{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_editor_lookdev_camerastate_cs", "label": "CameraState.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L1"}, {"id": "lookdev_camerastate_unityeditor_rendering_lookdev", "label": "UnityEditor.Rendering.LookDev", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L4"}, {"id": "lookdev_camerastate_icameraupdater", "label": "ICameraUpdater", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L9"}, {"id": "lookdev_camerastate_icameraupdater_updatecamera", "label": ".UpdateCamera()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L13"}, {"id": "lookdev_camerastate_camerastate", "label": "CameraState", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L19"}, {"id": "quaternion", "label": "Quaternion", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L22"}, {"id": "float", "label": "float", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L23"}, {"id": "vector3", "label": "Vector3", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L24"}, {"id": "lookdev_camerastate_camerastate_quickreprojectionwithfixedfovonpivotplane", "label": ".QuickReprojectionWithFixedFOVOnPivotPlane()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L70"}, {"id": "lookdev_camerastate_camerastate_quickprojectpivotinscreen", "label": ".QuickProjectPivotInScreen()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L86"}, {"id": "lookdev_camerastate_camerastate_updatecamera", "label": ".UpdateCamera()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L93"}, {"id": "lookdev_camerastate_camerastate_reset", "label": ".Reset()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L105"}, {"id": "lookdev_camerastate_camerastate_synchronizefrom", "label": ".SynchronizeFrom()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L112"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_editor_lookdev_camerastate_cs", "target": "animatedvalues", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_editor_lookdev_camerastate_cs", "target": "unityengine", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L2", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_editor_lookdev_camerastate_cs", "target": "lookdev_camerastate_unityeditor_rendering_lookdev", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L4", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_editor_lookdev_camerastate_cs", "target": "lookdev_camerastate_icameraupdater", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L9", "weight": 1.0}, {"source": "lookdev_camerastate_icameraupdater", "target": "lookdev_camerastate_icameraupdater_updatecamera", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L13", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_editor_lookdev_camerastate_cs", "target": "lookdev_camerastate_camerastate", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L19", "weight": 1.0}, {"source": "lookdev_camerastate_camerastate", "target": "lookdev_camerastate_icameraupdater", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L19", "weight": 1.0}, {"source": "lookdev_camerastate_camerastate", "target": "quaternion", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L22", "weight": 1.0, "context": "field"}, {"source": "lookdev_camerastate_camerastate", "target": "float", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L23", "weight": 1.0, "context": "field"}, {"source": "lookdev_camerastate_camerastate", "target": "vector3", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L24", "weight": 1.0, "context": "field"}, {"source": "lookdev_camerastate_camerastate", "target": "float", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L25", "weight": 1.0, "context": "field"}, {"source": "lookdev_camerastate_camerastate", "target": "float", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L26", "weight": 1.0, "context": "field"}, {"source": "lookdev_camerastate_camerastate", "target": "float", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L27", "weight": 1.0, "context": "field"}, {"source": "lookdev_camerastate_camerastate", "target": "lookdev_camerastate_camerastate_quickreprojectionwithfixedfovonpivotplane", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L70", "weight": 1.0}, {"source": "lookdev_camerastate_camerastate", "target": "lookdev_camerastate_camerastate_quickprojectpivotinscreen", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L86", "weight": 1.0}, {"source": "lookdev_camerastate_camerastate", "target": "lookdev_camerastate_camerastate_updatecamera", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L93", "weight": 1.0}, {"source": "lookdev_camerastate_camerastate", "target": "lookdev_camerastate_camerastate_reset", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L105", "weight": 1.0}, {"source": "lookdev_camerastate_camerastate", "target": "lookdev_camerastate_camerastate_synchronizefrom", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Editor\\LookDev\\CameraState.cs", "source_location": "L112", "weight": 1.0}], "raw_calls": []}