField>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L25"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setwidget", "callee": "GetComponent<DebugUIHandlerContainer>", "is_member_call": false, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L26"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setwidget", "callee": "Init", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L43"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setwidget", "callee": "Destroy", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L50"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_getvalue", "callee": "ToInt32", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L67"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setvalue", "callee": "ToObject", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L77"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setvalue", "callee": "UpdateValueLabel", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L81"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setvalue", "callee": "ToInt32", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L86"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_setvalue", "callee": "ToObject", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L91"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onselection", "callee": "IsDirectChild", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L109"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onselection", "callee": "GetLastItem", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L115"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_onselection", "callee": "ChangeSelection", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L116"}, {"caller_nid": "scripts_debuguihandlerbitfield_debuguihandlerbitfield_next", "callee": "GetFirstItem", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerBitField.cs", "source_location": "L166"}]} |