Files
2026-07-21 08:56:10 +03:00

17 lines
320 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CodingBlock : Block
{
public override void setupBlock()
{
throw new System.NotImplementedException();
}
public override void simulate()
{
throw new System.NotImplementedException();
}
}