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@startuml
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class GizmoRotateElement {
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- direction : GizmoDirection
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- rotationSensitivity : float = 0.3f
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- SelectedMat : Material
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- attachedTransform : Transform
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- rotateStrategy : AxisRotateStrategy
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- ghostManager : GhostManager
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- OGMat : Material
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- isDragging : bool
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- lastMousePos : Vector2
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- Start() : void
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+ onSelectEnter() : void
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+ onSelectExit() : void
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+ ResetMat() : void
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- GetLocalAxis() : AxisRotateStrategy.LocalAxis
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}
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MonoBehaviour <|-- GizmoRotateElement
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@enduml
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