Initial commit

This commit is contained in:
HussienX72u
2026-07-21 08:56:10 +03:00
commit 4017028111
9410 changed files with 2150500 additions and 0 deletions
@@ -0,0 +1,9 @@
@startuml
class BlockNode {
+ BlockNode(blockData:BlockData, position:Vector3, rotation:Quaternion)
}
BlockNode --> "blockData" BlockData
BlockNode --> "position" Vector3
BlockNode --> "rotation" Quaternion
BlockNode --> "matchedNode" BlockNode
@enduml
@@ -0,0 +1,5 @@
@startuml
class BlocksGraph {
}
ScriptableObject <|-- BlocksGraph
@enduml
@@ -0,0 +1,17 @@
@startuml
class BlocksMap {
+ calcTotalNodes() : long
+ init(blocksMap:BlocksMap) : void
+ setRootNode(node:BlockNode) : void
+ {static} RoundPosition(position:Vector3, precision:float) : Vector3
+ {static} RoundRotation(rotation:Quaternion, precision:float) : Quaternion
}
class "Dictionary`2"<T1,T2> {
}
class "List`1"<T> {
}
ScriptableObject <|-- BlocksMap
BlocksMap o-> "blocks<string,Dictionary<Vector3, BlockNode>>" "Dictionary`2"
BlocksMap o-> "allNodes<BlockNode>" "List`1"
BlocksMap --> "rootNode" BlockNode
@enduml
@@ -0,0 +1,14 @@
@startuml
class ModelCheckManager {
+ {static} getInstance() : ModelCheckManager
+ newMapName : string = "NewBlocksMap"
+ setBlockMap(map:BlocksMap) : void
+ Initialize() : void
+ addNode(node:BlockNode) : void
+ removeNode(blockName:string, position:Vector3) : void
}
MonoBehaviour <|-- ModelCheckManager
ModelCheckManager --> "OnAllValidEvent" UnityEvent
ModelCheckManager --> "OnValidNodeEvent" UnityEvent
ModelCheckManager --> "OnInvalidNodeEvent" UnityEvent
@enduml