@startuml class ProgressBarTest { + health : float = 50.0f + elixir : int = 50 + maxElixir : int = 100 } class ProgressBarNest1 { + mana : float = 25.0f } class ProgressBarNest2 { + stamina : float = 75.0f } MonoBehaviour <|-- ProgressBarTest ProgressBarTest --> "nest1" ProgressBarNest1 ProgressBarNest1 --> "nest2" ProgressBarNest2 @enduml