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/// <summary>
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/// Drives how the ghost object moves and orients each frame.
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/// </summary>
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public interface IGhostMovementStrategy
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{
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/// <summary>
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/// Called every frame when there is an active ghost.
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/// Responsible for updating GhostTransform.position and .rotation.
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/// Must also write ctx.RotationAxis before returning.
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/// </summary>
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void UpdateMovement(ref GhostMovementContext ctx);
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}
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