Files
JuegoSim/graphify-out/cache/ast/9e33f6bcb045ad9e5bd5ccdb0a7548eb8b90cf57f66789ec1d0b931a0cc7f455.json
2026-07-21 08:56:10 +03:00

1 line
52 KiB
JSON

{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "label": "NativeRenderPass.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L1"}, {"id": "runtime_nativerenderpass_unityengine_rendering_universal", "label": "UnityEngine.Rendering.Universal", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L8"}, {"id": "runtime_nativerenderpass_scriptablerenderer", "label": "ScriptableRenderer", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L10"}, {"id": "int", "label": "int", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L12"}, {"id": "dictionary", "label": "Dictionary", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L18"}, {"id": "hash128", "label": "Hash128", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L21"}, {"id": "attachmentdescriptor", "label": "AttachmentDescriptor", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L24"}, {"id": "bool", "label": "bool", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L32"}, {"id": "renderbufferstoreaction", "label": "RenderBufferStoreAction", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L37"}, {"id": "runtime_nativerenderpass_profiling", "label": "Profiling", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L44"}, {"id": "profilingsampler", "label": "ProfilingSampler", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L46"}, {"id": "runtime_nativerenderpass_scriptablerenderer_resetnativerenderpassframedata", "label": ".ResetNativeRenderPassFrameData()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L65"}, {"id": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "label": ".SetupNativeRenderPassFrameData()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L82"}, {"id": "runtime_nativerenderpass_scriptablerenderer_updatefinalstoreactions", "label": ".UpdateFinalStoreActions()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L144"}, {"id": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "label": ".SetNativeRenderPassMRTAttachmentList()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L184"}, {"id": "runtime_nativerenderpass_scriptablerenderer_isdepthonlyrendertexture", "label": ".IsDepthOnlyRenderTexture()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L274"}, {"id": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "label": ".SetNativeRenderPassAttachmentList()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L281"}, {"id": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "label": ".ExecuteNativeRenderPass()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L384"}, {"id": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "label": ".SetupInputAttachmentIndices()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L484"}, {"id": "runtime_nativerenderpass_scriptablerenderer_setuptransientinputattachments", "label": ".SetupTransientInputAttachments()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L505"}, {"id": "runtime_nativerenderpass_scriptablerenderer_getsubpassattachmentindicescount", "label": ".GetSubPassAttachmentIndicesCount()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L519"}, {"id": "runtime_nativerenderpass_scriptablerenderer_areattachmentindicescompatible", "label": ".AreAttachmentIndicesCompatible()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L532"}, {"id": "runtime_nativerenderpass_scriptablerenderer_getvalidcolorattachmentcount", "label": ".GetValidColorAttachmentCount()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L553"}, {"id": "runtime_nativerenderpass_scriptablerenderer_getvalidinputattachmentcount", "label": ".GetValidInputAttachmentCount()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L567"}, {"id": "runtime_nativerenderpass_scriptablerenderer_findattachmentdescriptorindexinlist", "label": ".FindAttachmentDescriptorIndexInList()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L583"}, {"id": "runtime_nativerenderpass_scriptablerenderer_getvalidpassindexcount", "label": ".GetValidPassIndexCount()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L612"}, {"id": "runtime_nativerenderpass_scriptablerenderer_getfirstallocatedrthandle", "label": ".GetFirstAllocatedRTHandle()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L625"}, {"id": "runtime_nativerenderpass_scriptablerenderer_passhasinputattachments", "label": ".PassHasInputAttachments()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L635"}, {"id": "runtime_nativerenderpass_scriptablerenderer_createrenderpasshash", "label": ".CreateRenderPassHash()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L640"}, {"id": "runtime_nativerenderpass_scriptablerenderer_initializerenderpassdescriptor", "label": ".InitializeRenderPassDescriptor()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L650"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "system", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "generic", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "linq", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "collections", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "rendering", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L5", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "rendering", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L6", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "runtime_nativerenderpass_unityengine_rendering_universal", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L8", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "runtime_nativerenderpass_scriptablerenderer", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L10", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "int", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L12", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "int", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L13", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "int", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L16", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "dictionary", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L18", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "int", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L20", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "hash128", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L21", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "dictionary", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L22", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "attachmentdescriptor", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L24", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "attachmentdescriptor", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L30", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "bool", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L32", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "renderbufferstoreaction", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L37", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "renderbufferstoreaction", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L42", "weight": 1.0, "context": "field"}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_universal_14_0_8_runtime_nativerenderpass_cs", "target": "runtime_nativerenderpass_profiling", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L44", "weight": 1.0}, {"source": "runtime_nativerenderpass_profiling", "target": "profilingsampler", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L46", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_profiling", "target": "profilingsampler", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L47", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_profiling", "target": "profilingsampler", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L48", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_profiling", "target": "profilingsampler", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L49", "weight": 1.0, "context": "field"}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_resetnativerenderpassframedata", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L65", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L82", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_updatefinalstoreactions", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L144", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L184", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_isdepthonlyrendertexture", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L274", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L281", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L384", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L484", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_setuptransientinputattachments", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L505", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_getsubpassattachmentindicescount", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L519", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_areattachmentindicescompatible", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L532", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_getvalidcolorattachmentcount", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L553", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_getvalidinputattachmentcount", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L567", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_findattachmentdescriptorindexinlist", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L583", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_findattachmentdescriptorindexinlist", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L600", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_getvalidpassindexcount", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L612", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_getfirstallocatedrthandle", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L625", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_passhasinputattachments", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L635", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_createrenderpasshash", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L640", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_createrenderpasshash", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L645", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer", "target": "runtime_nativerenderpass_scriptablerenderer_initializerenderpassdescriptor", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L650", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "target": "runtime_nativerenderpass_scriptablerenderer_initializerenderpassdescriptor", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L109", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "target": "runtime_nativerenderpass_scriptablerenderer_createrenderpasshash", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L111", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "target": "runtime_nativerenderpass_scriptablerenderer_getvalidpassindexcount", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L120", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_updatefinalstoreactions", "target": "runtime_nativerenderpass_scriptablerenderer_getfirstallocatedrthandle", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L160", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_updatefinalstoreactions", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L198", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_findattachmentdescriptorindexinlist", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L223", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_passhasinputattachments", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L251", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L254", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_setuptransientinputattachments", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L270", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_updatefinalstoreactions", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L295", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_isdepthonlyrendertexture", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L309", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_passhasinputattachments", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L331", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L332", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "target": "runtime_nativerenderpass_scriptablerenderer_findattachmentdescriptorindexinlist", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L364", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "target": "runtime_nativerenderpass_scriptablerenderer_isdepthonlyrendertexture", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L394", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "target": "runtime_nativerenderpass_scriptablerenderer_initializerenderpassdescriptor", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L406", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "target": "runtime_nativerenderpass_scriptablerenderer_getvalidpassindexcount", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L408", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "target": "runtime_nativerenderpass_scriptablerenderer_getsubpassattachmentindicescount", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L410", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "target": "runtime_nativerenderpass_scriptablerenderer_passhasinputattachments", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L423", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "target": "runtime_nativerenderpass_scriptablerenderer_areattachmentindicescompatible", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L439", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "target": "runtime_nativerenderpass_scriptablerenderer_getvalidinputattachmentcount", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L486", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "target": "runtime_nativerenderpass_scriptablerenderer_findattachmentdescriptorindexinlist", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L490", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_areattachmentindicescompatible", "target": "runtime_nativerenderpass_scriptablerenderer_getsubpassattachmentindicescount", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L534", "weight": 1.0}, {"source": "runtime_nativerenderpass_scriptablerenderer_initializerenderpassdescriptor", "target": "runtime_nativerenderpass_scriptablerenderer_getfirstallocatedrthandle", "relation": "calls", "context": "call", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L667", "weight": 1.0}], "raw_calls": [{"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "Clear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L95"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "Clear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L96"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "IsRenderPassEnabled", "is_member_call": false, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L105"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "ContainsKey", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L115"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L117"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L118"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L129"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupnativerenderpassframedata", "callee": "Add", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L130"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "First", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L193"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "GetValidColorBufferCount", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L214"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "MakeRenderTextureGraphicsFormat", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L219"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "ConfigureTarget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L233"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "ConfigureClear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L236"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "ConfigureClear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L238"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "ConvertSRGBToActiveColorSpace", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L238"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "GetGraphicsFormat", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L258"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "ConfigureTarget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L260"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassmrtattachmentlist", "callee": "ConfigureClear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L263"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "First", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L290"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "MakeRenderTextureGraphicsFormat", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L323"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "ConfigureTarget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L329"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "GetGraphicsFormat", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L335"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "ConfigureTarget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L336"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "ConfigureClear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L344"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "ConfigureClear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L346"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "ConfigureResolveTarget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L352"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "MultisampleDepthResolveSupported", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L353"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setnativerenderpassattachmentlist", "callee": "ConfigureResolveTarget", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L354"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "LogWarning", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L424"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "BeginRenderPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L426"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "Max", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L426"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "Dispose", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L428"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "BeginSubPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L430"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "EndSubPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L441"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "BeginSubPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L443"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "BeginSubPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L445"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "EndSubPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L451"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "BeginSubPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L452"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "Dispose", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L458"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "Execute", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L460"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "ExecuteCommandBuffer", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L463"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "Clear", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L464"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "EndSubPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L468"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_executenativerenderpass", "callee": "EndRenderPass", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L469"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "callee": "LogWarning", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L493"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_setupinputattachmentindices", "callee": "IsInputAttachmentTransient", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L500"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_initializerenderpassdescriptor", "callee": "GetHashCode", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L672"}, {"caller_nid": "runtime_nativerenderpass_scriptablerenderer_initializerenderpassdescriptor", "callee": "GetHashCode", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.universal@14.0.8\\Runtime\\NativeRenderPass.cs", "source_location": "L672"}]}