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using System;
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namespace NaughtyAttributes
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{
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
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public class ProgressBarAttribute : DrawerAttribute
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{
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public string Name { get; private set; }
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public float MaxValue { get; set; }
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public string MaxValueName { get; private set; }
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public EColor Color { get; private set; }
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public ProgressBarAttribute(string name, float maxValue, EColor color = EColor.Blue)
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{
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Name = name;
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MaxValue = maxValue;
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Color = color;
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}
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public ProgressBarAttribute(string name, string maxValueName, EColor color = EColor.Blue)
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{
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Name = name;
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MaxValueName = maxValueName;
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Color = color;
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}
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public ProgressBarAttribute(float maxValue, EColor color = EColor.Blue)
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: this("", maxValue, color)
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{
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}
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public ProgressBarAttribute(string maxValueName, EColor color = EColor.Blue)
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: this("", maxValueName, color)
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{
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}
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}
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}
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