1 line
3.6 KiB
JSON
1 line
3.6 KiB
JSON
{"nodes": [{"id": "e_unity_new_projects_juego_simulator_assets_project_scripts_code_blockslayer_blockdata_cs", "label": "BlockData.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L1"}, {"id": "blockslayer_blockdata_blockdata", "label": "BlockData", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L3"}, {"id": "scriptableobject", "label": "ScriptableObject", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "string", "label": "string", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L6"}, {"id": "gameobject", "label": "GameObject", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L8"}, {"id": "categorydata", "label": "CategoryData", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L9"}, {"id": "texture2d", "label": "Texture2D", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L11"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_assets_project_scripts_code_blockslayer_blockdata_cs", "target": "unityengine", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_assets_project_scripts_code_blockslayer_blockdata_cs", "target": "blockslayer_blockdata_blockdata", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L3", "weight": 1.0}, {"source": "blockslayer_blockdata_blockdata", "target": "scriptableobject", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L3", "weight": 1.0}, {"source": "blockslayer_blockdata_blockdata", "target": "string", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L6", "weight": 1.0, "context": "field"}, {"source": "blockslayer_blockdata_blockdata", "target": "gameobject", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L8", "weight": 1.0, "context": "field"}, {"source": "blockslayer_blockdata_blockdata", "target": "categorydata", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L9", "weight": 1.0, "context": "field"}, {"source": "blockslayer_blockdata_blockdata", "target": "texture2d", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Assets\\_Project\\Scripts\\Code\\BlocksLayer\\BlockData.cs", "source_location": "L11", "weight": 1.0, "context": "field"}], "raw_calls": []} |