Files
JuegoSim/Assets/_Project/Scripts/Code/Validators/IValidator.cs
T
2026-07-21 08:56:10 +03:00

11 lines
208 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public interface IValidator
{
bool IsValidPlacement(GameObject objToPlace);
void SetLayerMask(LayerMask cLayerMask);
}