Files
JuegoSim/graphify-out/cache/ast/b6e6dc7b8a3ec7ca1e73dd5de154489ef403dc1d96e203463c7edb6ffd13af87.json
2026-07-21 08:56:10 +03:00

1 line
13 KiB
JSON

{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerrow_cs", "label": "DebugUIHandlerRow.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L1"}, {"id": "scripts_debuguihandlerrow_unityengine_rendering_ui", "label": "UnityEngine.Rendering.UI", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L3"}, {"id": "scripts_debuguihandlerrow_debuguihandlerrow", "label": "DebugUIHandlerRow", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L8"}, {"id": "debuguihandlerfoldout", "label": "DebugUIHandlerFoldout", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "float", "label": "float", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L10"}, {"id": "scripts_debuguihandlerrow_debuguihandlerrow_onenable", "label": ".OnEnable()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L15"}, {"id": "scripts_debuguihandlerrow_debuguihandlerrow_getchild", "label": ".GetChild()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L20"}, {"id": "scripts_debuguihandlerrow_debuguihandlerrow_trygetchild", "label": ".TryGetChild()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L37"}, {"id": "scripts_debuguihandlerrow_debuguihandlerrow_isactive", "label": ".IsActive()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L43"}, {"id": "scripts_debuguihandlerrow_debuguihandlerrow_update", "label": ".Update()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L58"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerrow_cs", "target": "ui", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerrow_cs", "target": "scripts_debuguihandlerrow_unityengine_rendering_ui", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerrow_cs", "target": "scripts_debuguihandlerrow_debuguihandlerrow", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L8", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow", "target": "debuguihandlerfoldout", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L8", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow", "target": "float", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L10", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow", "target": "scripts_debuguihandlerrow_debuguihandlerrow_onenable", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L15", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow", "target": "scripts_debuguihandlerrow_debuguihandlerrow_getchild", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L20", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow", "target": "scripts_debuguihandlerrow_debuguihandlerrow_trygetchild", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L37", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow", "target": "scripts_debuguihandlerrow_debuguihandlerrow_isactive", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L43", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow", "target": "scripts_debuguihandlerrow_debuguihandlerrow_update", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L58", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow_trygetchild", "target": "scripts_debuguihandlerrow_debuguihandlerrow_getchild", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L39", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow_update", "target": "scripts_debuguihandlerrow_debuguihandlerrow_trygetchild", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L71", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow_update", "target": "scripts_debuguihandlerrow_debuguihandlerrow_isactive", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L74", "weight": 1.0}, {"source": "scripts_debuguihandlerrow_debuguihandlerrow_update", "target": "scripts_debuguihandlerrow_debuguihandlerrow_getchild", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L89", "weight": 1.0}], "raw_calls": [{"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_isactive", "callee": "GetColumnVisibility", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L45"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_isactive", "callee": "Find", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L48"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_isactive", "callee": "TryGetComponent<Text>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L49"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_isactive", "callee": "IsNullOrEmpty", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L50"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "Row>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L60"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "SetActive", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L76"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "TryGetComponent<DebugUIHandlerColor>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L79"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "UpdateColor", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L80"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "TryGetComponent<DebugUIHandlerToggle>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L81"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "UpdateValueLabel", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L82"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "TryGetComponent<DebugUIHandlerObjectList>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L83"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "UpdateValueLabel", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L84"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "GetComponent<DebugUIHandlerWidget>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L89"}, {"caller_nid": "scripts_debuguihandlerrow_debuguihandlerrow_update", "callee": "GetComponent<DebugUIHandlerWidget>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerRow.cs", "source_location": "L108"}]}