Initial commit
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@@ -0,0 +1,16 @@
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@startuml
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class CameraControl {
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+ panSpeed : float = 0.5f
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+ rotateSpeed : float = 5.0f
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+ zoomSpeed : float = 5.0f
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+ minZoom : float = 2.0f
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+ maxZoom : float = 50.0f
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+ enableSmoothing : bool = true
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+ smoothTime : float = 0.1f
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+ isInputLocked : bool = false
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+ SnapToDirection(direction:Vector3) : void
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}
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MonoBehaviour <|-- CameraControl
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CameraControl --> "pivotPoint" Transform
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CameraControl --> "obstacleLayer" LayerMask
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@enduml
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@@ -0,0 +1,9 @@
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@startuml
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class ViewCubeController {
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}
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MonoBehaviour <|-- ViewCubeController
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ViewCubeController --> "mainCam" Camera
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ViewCubeController --> "viewCubeCam" Camera
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ViewCubeController --> "viewCubeImage" RawImage
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ViewCubeController --> "viewCubeLayer" LayerMask
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@enduml
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