Initial commit
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@@ -0,0 +1,8 @@
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@startuml
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class BlockDataCreatorEditor {
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+ {static} ShowWindow() : void
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+ CreateBlockData() : void
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+ CreateBlockData(Prefab:GameObject) : BlockData
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}
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EditorWindow <|-- BlockDataCreatorEditor
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@enduml
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@@ -0,0 +1,5 @@
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@startuml
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class BlockDataIconLinker {
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}
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AssetPostprocessor <|-- BlockDataIconLinker
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@enduml
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@@ -0,0 +1,15 @@
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@startuml
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enum PlaneAxis {
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XZ= 0,
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XY= 1,
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YZ= 2,
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}
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class PlaneSelection {
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}
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class PlaneSelector {
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}
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PlaneSelection --> "planeAxis" PlaneAxis
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PlaneSelection --> "WorldGrid" GameObject
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MonoBehaviour <|-- PlaneSelector
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PlaneSelector --> "planeAxisDropDown" TMP_Dropdown
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@enduml
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