{"nodes": [{"id": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbutton_cs", "label": "DebugUIHandlerButton.cs", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L1"}, {"id": "scripts_debuguihandlerbutton_unityengine_rendering_ui", "label": "UnityEngine.Rendering.UI", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L3"}, {"id": "scripts_debuguihandlerbutton_debuguihandlerbutton", "label": "DebugUIHandlerButton", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L8"}, {"id": "debuguihandlerwidget", "label": "DebugUIHandlerWidget", "file_type": "code", "source_file": "", "source_location": ""}, {"id": "text", "label": "Text", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L11"}, {"id": "button", "label": "Button", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L12"}, {"id": "scripts_debuguihandlerbutton_debuguihandlerbutton_setwidget", "label": ".SetWidget()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L14"}, {"id": "scripts_debuguihandlerbutton_debuguihandlerbutton_onselection", "label": ".OnSelection()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L27"}, {"id": "scripts_debuguihandlerbutton_debuguihandlerbutton_ondeselection", "label": ".OnDeselection()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L36"}, {"id": "scripts_debuguihandlerbutton_debuguihandlerbutton_onaction", "label": ".OnAction()", "file_type": "code", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L44"}], "edges": [{"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbutton_cs", "target": "ui", "relation": "imports", "context": "import", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L1", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbutton_cs", "target": "scripts_debuguihandlerbutton_unityengine_rendering_ui", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L3", "weight": 1.0}, {"source": "e_unity_new_projects_juego_simulator_library_packagecache_com_unity_render_pipelines_core_14_0_8_runtime_debugging_prefabs_scripts_debuguihandlerbutton_cs", "target": "scripts_debuguihandlerbutton_debuguihandlerbutton", "relation": "contains", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L8", "weight": 1.0}, {"source": "scripts_debuguihandlerbutton_debuguihandlerbutton", "target": "debuguihandlerwidget", "relation": "inherits", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L8", "weight": 1.0}, {"source": "scripts_debuguihandlerbutton_debuguihandlerbutton", "target": "text", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L11", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerbutton_debuguihandlerbutton", "target": "button", "relation": "references", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L12", "weight": 1.0, "context": "field"}, {"source": "scripts_debuguihandlerbutton_debuguihandlerbutton", "target": "scripts_debuguihandlerbutton_debuguihandlerbutton_setwidget", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L14", "weight": 1.0}, {"source": "scripts_debuguihandlerbutton_debuguihandlerbutton", "target": "scripts_debuguihandlerbutton_debuguihandlerbutton_onselection", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L27", "weight": 1.0}, {"source": "scripts_debuguihandlerbutton_debuguihandlerbutton", "target": "scripts_debuguihandlerbutton_debuguihandlerbutton_ondeselection", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L36", "weight": 1.0}, {"source": "scripts_debuguihandlerbutton_debuguihandlerbutton", "target": "scripts_debuguihandlerbutton_debuguihandlerbutton_onaction", "relation": "method", "confidence": "EXTRACTED", "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L44", "weight": 1.0}], "raw_calls": [{"caller_nid": "scripts_debuguihandlerbutton_debuguihandlerbutton_setwidget", "callee": "Button>", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L17"}, {"caller_nid": "scripts_debuguihandlerbutton_debuguihandlerbutton_onaction", "callee": "action", "is_member_call": true, "source_file": "E:\\Unity New Projects\\Juego Simulator\\Library\\PackageCache\\com.unity.render-pipelines.core@14.0.8\\Runtime\\Debugging\\Prefabs\\Scripts\\DebugUIHandlerButton.cs", "source_location": "L47"}]}