%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a786d380a7823b4d9a0511ba886548f, type: 3} m_Name: Connector Prefab Settings m_EditorClassIdentifier: MainComponents: GrabInteractable: {fileID: 11500000, guid: d9a466110b129074db957157c7ec5b2f, type: 3} MechanicalBlock: {fileID: 11500000, guid: c4a1be166f8c7184ab860f9a010f5764, type: 3} AttachableBlock: {fileID: 11500000, guid: 6f653344f2c17b64fb6a4073754cb555, type: 3} SocketContainer: {fileID: 11500000, guid: aa5c0234b0ff887468bde7ca9dbbf542, type: 3} PlacementValidator: {fileID: 11500000, guid: 8245c6e3d94e025439b7ccced75276db, type: 3} SocketPoint: {fileID: 11500000, guid: 7d04d85508b5c414d82419db222f9936, type: 3} ContainerInit: {fileID: 11500000, guid: b628454e932ec7e47be99c98c50c21d2, type: 3} BlockSettings: grabInteractable: Test: mechanicalBlock: Test: attachableBlock: Type: 1 socketContainer: Test: validator: CollisionLayerMask: serializedVersion: 2 m_Bits: 64 socketPoint: SocketRadius: 0.3 MiscellaneousSettings: BlockLayer: serializedVersion: 2 m_Bits: 64 categoryData: {fileID: 11400000, guid: 5a2a0a71bcd471d468b7bcacbbc8176a, type: 2} SavePath: Assets/_Project/Prefabs/Final Prefabs/Connectors Name: Connector IteratedNumbering: 1 Suffix: _v OverwriteExisting: 0